Player Matchup

Kali
Kali
Dumitru
Kali
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,447 Elo+
Party 2
Bastet
Bastet
GamingAnime
Bastet
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 76L
1,752 Elo+
Solo
Cliodhna
Cliodhna
sikhsukh
Cliodhna
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 120L
1,508 Elo+
Solo
Ullr
Ullr
vlcluci
Ullr
Level 155
God Stats
1W - 1L
1,548 SR
Queue Stats
52W - 52L
1,529 Elo+
Party 2
Osiris
Osiris
别爱我没结果除非手花摇过我
Osiris
Level 78
God Stats
2W - 2L
1,607 SR
Queue Stats
118W - 112L
1,524 Elo+
Solo
Team Averages
Level 136
1,531 SR
1,552 Elo+

VS

Team Averages
Level 125
1,515 SR
1,563 Elo+
Achilles
Achilles
GalacticCarrot
Achilles
Level 91
God Stats
4W - 2L
1,598 SR
Queue Stats
219W - 224L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeuz
Morgan Le Fay
Level 119
God Stats
2W - 1L
1,320 SR
Queue Stats
102W - 86L
1,572 Elo+
Solo
Raijin
Raijin
mraxf
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
orGGasm
Jing Wei
Level 157
God Stats
2W - 3L
1,656 SR
Queue Stats
157W - 162L
1,481 Elo+
Solo
Pele
Pele
zams
Pele
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dumitru
Kali
17
2 / 9 / 13
12,265
584
13,715
25,042
14,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
20
9 / 8 / 19
14,772
703
24,111
26,064
25,935
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
sikhsukh
Cliodhna
20
8 / 8 / 16
14,811
705
33,063
35,407
27,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
vlcluci
Ullr
20
9 / 5 / 15
14,254
679
25,703
27,385
16,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
6 / 8 / 20
14,327
682
18,726
31,305
31,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
7 / 6 / 22
15,245
726
24,758
34,813
65,077
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Zeuz
Morgan Le Fay
19
9 / 7 / 16
13,393
638
24,985
23,347
12,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
mraxf
Raijin
20
10 / 6 / 20
15,889
757
30,951
22,222
11,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
orGGasm
Jing Wei
20
4 / 8 / 15
13,228
630
20,677
22,147
10,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
zams
Pele
20
8 / 7 / 18
14,748
702
21,799
36,599
52,540
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
129
34
Kills
38
38
Deaths
34
83
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kali
Dumitru
Kali
2
9
13
0.94
W
Achilles
7
6
22
3
L
Bastet
9
8
19
2.31
W
Morgan Le Fay
Zeuz
Morgan Le Fay
9
7
16
2.43
W
Raijin
mraxf
Raijin
10
6
20
3.33
W
Jing Wei
orGGasm
Jing Wei
4
8
15
1.44
L
Cliodhna
sikhsukh
Cliodhna
8
8
16
2
L
Ullr
vlcluci
Ullr
9
5
15
3.3
W
Pele
zams
Pele
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,318
Damage
123,170
145,203
Taken
139,128
115,627
Mitigated
152,285
52,710
Healing
37,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Dumitru
Kali
13,715
4,906
2,120
7,098
25,042
14,626
609
9,298
15,744
0
28,397
W
Achilles
24,758
3,178
1,027
4,845
34,813
65,077
817
0
34,813
5,980
31,978
L
Bastet
24,111
6,009
1,622
3,920
26,064
25,935
292
11,147
14,917
0
37,715
W
Morgan Le Fay
Zeuz
Morgan Le Fay
24,985
3,638
2,152
2,904
23,347
12,608
2,121
0
23,347
49,703
0
W
Raijin
mraxf
Raijin
30,951
2,848
3,851
5,080
22,222
11,269
3,192
0
22,222
64,901
0
W
Jing Wei
orGGasm
Jing Wei
20,677
16,673
1,202
3,005
22,147
10,791
4,114
0
22,147
0
39,259
L
Cliodhna
sikhsukh
Cliodhna
33,063
1,320
3,965
13,609
35,407
27,391
325
13,753
21,654
0
68,713
L
Ullr
vlcluci
Ullr
25,703
12,607
3,087
10,235
27,385
16,481
4,216
13,873
13,512
0
44,775
W
Pele
zams
Pele
21,799
3,218
2,552
11,199
36,599
52,540
927
0
36,599
2,212
44,106
L
18,726
6,251
1,104
5,950
31,305
31,194
1,924
11,538
19,767
0
35,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,429
Gold Earned
72,503
203
Minions Killed
248
0
Camps Cleared
0
1,903,578
Distance Traveled
1,726,686
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,265
584
23
1
0
368,912
3
W
Achilles
15,245
726
31
1
0
358,753
1
L
Bastet
14,772
703
21
1
0
380,076
0
W
Morgan Le Fay
13,393
638
49
2
0
326,866
0
W
Raijin
15,889
757
73
3
0
317,411
2
W
Jing Wei
13,228
630
49
2
0
353,385
3
L
Cliodhna
14,811
705
80
4
0
394,582
1
L
Ullr
14,254
679
51
2
0
391,993
2
W
Pele
14,748
702
46
2
0
370,271
0
L
Osiris
14,327
682
28
1
0
368,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role