Player Matchup

Kukulkan
Kukulkan
Rrjbio
Kukulkan
Level 97
God Stats
41W - 38L
1,513 SR
Queue Stats
464W - 481L
1,522 Elo+
Solo
Merlin
Merlin
SlothMonke
Merlin
Level 111
God Stats
10W - 6L
1,611 SR
Queue Stats
112W - 124L
1,478 Elo+
Party 2
Da Ji
Da Ji
StormRaven101
Da Ji
Level 66
God Stats
0W - 3L
1,331 SR
Queue Stats
89W - 89L
1,439 Elo+
Party 2
Hachiman
Hachiman
UchihaSenju
Hachiman
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Bellona
Bellona
llRockyll
Bellona
Level 71
God Stats
11W - 17L
1,453 SR
Queue Stats
18W - 25L
1,450 Elo+
Solo
Team Averages
Level 75
1,482 SR
1,419 Elo+

VS

Team Averages
Level 117
1,479 SR
1,460 Elo+
Raijin
Raijin
TiagoRon7
Raijin
Level 133
God Stats
3W - 2L
1,521 SR
Queue Stats
118W - 106L
1,506 Elo+
Solo
Odin
Odin
WAR_OF_STANLEY
Odin
Level 123
God Stats
2W - 3L
1,322 SR
Queue Stats
149W - 163L
1,459 Elo+
Party 1
Persephone
Persephone
Zyre Xai Srafam
Persephone
Level 124
God Stats
2W - 0L
1,684 SR
Queue Stats
114W - 104L
1,498 Elo+
Solo
Fenrir
Fenrir
bad_-papi
Fenrir
Level 123
God Stats
13W - 10L
1,458 SR
Queue Stats
172W - 181L
1,409 Elo+
Party 1
Hades
Hades
murasakibara_8
Hades
Level 81
God Stats
3W - 6L
1,408 SR
Queue Stats
34W - 49L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rrjbio
Kukulkan
16
1 / 7 / 3
10,135
1,014
7,619
13,626
6,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
SlothMonke
Merlin
16
4 / 5 / 2
10,801
1,080
11,461
12,997
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 9 / 7
9,927
993
12,791
19,430
9,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
UchihaSenju
Hachiman
16
1 / 11 / 7
10,420
1,042
9,419
20,165
9,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
llRockyll
Bellona
16
3 / 5 / 5
10,859
1,086
11,399
17,097
9,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

68

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
TiagoRon7
Raijin
17
4 / 1 / 18
11,124
1,112
11,500
8,023
3,812
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 26
11,371
1,137
13,291
13,133
13,272
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Zyre Xai Srafam
Persephone
19
8 / 2 / 21
12,586
1,259
17,542
11,870
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
bad_-papi
Fenrir
18
14 / 0 / 15
12,807
1,281
19,971
11,507
6,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 4 / 25
11,984
1,198
15,700
13,624
8,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
142
9
Kills
37
37
Deaths
9
24
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Rrjbio
Kukulkan
1
7
3
0.36
L
Merlin
SlothMonke
Merlin
4
5
2
1
L
0
9
7
0.39
W
Raijin
TiagoRon7
Raijin
4
1
18
13
L
Hachiman
UchihaSenju
Hachiman
1
11
7
0.41
W
4
2
26
8.5
W
Persephone
Zyre Xai Srafam
Persephone
8
2
21
9.25
W
Fenrir
bad_-papi
Fenrir
14
0
15
21.5
L
Bellona
llRockyll
Bellona
3
5
5
1.1
W
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
78,004
83,315
Taken
58,157
41,685
Mitigated
36,644
2,889
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Rrjbio
Kukulkan
7,619
658
0
0
13,626
6,675
0
5,728
7,726
35,276
0
L
Merlin
SlothMonke
Merlin
11,461
735
0
1,130
12,997
5,978
0
8,029
4,788
32,058
0
L
12,791
2,155
80
688
19,430
9,768
0
9,009
10,199
0
24,896
W
Raijin
TiagoRon7
Raijin
11,500
1,442
0
0
8,023
3,812
0
2,788
5,235
30,553
0
L
Hachiman
UchihaSenju
Hachiman
9,419
6,615
0
660
20,165
9,435
0
9,825
10,102
0
25,876
W
13,291
2,772
0
250
13,133
13,272
0
3,115
10,018
0
19,513
W
Persephone
Zyre Xai Srafam
Persephone
17,542
819
655
5,528
11,870
5,059
0
4,886
6,982
44,201
0
W
Fenrir
bad_-papi
Fenrir
19,971
3,389
0
681
11,507
6,299
0
3,802
7,705
0
26,552
L
Bellona
llRockyll
Bellona
11,399
1,570
0
331
17,097
9,829
0
11,173
5,758
0
26,764
W
15,700
1,011
1,429
2,732
13,624
8,202
0
4,487
9,137
33,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,142
Gold Earned
59,872
197
Minions Killed
198
5
Camps Cleared
5
883,746
Distance Traveled
993,880
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,135
1,014
54
5
1
164,295
3
L
Merlin
10,801
1,080
40
4
1
163,276
1
L
Da Ji
9,927
993
22
2
1
185,147
0
W
Raijin
11,124
1,112
59
6
3
181,166
1
L
Hachiman
10,420
1,042
46
5
0
148,960
0
W
Odin
11,371
1,137
11
1
1
202,846
1
W
Persephone
12,586
1,259
66
7
1
196,740
0
W
Fenrir
12,807
1,281
11
1
0
244,747
0
L
Bellona
10,859
1,086
35
4
2
222,068
0
W
Hades
11,984
1,198
51
5
0
168,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role