Player Matchup

Serqet
Serqet
Gorubeza
Serqet
Level 122
God Stats
2W - 0L
1,718 SR
Queue Stats
50W - 16L
1,748 Elo+
Party 1
Kukulkan
Kukulkan
ketyappu
Kukulkan
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 18L
1,625 Elo+
Party 1
Nox
Nox
repubblica
Nox
Level 120
God Stats
27W - 4L
1,925 SR
Queue Stats
40W - 11L
1,789 Elo+
Party 1
Geb
Geb
rinyaP
Geb
Level 125
God Stats
2W - 1L
1,345 SR
Queue Stats
48W - 37L
1,621 Elo+
Party 1
Hachiman
Hachiman
こばりん
Hachiman
Level 18
God Stats
6W - 1L
1,716 SR
Queue Stats
36W - 18L
1,640 Elo+
Party 1
Team Averages
Level 102
1,641 SR
1,685 Elo+

VS

Team Averages
Level 93
1,527 SR
1,462 Elo+
Nu Wa
Nu Wa
Da DuStMyStEr
Nu Wa
Level 49
God Stats
2W - 3L
1,250 SR
Queue Stats
29W - 33L
1,426 Elo+
Solo
Fenrir
Fenrir
F4ted
Fenrir
Level 42
God Stats
9W - 6L
1,556 SR
Queue Stats
96W - 126L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PL0T0s
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,270 SR
Queue Stats
32W - 32L
1,471 Elo+
Solo
Ganesha
Ganesha
WBishop
Ganesha
Level 82
God Stats
1W - 2L
1,746 SR
Queue Stats
18W - 16L
1,565 Elo+
Solo
Xbalanque
Xbalanque
jturner72
Xbalanque
Level 150
God Stats
2W - 1L
1,813 SR
Queue Stats
90W - 116L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gorubeza
Serqet
18
13 / 1 / 17
11,779
1,178
16,531
7,652
7,444
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ketyappu
Kukulkan
17
9 / 0 / 17
11,594
1,159
23,409
4,460
2,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 0 / 26
11,016
1,102
16,428
5,504
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
rinyaP
Geb
17
1 / 1 / 26
11,307
1,131
7,378
10,752
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
こばりん
Hachiman
17
5 / 0 / 23
10,905
1,091
12,261
6,347
3,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

290

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
9,135
914
4,251
13,629
7,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
F4ted
Fenrir
14
0 / 9 / 0
8,544
854
4,039
20,145
11,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PL0T0s
Morgan Le Fay
14
2 / 3 / 0
9,625
963
10,446
11,898
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
WBishop
Ganesha
15
0 / 6 / 2
10,249
1,025
4,154
20,346
29,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
jturner72
Xbalanque
14
0 / 7 / 2
8,968
897
7,090
15,301
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
8
33
Kills
2
2
Deaths
33
109
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Fenrir
F4ted
Fenrir
0
9
0
0
W
Serqet
Gorubeza
Serqet
13
1
17
21.5
L
Morgan Le Fay
PL0T0s
Morgan Le Fay
2
3
0
0.67
L
Ganesha
WBishop
Ganesha
0
6
2
0.17
L
Xbalanque
jturner72
Xbalanque
0
7
2
0.14
W
Kukulkan
ketyappu
Kukulkan
9
0
17
17.5
W
5
0
26
18
W
Geb
rinyaP
Geb
1
1
26
14
W
Hachiman
こばりん
Hachiman
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,007
Damage
29,980
34,715
Taken
81,319
29,191
Mitigated
64,395
2,997
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
1,660
0
104
13,629
7,546
0
8,889
4,167
24,512
0
L
Fenrir
F4ted
Fenrir
4,039
621
0
442
20,145
11,518
0
11,477
8,627
0
11,560
W
Serqet
Gorubeza
Serqet
16,531
3,418
0
445
7,652
7,444
0
3,717
3,935
0
21,677
L
Morgan Le Fay
PL0T0s
Morgan Le Fay
10,446
541
197
1,479
11,898
6,933
0
6,919
4,799
36,280
0
L
Ganesha
WBishop
Ganesha
4,154
73
0
1,364
20,346
29,073
0
10,088
9,482
18,585
0
L
Xbalanque
jturner72
Xbalanque
7,090
3,371
0
391
15,301
9,325
0
9,842
5,317
0
19,487
W
Kukulkan
ketyappu
Kukulkan
23,409
2,378
0
0
4,460
2,452
0
2,209
2,251
65,055
0
W
16,428
356
0
0
5,504
2,717
0
3,958
1,546
32,048
0
W
Geb
rinyaP
Geb
7,378
624
0
1,253
10,752
13,402
0
5,255
5,497
12,913
0
W
Hachiman
こばりん
Hachiman
12,261
6,627
0
1,299
6,347
3,176
0
3,712
2,635
0
31,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,601
Gold Earned
46,521
208
Minions Killed
178
6
Camps Cleared
3
1,065,935
Distance Traveled
826,987
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,135
914
48
5
2
130,699
3
L
Fenrir
8,544
854
25
3
1
179,970
0
W
Serqet
11,779
1,178
12
1
1
229,147
1
L
Morgan Le Fay
9,625
963
53
5
0
196,776
0
L
Ganesha
10,249
1,025
5
1
0
168,757
0
L
Xbalanque
8,968
897
47
5
0
150,785
0
W
Kukulkan
11,594
1,159
110
11
4
201,826
1
W
Nox
11,016
1,102
48
5
0
213,541
0
W
Geb
11,307
1,131
6
1
0
213,338
0
W
Hachiman
10,905
1,091
32
3
1
208,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role