Player Matchup

Kukulkan
Kukulkan
DE_Knakrack
Kukulkan
Level 101
God Stats
19W - 16L
1,466 SR
Queue Stats
110W - 121L
1,464 Elo+
Solo
Charybdis
Charybdis
SiMo-Al
Charybdis
Level 127
God Stats
33W - 30L
1,540 SR
Queue Stats
275W - 247L
1,498 Elo+
Party 2
Vulcan
Vulcan
destroythefuture
Vulcan
Level 104
God Stats
69W - 94L
1,497 SR
Queue Stats
214W - 239L
1,489 Elo+
Solo
Ganesha
Ganesha
hamoudahaili
Ganesha
Level 142
God Stats
15W - 6L
1,720 SR
Queue Stats
226W - 195L
1,569 Elo+
Party 2
Fenrir
Fenrir
iSweatyFTW
Fenrir
Level 109
God Stats
1W - 0L
1,254 SR
Queue Stats
55W - 58L
1,494 Elo+
Solo
Team Averages
Level 117
1,495 SR
1,503 Elo+

VS

Team Averages
Level 38
1,418 SR
1,449 Elo+
Sun Wukong
Sun Wukong
Berserklad911
Sun Wukong
Level 17
God Stats
11W - 15L
1,394 SR
Queue Stats
15W - 21L
1,385 Elo+
Party 1
Zeus
Zeus
Zz F i E l d zZ
Zeus
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
84W - 73L
1,466 Elo+
Party 1
Anubis
Anubis
sG Quinn x
Anubis
Level 94
God Stats
2W - 4L
1,415 SR
Queue Stats
87W - 91L
1,455 Elo+
Party 1
Chaac
Chaac
sG Sneed x
Chaac
Level 23
God Stats
0W - 4L
1,157 SR
Queue Stats
99W - 94L
1,480 Elo+
Party 1
Chang'e
Chang'e
syantis
Chang'e
Level 31
God Stats
23W - 18L
1,621 SR
Queue Stats
87W - 76L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DE_Knakrack
Kukulkan
17
3 / 0 / 8
11,359
1,033
19,062
7,080
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SiMo-Al
Charybdis
17
5 / 0 / 7
11,969
1,088
23,338
9,414
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 9
11,670
1,061
20,535
3,644
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
hamoudahaili
Ganesha
17
0 / 0 / 14
12,101
1,100
8,802
13,441
21,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
iSweatyFTW
Fenrir
17
6 / 7 / 11
12,059
1,096
19,230
15,281
9,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

246

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Berserklad911
Sun Wukong
16
0 / 0 / 6
10,149
923
11,050
26,191
23,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 3
10,561
960
10,224
13,195
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
sG Quinn x
Anubis
16
3 / 6 / 2
11,014
1,001
7,992
18,242
8,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
17
1 / 3 / 6
10,752
977
11,066
19,919
23,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
syantis
Chang'e
16
2 / 5 / 3
10,589
963
6,181
16,075
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
18
Kills
7
7
Deaths
18
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Berserklad911
Sun Wukong
0
0
6
3
W
Kukulkan
DE_Knakrack
Kukulkan
3
0
8
7
W
Charybdis
SiMo-Al
Charybdis
5
0
7
8.5
L
1
4
3
0.63
W
4
0
9
8.5
W
Ganesha
hamoudahaili
Ganesha
0
0
14
7
W
Fenrir
iSweatyFTW
Fenrir
6
7
11
1.64
L
Anubis
sG Quinn x
Anubis
3
6
2
0.67
L
Chaac
1
3
6
1.33
L
Chang'e
syantis
Chang'e
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,967
Damage
46,513
48,860
Taken
93,622
42,045
Mitigated
66,987
6,621
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Berserklad911
Sun Wukong
11,050
2,344
0
2,482
26,191
23,214
0
11,618
14,573
0
23,082
W
Kukulkan
DE_Knakrack
Kukulkan
19,062
884
0
0
7,080
4,136
0
3,202
3,878
49,924
0
W
Charybdis
SiMo-Al
Charybdis
23,338
17,523
0
4,010
9,414
4,901
0
4,985
4,429
0
43,342
L
10,224
993
78
942
13,195
4,614
0
5,011
8,184
33,116
0
W
20,535
10,542
0
0
3,644
2,006
0
1,306
2,338
49,813
0
W
Ganesha
hamoudahaili
Ganesha
8,802
909
0
1,314
13,441
21,891
0
7,266
6,175
19,174
0
W
Fenrir
iSweatyFTW
Fenrir
19,230
4,078
0
1,297
15,281
9,111
0
7,638
7,643
0
28,406
L
Anubis
sG Quinn x
Anubis
7,992
349
0
2,621
18,242
8,950
0
8,908
9,334
32,992
0
L
Chaac
11,066
1,094
0
2,574
19,919
23,101
0
12,976
6,943
0
31,195
L
Chang'e
syantis
Chang'e
6,181
504
3,973
2,773
16,075
7,108
0
9,886
6,189
25,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,158
Gold Earned
53,065
235
Minions Killed
229
11
Camps Cleared
4
1,083,965
Distance Traveled
1,062,861
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,149
923
27
2
0
259,837
0
W
Kukulkan
11,359
1,033
83
8
1
232,449
1
W
Charybdis
11,969
1,088
52
5
3
196,352
0
L
Zeus
10,561
960
63
6
1
184,482
0
W
Vulcan
11,670
1,061
87
8
1
245,889
5
W
Ganesha
12,101
1,100
3
0
0
213,026
0
W
Fenrir
12,059
1,096
10
1
6
196,249
0
L
Anubis
11,014
1,001
57
5
3
191,105
0
L
Chaac
10,752
977
35
3
0
211,160
0
L
Chang'e
10,589
963
47
4
0
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role