Player Matchup

Athena
Athena
Bielendemoniado
Athena
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 24L
1,308 Elo+
Party 3
Anubis
Anubis
BigSexyUllr
Anubis
Level 121
God Stats
3W - 1L
1,742 SR
Queue Stats
17W - 19L
1,450 Elo+
Party 2
Set
Set
MusicOverLordx
Set
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 124L
1,556 Elo+
Party 2
Apollo
Apollo
Rubens_420_
Apollo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 494L
1,318 Elo+
Party 3
Lancelot
Lancelot
lLeViathaNlx
Lancelot
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
40W - 59L
1,185 Elo+
Solo
Team Averages
Level 60
1,548 SR
1,363 Elo+

VS

Team Averages
Level 50
1,428 SR
1,399 Elo+
Chaac
Chaac
Arithil157
Chaac
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 284L
1,384 Elo+
Solo
Merlin
Merlin
ExoTicXSpAc3
Merlin
Level 98
God Stats
2W - 2L
1,478 SR
Queue Stats
93W - 93L
1,563 Elo+
Solo
Fenrir
Fenrir
PlayfulFish8309
Fenrir
Level 23
God Stats
1W - 3L
1,427 SR
Queue Stats
13W - 21L
1,338 Elo+
Party 1
Geb
Geb
cgdeth
Geb
Level 46
God Stats
1W - 2L
1,316 SR
Queue Stats
36W - 46L
1,354 Elo+
Solo
Izanami
Izanami
leonjvr
Izanami
Level 36
God Stats
1W - 5L
1,420 SR
Queue Stats
18W - 29L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,270
486
3,689
11,687
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
16
5 / 0 / 5
10,058
592
15,062
12,313
7,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 2
10,304
606
8,697
13,666
11,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
14
7 / 0 / 2
8,446
497
6,836
8,614
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
lLeViathaNlx
Lancelot
14
3 / 1 / 5
9,063
533
4,963
11,824
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 3 / 1
8,011
471
9,451
13,144
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
1 / 3 / 0
7,534
443
7,867
7,296
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
6,480
381
2,956
11,829
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
cgdeth
Geb
9
0 / 2 / 0
6,787
399
5,830
11,690
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
leonjvr
Izanami
9
0 / 6 / 0
6,159
362
3,938
11,163
3,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
4
4
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
3
1
0.83
W
2
0
8
6
W
Anubis
5
0
5
7.5
L
Merlin
1
3
0
0.33
W
1
3
2
0.67
L
1
4
0
0.25
W
Apollo
7
0
2
8
L
Geb
cgdeth
Geb
0
2
0
0
W
Lancelot
lLeViathaNlx
Lancelot
3
1
5
5.5
L
Izanami
leonjvr
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
30,042
58,104
Taken
55,122
35,371
Mitigated
29,443
29,125
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,451
3,147
0
3,884
13,144
10,770
0
1,502
11,642
0
52,008
W
3,689
1,122
0
4,468
11,687
7,753
527
4,719
6,968
18,325
0
W
Anubis
15,062
1,059
0
10,562
12,313
7,394
231
5,734
6,463
90,159
0
L
Merlin
7,867
189
0
628
7,296
2,544
0
3,859
3,437
65,694
0
W
8,697
4,367
0
6,835
13,666
11,093
592
182
12,974
0
83,941
L
2,956
389
0
2,336
11,829
4,056
0
4,964
6,865
0
28,014
W
Apollo
6,836
3,515
0
5,347
8,614
3,574
716
2,980
5,634
0
57,798
L
Geb
cgdeth
Geb
5,830
1,037
0
1,735
11,690
8,878
0
3,453
8,237
24,953
0
W
Lancelot
lLeViathaNlx
Lancelot
4,963
1,092
0
1,913
11,824
5,557
0
1,186
10,614
0
73,713
L
Izanami
leonjvr
Izanami
3,938
2,262
0
1,205
11,163
3,195
0
4,973
6,190
0
38,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
34,971
514
Minions Killed
342
0
Camps Cleared
0
1,635,690
Distance Traveled
1,489,804
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,011
471
94
6
0
312,224
3
W
Athena
8,270
486
32
2
0
353,401
0
W
Anubis
10,058
592
159
9
0
300,566
7
L
Merlin
7,534
443
99
6
0
271,017
4
W
Set
10,304
606
155
9
0
284,325
2
L
Fenrir
6,480
381
50
3
0
298,113
0
W
Apollo
8,446
497
63
4
0
309,976
2
L
Geb
6,787
399
27
2
0
315,229
6
W
Lancelot
9,063
533
105
6
0
387,422
1
L
Izanami
6,159
362
72
4
0
293,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role