Player Matchup

Thoth
Thoth
Haya CALVALD
Thoth
Level 89
God Stats
1W - 1L
1,270 SR
Queue Stats
84W - 87L
1,474 Elo+
Party 1
Rama
Rama
P4RL4M3NT
Rama
Level 88
God Stats
2W - 1L
1,236 SR
Queue Stats
72W - 77L
1,349 Elo+
Solo
Osiris
Osiris
Veg562
Osiris
Level 22
God Stats
3W - 1L
1,774 SR
Queue Stats
50W - 64L
1,296 Elo+
Solo
Agni
Agni
XBiiChOOuX
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 166L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
x C r e ii Z y
Heimdallr
Level 128
God Stats
3W - 3L
1,342 SR
Queue Stats
358W - 365L
1,413 Elo+
Party 1
Team Averages
Level 87
1,425 SR
1,389 Elo+

VS

Team Averages
Level 87
1,536 SR
1,424 Elo+
Cthulhu
Cthulhu
Eddynosaure
Cthulhu
Level 101
God Stats
1W - 1L
1,214 SR
Queue Stats
23W - 26L
1,403 Elo+
Solo
Agni
Agni
GodGolube
Agni
Level 67
God Stats
1W - 1L
1,622 SR
Queue Stats
92W - 84L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Oper8r
Kuzenbo
Level 88
God Stats
2W - 2L
1,823 SR
Queue Stats
232W - 246L
1,410 Elo+
Solo
Set
Set
Suhka1945
Set
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 184L
1,407 Elo+
Solo
Cerberus
Cerberus
occidere
Cerberus
Level 129
God Stats
3W - 2L
1,522 SR
Queue Stats
178W - 225L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 15
12,532
696
23,047
14,104
7,160
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
20
9 / 3 / 11
13,364
742
25,409
19,505
9,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Osiris
Veg562
Osiris
19
3 / 6 / 14
13,209
734
8,768
26,722
29,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 5 / 14
11,868
659
15,273
14,097
6,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
x C r e ii Z y
Heimdallr
20
10 / 4 / 13
14,303
795
29,646
20,102
9,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eddynosaure
Cthulhu
20
5 / 5 / 12
12,766
709
20,153
27,637
35,588
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
18
8 / 9 / 7
11,724
651
25,510
18,700
10,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Oper8r
Kuzenbo
20
3 / 4 / 12
12,219
679
15,967
23,005
39,508
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

1
0 / 0 / 0
4,448
247
0
0
0
Cerberus
occidere
Cerberus
19
6 / 9 / 11
11,613
645
18,944
42,948
34,500
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
27
Kills
22
22
Deaths
27
67
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eddynosaure
Cthulhu
5
5
12
2.2
L
Agni
8
9
7
1.28
W
4
4
15
2.88
L
Kuzenbo
Oper8r
Kuzenbo
3
4
12
2.25
W
Rama
9
3
11
4.83
L
0
0
0
0
W
Osiris
Veg562
Osiris
3
6
14
1.67
W
1
5
14
1.6
L
Cerberus
occidere
Cerberus
6
9
11
1.28
W
Heimdallr
x C r e ii Z y
Heimdallr
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,143
Damage
80,574
94,530
Taken
112,290
63,005
Mitigated
120,086
40,464
Healing
30,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eddynosaure
Cthulhu
20,153
966
3,702
3,808
27,637
35,588
0
7,284
20,353
49,454
0
L
Agni
25,510
1,556
2,751
2,151
18,700
10,490
0
4,422
14,272
43,543
0
W
23,047
3,655
1,620
3,049
14,104
7,160
871
13,315
789
50,651
0
L
Kuzenbo
Oper8r
Kuzenbo
15,967
5,184
1,931
4,548
23,005
39,508
0
6,371
16,634
29,249
0
W
Rama
25,409
22,257
2,477
8,451
19,505
9,993
3,552
16,843
2,662
0
44,121
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Veg562
Osiris
8,768
2,792
6,554
4,760
26,722
29,201
1,135
21,013
5,709
50
20,975
W
15,273
2,855
1,443
2,040
14,097
6,776
1,765
12,381
1,716
29,414
0
L
Cerberus
occidere
Cerberus
18,944
1,405
471
10,933
42,948
34,500
0
20,263
22,685
31,466
0
W
Heimdallr
x C r e ii Z y
Heimdallr
29,646
12,945
4,651
5,419
20,102
9,875
2,550
17,022
3,080
0
65,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,276
Gold Earned
52,770
213
Minions Killed
154
0
Camps Cleared
0
1,623,418
Distance Traveled
1,364,143
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,766
709
64
4
0
356,596
2
L
Agni
11,724
651
28
2
0
331,574
0
W
Thoth
12,532
696
48
3
0
335,568
0
L
Kuzenbo
12,219
679
28
2
0
390,097
2
W
Rama
13,364
742
57
3
0
323,681
2
L
Set
4,448
247
0
0
0
0
0
W
Osiris
13,209
734
18
1
0
330,940
0
W
Agni
11,868
659
34
2
0
308,659
0
L
Cerberus
11,613
645
34
2
0
285,876
0
W
Heimdallr
14,303
795
56
3
0
324,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role