Player Matchup

Chang'e
Chang'e
Aphr0d1te
Chang'e
Level 158
God Stats
5W - 2L
1,343 SR
Queue Stats
116W - 84L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Hypnhos
Ah Puch
Level 124
God Stats
2W - 0L
1,584 SR
Queue Stats
788W - 704L
1,605 Elo+
Party 1
Ganesha
Ganesha
MurderCloud
Ganesha
Level 124
God Stats
4W - 5L
1,448 SR
Queue Stats
48W - 31L
1,631 Elo+
Party 1
Zeus
Zeus
RenegadeBelli
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 228L
1,531 Elo+
Party 1
Nemesis
Nemesis
ToxicRain214
Nemesis
Level 106
God Stats
18W - 5L
1,996 SR
Queue Stats
268W - 134L
1,706 Elo+
Party 1
Team Averages
Level 108
1,574 SR
1,597 Elo+

VS

Team Averages
Level 105
1,373 SR
1,433 Elo+
Cupid
Cupid
NUBYG31
Cupid
Level 56
God Stats
23W - 17L
1,500 SR
Queue Stats
161W - 174L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Prarg
Kumbhakarna
Level 158
God Stats
35W - 41L
1,474 SR
Queue Stats
547W - 601L
1,408 Elo+
Solo
Achilles
Achilles
Shubs422
Achilles
Level 76
God Stats
5W - 15L
1,150 SR
Queue Stats
191W - 207L
1,415 Elo+
Solo
King Arthur
King Arthur
U1334893245
King Arthur
Level 86
God Stats
18W - 27L
1,694 SR
Queue Stats
61W - 68L
1,474 Elo+
Solo
Chronos
Chronos
b3nsho
Chronos
Level 147
God Stats
2W - 2L
1,045 SR
Queue Stats
54W - 55L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aphr0d1te
Chang'e
16
7 / 1 / 0
9,946
585
12,473
11,963
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Hypnhos
Ah Puch
13
3 / 3 / 3
8,773
516
10,756
15,849
7,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
MurderCloud
Ganesha
13
0 / 0 / 12
9,178
540
7,086
7,494
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 6 / 6
8,561
504
9,936
10,465
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ToxicRain214
Nemesis
15
8 / 1 / 3
9,552
562
15,646
13,631
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NUBYG31
Cupid
12
0 / 6 / 1
7,199
423
5,942
12,302
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Prarg
Kumbhakarna
10
0 / 2 / 4
7,097
417
2,774
12,975
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Shubs422
Achilles
11
2 / 6 / 2
7,136
420
7,843
16,374
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
U1334893245
King Arthur
10
2 / 4 / 2
6,814
401
8,490
17,723
11,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
b3nsho
Chronos
14
7 / 3 / 0
8,658
509
10,695
18,601
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
11
11
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aphr0d1te
Chang'e
7
1
0
7
W
Ah Puch
Hypnhos
Ah Puch
3
3
3
1.5
W
Ganesha
MurderCloud
Ganesha
0
0
12
6
L
Cupid
NUBYG31
Cupid
0
6
1
0.08
L
Kumbhakarna
Prarg
Kumbhakarna
0
2
4
1
W
3
6
6
1
L
Achilles
Shubs422
Achilles
2
6
2
0.5
W
Nemesis
ToxicRain214
Nemesis
8
1
3
9.5
L
King Arthur
U1334893245
King Arthur
2
4
2
0.75
L
Chronos
b3nsho
Chronos
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
35,744
59,402
Taken
77,975
33,083
Mitigated
43,429
16,489
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aphr0d1te
Chang'e
12,473
1,194
1,224
6,345
11,963
4,870
818
1,268
10,695
85,816
0
W
Ah Puch
Hypnhos
Ah Puch
10,756
1,248
0
6,307
15,849
7,833
0
2,040
13,809
63,396
0
W
Ganesha
MurderCloud
Ganesha
7,086
1,031
0
1,431
7,494
8,614
183
1,732
5,762
27,217
0
L
Cupid
NUBYG31
Cupid
5,942
3,722
0
2,264
12,302
4,103
0
8,512
3,790
0
49,110
L
Kumbhakarna
Prarg
Kumbhakarna
2,774
526
0
1,357
12,975
12,074
347
6,490
6,313
14,644
0
W
9,936
3,028
0
0
10,465
4,871
2,035
4,905
5,560
48,458
0
L
Achilles
Shubs422
Achilles
7,843
3,504
0
4,602
16,374
7,408
0
5,617
10,649
0
44,708
W
Nemesis
ToxicRain214
Nemesis
15,646
7,959
0
1,182
13,631
6,895
0
2,221
11,410
0
73,819
L
King Arthur
U1334893245
King Arthur
8,490
1,420
0
3,924
17,723
11,669
244
9,814
7,764
0
27,326
L
Chronos
b3nsho
Chronos
10,695
3,680
0
7,076
18,601
8,175
2,325
9,551
8,770
57,059
7,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
36,904
500
Minions Killed
323
0
Camps Cleared
0
1,591,880
Distance Traveled
1,545,175
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,946
585
160
9
0
309,003
2
W
Ah Puch
8,773
516
118
7
0
305,227
2
W
Ganesha
9,178
540
13
1
0
317,469
3
L
Cupid
7,199
423
98
6
0
289,908
0
L
Kumbhakarna
7,097
417
22
1
0
336,672
3
W
Zeus
8,561
504
97
6
0
279,456
0
L
Achilles
7,136
420
74
4
0
336,191
4
W
Nemesis
9,552
562
112
7
0
380,725
0
L
King Arthur
6,814
401
41
2
0
301,189
5
L
Chronos
8,658
509
88
5
0
281,215
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role