Player Matchup

Ne Zha
Ne Zha
Awimbawa985
Ne Zha
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,262 Elo+
Party 2
Artemis
Artemis
Feahlyx
Artemis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,412 Elo+
Solo
Heimdallr
Heimdallr
GFNeverHood
Heimdallr
Level 36
God Stats
2W - 2L
1,485 SR
Queue Stats
121W - 139L
1,355 Elo+
Solo
Anubis
Anubis
Naor441
Anubis
Level 36
God Stats
6W - 3L
1,317 SR
Queue Stats
14W - 16L
1,320 Elo+
Party 2
Nu Wa
Nu Wa
Skyfesto
Nu Wa
Level 45
God Stats
3W - 3L
1,552 SR
Queue Stats
170W - 152L
1,520 Elo+
Solo
Team Averages
Level 58
1,471 SR
1,374 Elo+

VS

Team Averages
Level 50
1,559 SR
1,463 Elo+
Kukulkan
Kukulkan
DaddiSmurf
Kukulkan
Level 24
God Stats
5W - 1L
1,931 SR
Queue Stats
26W - 15L
1,603 Elo+
Party 1
Nemesis
Nemesis
Esmerida
Nemesis
Level 64
God Stats
1W - 3L
1,129 SR
Queue Stats
264W - 286L
1,489 Elo+
Solo
Tyr
Tyr
EvenReven
Tyr
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
84W - 57L
1,569 Elo+
Party 1
Cupid
Cupid
IDogmat
Cupid
Level 66
God Stats
2W - 1L
1,735 SR
Queue Stats
56W - 76L
1,336 Elo+
Party 3
Ymir
Ymir
Lastriel
Ymir
Level 27
God Stats
18W - 31L
1,286 SR
Queue Stats
25W - 40L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
9 / 2 / 11
11,676
1,297
25,051
12,653
6,803
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Feahlyx
Artemis
16
6 / 1 / 8
10,499
1,167
10,778
8,307
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
GFNeverHood
Heimdallr
15
0 / 2 / 12
9,243
1,027
10,137
9,225
4,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Naor441
Anubis
16
2 / 3 / 14
9,906
1,101
13,705
11,015
7,402
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Skyfesto
Nu Wa
15
4 / 0 / 8
10,045
1,116
14,465
3,246
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

281

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddiSmurf
Kukulkan
15
3 / 4 / 4
10,085
1,121
14,476
11,463
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Esmerida
Nemesis
15
1 / 4 / 4
9,399
1,044
4,091
15,550
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 3
9,983
1,109
9,955
21,236
19,408
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
IDogmat
Cupid
15
2 / 6 / 3
9,449
1,050
7,646
17,412
4,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
0 / 5 / 3
9,065
1,007
4,348
15,621
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
21
Kills
8
8
Deaths
21
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
9
2
11
7.25
L
Kukulkan
DaddiSmurf
Kukulkan
3
4
4
1.25
L
Nemesis
Esmerida
Nemesis
1
4
4
0.75
L
2
2
3
1.75
W
Artemis
Feahlyx
Artemis
6
1
8
10
W
Heimdallr
GFNeverHood
Heimdallr
0
2
12
3
L
Cupid
IDogmat
Cupid
2
6
3
0.58
L
Ymir
0
5
3
0.3
W
Anubis
Naor441
Anubis
2
3
14
3
W
Nu Wa
Skyfesto
Nu Wa
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,136
Damage
40,516
44,446
Taken
81,282
24,567
Mitigated
47,076
9,254
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
25,051
8,335
0
4,245
12,653
6,803
0
4,821
7,832
0
46,314
L
Kukulkan
DaddiSmurf
Kukulkan
14,476
2,139
0
0
11,463
3,520
0
2,438
9,025
52,821
0
L
Nemesis
Esmerida
Nemesis
4,091
625
0
2,282
15,550
4,760
0
6,514
9,036
0
18,178
L
9,955
1,951
0
2,453
21,236
19,408
0
7,492
13,744
0
24,850
W
Artemis
Feahlyx
Artemis
10,778
4,120
0
801
8,307
4,024
0
2,408
5,899
0
22,623
W
Heimdallr
GFNeverHood
Heimdallr
10,137
3,339
0
136
9,225
4,896
0
5,050
4,175
0
28,113
L
Cupid
IDogmat
Cupid
7,646
5,366
590
1,072
17,412
4,940
0
4,855
12,557
0
23,544
L
Ymir
4,348
763
0
588
15,621
14,448
0
6,871
8,750
13,837
0
W
Anubis
Naor441
Anubis
13,705
581
0
4,009
11,015
7,402
0
4,950
6,065
21,916
0
W
Nu Wa
Skyfesto
Nu Wa
14,465
5,315
0
63
3,246
1,442
0
1,595
1,651
26,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,369
Gold Earned
47,981
178
Minions Killed
182
6
Camps Cleared
6
872,483
Distance Traveled
906,132
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,676
1,297
38
4
3
188,998
3
L
Kukulkan
10,085
1,121
99
11
2
200,494
0
L
Nemesis
9,399
1,044
17
2
1
199,087
0
L
Tyr
9,983
1,109
18
2
1
205,157
0
W
Artemis
10,499
1,167
37
4
0
184,461
0
W
Heimdallr
9,243
1,027
36
4
2
175,362
0
L
Cupid
9,449
1,050
27
3
2
155,649
0
L
Ymir
9,065
1,007
21
2
0
145,745
0
W
Anubis
9,906
1,101
33
4
1
155,114
0
W
Nu Wa
10,045
1,116
34
4
0
168,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role