Player Matchup

Yemoja
Yemoja
ApertureHela
Yemoja
Level 160
God Stats
21W - 10L
1,685 SR
Queue Stats
176W - 148L
1,594 Elo+
Party 1
Eset
Eset
DiceofIce
Eset
Level 159
God Stats
0W - 2L
1,421 SR
Queue Stats
143W - 150L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
DuckRubber5E
Baron Samedi
Level 147
God Stats
28W - 29L
1,563 SR
Queue Stats
299W - 306L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
FartnerInCrime
Gilgamesh
Level 79
God Stats
10W - 16L
1,413 SR
Queue Stats
231W - 239L
1,482 Elo+
Solo
Raijin
Raijin
PaiDoToze_RICKY1
Raijin
Level 149
God Stats
1W - 5L
1,403 SR
Queue Stats
416W - 448L
1,519 Elo+
Solo
Team Averages
Level 139
1,497 SR
1,544 Elo+

VS

Team Averages
Level 134
1,611 SR
1,632 Elo+
Baron Samedi
Baron Samedi
EdzioCeglarz
Baron Samedi
Level 128
God Stats
3W - 2L
1,666 SR
Queue Stats
186W - 177L
1,605 Elo+
Solo
Yu Huang
Yu Huang
Lesios
Yu Huang
Level 117
God Stats
14W - 11L
1,602 SR
Queue Stats
15W - 12L
1,582 Elo+
Solo
Charybdis
Charybdis
Smarpey
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,772 Elo+
Solo
Gilgamesh
Gilgamesh
TheSecondSin
Gilgamesh
Level 159
God Stats
22W - 18L
1,634 SR
Queue Stats
570W - 575L
1,599 Elo+
Solo
Loki
Loki
Tαrtαrus
Loki
Level 158
God Stats
11W - 11L
1,651 SR
Queue Stats
78W - 62L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 1 / 2
8,131
678
8,876
12,335
13,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
15
2 / 2 / 3
8,573
714
10,810
9,999
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
DuckRubber5E
Baron Samedi
15
1 / 2 / 3
8,167
681
9,417
8,996
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
FartnerInCrime
Gilgamesh
13
1 / 6 / 3
7,881
657
6,829
17,712
9,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 3
8,121
677
8,374
12,677
8,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdzioCeglarz
Baron Samedi
15
0 / 2 / 11
8,378
698
11,862
12,666
5,869
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Lesios
Yu Huang
16
4 / 0 / 6
9,076
756
12,054
4,757
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Smarpey
Charybdis
15
2 / 1 / 4
8,437
703
6,043
8,968
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TheSecondSin
Gilgamesh
15
1 / 2 / 10
8,560
713
15,562
17,650
17,177
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 3
9,633
803
8,972
10,172
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
7
Kills
14
14
Deaths
7
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
2
3
L
Eset
2
2
3
1.75
L
Baron Samedi
DuckRubber5E
Baron Samedi
1
2
3
1.25
W
Baron Samedi
EdzioCeglarz
Baron Samedi
0
2
11
2.75
L
Gilgamesh
FartnerInCrime
Gilgamesh
1
6
3
0.42
W
Yu Huang
Lesios
Yu Huang
4
0
6
7
L
1
3
3
0.83
W
Charybdis
Smarpey
Charybdis
2
1
4
4
W
Gilgamesh
TheSecondSin
Gilgamesh
1
2
10
3
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
54,493
61,719
Taken
54,213
41,407
Mitigated
33,542
14,647
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,876
823
2,871
1,692
12,335
13,686
0
5,396
6,939
22,033
0
L
Eset
10,810
1,081
217
1,641
9,999
4,658
0
2,395
7,604
33,616
0
L
Baron Samedi
DuckRubber5E
Baron Samedi
9,417
696
1,602
2,270
8,996
5,487
0
2,774
6,222
33,592
0
W
Baron Samedi
EdzioCeglarz
Baron Samedi
11,862
550
2,098
4,759
12,666
5,869
96
8,936
3,456
39,273
0
L
Gilgamesh
FartnerInCrime
Gilgamesh
6,829
1,637
1,807
1,352
17,712
9,410
0
6,568
11,144
0
15,759
W
Yu Huang
Lesios
Yu Huang
12,054
645
0
251
4,757
2,049
1,360
3,092
1,447
37,491
0
L
8,374
1,252
0
1,195
12,677
8,166
0
7,134
5,543
31,386
0
W
Charybdis
Smarpey
Charybdis
6,043
2,985
0
2,312
8,968
3,906
1,824
6,768
2,072
0
20,431
W
Gilgamesh
TheSecondSin
Gilgamesh
15,562
3,805
0
2,151
17,650
17,177
20
11,502
5,785
769
28,441
W
8,972
3,035
0
2,465
10,172
4,541
137
6,102
3,976
0
38,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
44,084
228
Minions Killed
248
0
Camps Cleared
0
1,161,838
Distance Traveled
1,223,543
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,131
678
29
2
0
228,760
1
L
Eset
8,573
714
62
5
0
241,176
3
L
Baron Samedi
8,167
681
50
4
0
242,517
2
W
Baron Samedi
8,378
698
55
5
0
232,497
0
L
Gilgamesh
7,881
657
16
1
0
219,813
2
W
Yu Huang
9,076
756
73
6
0
240,934
0
L
Raijin
8,121
677
71
6
0
229,572
3
W
Charybdis
8,437
703
40
3
0
239,655
1
W
Gilgamesh
8,560
713
31
3
0
249,280
2
W
Loki
9,633
803
49
4
0
261,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role