Player Matchup

Guan Yu
Guan Yu
Arsenal009
Guan Yu
Level 156
God Stats
1W - 3L
1,424 SR
Queue Stats
49W - 69L
1,415 Elo+
Party 2
Lancelot
Lancelot
Big Yoshi68
Lancelot
Level 128
God Stats
17W - 16L
1,524 SR
Queue Stats
146W - 149L
1,430 Elo+
Party 3
Hades
Hades
BigCanoBepis
Hades
Level 28
God Stats
14W - 9L
1,545 SR
Queue Stats
125W - 111L
1,464 Elo+
Party 3
Sylvanus
Sylvanus
Shifty XIX
Sylvanus
Level 43
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 2
Skadi
Skadi
WAPITI MOUTHS
Skadi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,453 Elo+
Party 2
Team Averages
Level 97
1,546 SR
1,406 Elo+

VS

Team Averages
Level 90
1,594 SR
1,558 Elo+
Achilles
Achilles
SUPERFLUFF11
Achilles
Level 115
God Stats
35W - 24L
1,696 SR
Queue Stats
331W - 300L
1,643 Elo+
Party 1
Apollo
Apollo
Swedlander
Apollo
Level 17
God Stats
3W - 2L
1,719 SR
Queue Stats
14W - 8L
1,552 Elo+
Party 1
Atlas
Atlas
pajskalle
Atlas
Level 138
God Stats
145W - 102L
1,706 SR
Queue Stats
334W - 311L
1,580 Elo+
Party 1
Hera
Hera
pascalminion
Hera
Level 121
God Stats
9W - 6L
1,420 SR
Queue Stats
192W - 171L
1,587 Elo+
Party 1
Mulan
Mulan
xI S3iF3R Ix
Mulan
Level 58
God Stats
1W - 0L
1,430 SR
Queue Stats
68W - 73L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arsenal009
Guan Yu
15
1 / 5 / 0
9,236
513
6,323
16,616
14,677
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
Big Yoshi68
Lancelot
10
0 / 5 / 0
6,723
374
3,038
12,554
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 10 / 1
7,125
396
8,232
16,816
9,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Shifty XIX
Sylvanus
12
2 / 2 / 1
8,261
459
4,343
15,500
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 4 / 1
8,144
452
7,795
12,736
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SUPERFLUFF11
Achilles
18
10 / 0 / 4
11,541
641
10,471
10,700
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Swedlander
Apollo
16
3 / 1 / 7
10,108
562
4,352
11,899
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
pajskalle
Atlas
15
6 / 0 / 11
10,593
589
12,305
18,028
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 10
10,649
592
15,083
7,947
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 0 / 3
11,842
658
12,293
12,575
11,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
26
26
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arsenal009
Guan Yu
1
5
0
0.2
L
Lancelot
Big Yoshi68
Lancelot
0
5
0
0
L
0
10
1
0.05
W
Achilles
SUPERFLUFF11
Achilles
10
0
4
12
L
Sylvanus
Shifty XIX
Sylvanus
2
2
1
1.25
W
Apollo
Swedlander
Apollo
3
1
7
6.5
L
0
4
1
0.13
W
Atlas
pajskalle
Atlas
6
0
11
11.5
W
5
2
10
5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,731
Damage
54,504
74,222
Taken
61,149
48,178
Mitigated
44,402
17,616
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arsenal009
Guan Yu
6,323
1,344
30
2,463
16,616
14,677
0
1,325
15,291
0
69,461
L
Lancelot
Big Yoshi68
Lancelot
3,038
303
0
2,181
12,554
4,830
0
4,479
8,075
0
31,465
L
8,232
736
374
2,783
16,816
9,475
93
10,029
6,787
42,910
0
W
Achilles
SUPERFLUFF11
Achilles
10,471
3,377
0
2,047
10,700
5,934
1,205
463
10,197
0
117,111
L
Sylvanus
Shifty XIX
Sylvanus
4,343
1,284
1,514
4,567
15,500
14,422
0
6,209
9,291
30,718
0
W
Apollo
Swedlander
Apollo
4,352
3,282
0
4,603
11,899
4,721
3,183
2,034
9,823
0
61,938
L
7,795
2,928
0
3,704
12,736
4,774
1,014
5,346
7,390
0
70,792
W
Atlas
pajskalle
Atlas
12,305
3,973
382
5,904
18,028
18,513
507
6,253
11,521
40,793
0
W
15,083
2,776
0
825
7,947
3,632
2,068
3,132
4,585
101,860
0
W
12,293
2,360
0
5,451
12,575
11,602
1,612
1,081
11,468
0
103,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
54,733
419
Minions Killed
681
0
Camps Cleared
0
1,526,231
Distance Traveled
1,789,599
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,236
513
140
8
0
347,376
2
L
Lancelot
6,723
374
66
4
0
254,644
0
L
Hades
7,125
396
79
4
0
296,369
4
W
Achilles
11,541
641
176
10
0
423,823
0
L
Sylvanus
8,261
459
32
2
0
297,672
4
W
Apollo
10,108
562
114
6
0
307,204
0
L
Skadi
8,144
452
102
6
0
330,170
6
W
Atlas
10,593
589
30
2
0
362,749
6
W
Hera
10,649
592
156
9
0
343,951
1
W
Mulan
11,842
658
205
11
0
351,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role