Player Matchup

Izanami
Izanami
CodeShaggy8527
Izanami
Level 5
God Stats
5W - 0L
1,733 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Nasxu
Chang'e
Level 129
God Stats
4W - 0L
1,943 SR
Queue Stats
109W - 37L
1,725 Elo+
Party 1
Scylla
Scylla
TmoneyAllDay00
Scylla
Level 160
God Stats
13W - 1L
1,925 SR
Queue Stats
850W - 193L
1,838 Elo+
Party 1
Team Averages
Level 98
1,867 SR
1,688 Elo+

VS

Team Averages
Level 53
1,358 SR
1,245 Elo+
Bacchus
Bacchus
BDG-korsiJunior
Bacchus
Level 36
God Stats
0W - 3L
1,403 SR
Queue Stats
14W - 28L
1,262 Elo+
Party 2
Tiamat
Tiamat
Darkghost779476
Tiamat
Level 18
God Stats
0W - 3L
1,169 SR
Queue Stats
4W - 17L
1,107 Elo+
Party 2
Rama
Rama
RaDe Evoloution
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 185L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,774
707
4,276
4,500
1,769
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nasxu
Chang'e
13
3 / 1 / 4
8,335
758
6,089
9,854
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 3
7,938
722
11,226
6,099
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,102
646
6,114
11,163
15,175
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 1
7,003
637
3,133
8,935
5,781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 2
7,399
673
3,388
6,280
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
0
5
3.5
L
1
4
1
0.38
W
Chang'e
Nasxu
Chang'e
3
1
4
5
L
1
2
2
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
12,635
20,453
Taken
26,378
8,390
Mitigated
24,054
6,879
Healing
293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
516
0
0
11,163
15,175
0
4,806
6,097
16,930
0
W
4,276
3,215
0
0
4,500
1,769
823
2,361
2,139
0
22,587
L
3,133
647
0
293
8,935
5,781
0
7,386
1,333
14,138
0
W
Chang'e
Nasxu
Chang'e
6,089
224
1,953
4,362
9,854
4,303
154
4,468
5,386
27,167
0
L
3,388
2,682
0
0
6,280
3,098
0
5,199
981
0
22,752
W
11,226
1,743
0
564
6,099
2,318
86
2,784
3,315
30,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
21,504
150
Minions Killed
97
8
Camps Cleared
2
594,773
Distance Traveled
550,612
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,102
646
13
1
0
210,364
2
W
Izanami
7,774
707
58
5
1
191,119
1
L
Tiamat
7,003
637
29
3
2
150,665
3
W
Chang'e
8,335
758
50
5
2
227,732
4
L
Rama
7,399
673
55
5
0
189,583
1
W
Scylla
7,938
722
42
4
5
175,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role