Player Matchup

Merlin
Merlin
Ragrend
Merlin
Level 43
God Stats
4W - 3L
1,612 SR
Queue Stats
5W - 5L
1,568 Elo+
Party 1
Bacchus
Bacchus
SexyOrsoPolare
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VagVeng
Ah Muzen Cab
Level 27
God Stats
4W - 0L
1,899 SR
Queue Stats
5W - 4L
1,630 Elo+
Party 1
Team Averages
Level 45
1,670 SR
1,560 Elo+

VS

Team Averages
Level 67
1,488 SR
1,610 Elo+
Eset
Eset
Feohektor11
Eset
Level 117
God Stats
6W - 9L
1,463 SR
Queue Stats
845W - 1,094L
1,426 Elo+
Solo
Anhur
Anhur
puchy_NtH
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
Tyr
Tyr
r3ixhel
Tyr
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 36L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ragrend
Merlin
15
5 / 0 / 8
9,943
765
16,106
5,952
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 9
10,181
783
9,059
15,997
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
VagVeng
Ah Muzen Cab
15
5 / 0 / 8
10,061
774
19,042
7,378
3,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,389
568
3,903
13,688
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
puchy_NtH
Anhur
11
0 / 4 / 1
7,156
550
4,015
15,212
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
0 / 3 / 0
7,007
539
5,130
20,123
15,517
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
0
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Merlin
Ragrend
Merlin
5
0
8
9
W
5
1
9
9.5
W
Ah Muzen Cab
VagVeng
Ah Muzen Cab
5
0
8
9
L
Anhur
puchy_NtH
Anhur
0
4
1
0.13
L
Tyr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
13,048
29,327
Taken
49,023
24,893
Mitigated
27,116
8,140
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,903
26
792
1,531
13,688
5,414
0
6,467
7,221
24,513
0
W
Merlin
Ragrend
Merlin
16,106
501
0
516
5,952
2,814
258
1,964
3,988
46,725
0
W
9,059
1,516
0
4,756
15,997
18,611
0
1,509
14,038
28,596
0
W
Ah Muzen Cab
VagVeng
Ah Muzen Cab
19,042
7,470
0
2,868
7,378
3,468
2,125
1,477
5,901
0
54,108
L
Anhur
puchy_NtH
Anhur
4,015
1,477
0
842
15,212
6,185
0
8,745
6,467
0
14,954
L
Tyr
5,130
205
0
3,289
20,123
15,517
0
10,019
10,104
0
15,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
21,552
168
Minions Killed
96
9
Camps Cleared
1
706,066
Distance Traveled
707,576
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,389
568
39
3
0
199,479
3
W
Merlin
9,943
765
68
5
2
235,080
0
W
Bacchus
10,181
783
27
2
3
251,091
3
W
Ah Muzen Cab
10,061
774
73
6
4
219,895
1
L
Anhur
7,156
550
28
2
0
233,564
2
L
Tyr
7,007
539
29
2
1
274,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role