Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
 
Jormungandr
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
RoyaIFlushh
Anubis
Gold I
Level 145
God Stats
6W - 5L
1,572 SR
Queue Stats
40W - 37L
1,656 MMR
Solo
Anhur
Anhur
Bronze III
shady98z
Anhur
Bronze III
Level 59
God Stats
0W - 3L
1,542 SR
Queue Stats
77W - 80L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,523 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,552 SR
1,576 MMR
Cerberus
Cerberus
Platinum IV
 
Cerberus
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
DYMP
Xbalanque
Gold II
Level 108
God Stats
3W - 5L
1,505 SR
Queue Stats
390W - 381L
1,598 MMR
Solo
Shiva
Shiva
Gold I
MélvZz
Shiva
Gold I
Level 149
God Stats
17W - 10L
1,697 SR
Queue Stats
327W - 336L
1,691 MMR
Solo
Thor
Thor
Gold II
吉博纨瑛
Thor
Gold II
Level 140
God Stats
15W - 14L
1,558 SR
Queue Stats
390W - 410L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 1 / 0
5,028
629
2,301
5,489
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
 
Jormungandr
8
1 / 2 / 2
4,832
604
4,215
5,829
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
 
Loki
8
0 / 1 / 3
4,472
559
2,379
5,808
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
9
2 / 0 / 0
4,983
623
3,316
4,605
2,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
shady98z
Anhur
4
0 / 0 / 1
3,678
460
1,160
1,360
275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaCliodhnaAtlasKing Arthur

VS

Bans
LancelotKaliHelPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
2 / 0 / 0
4,697
587
1,503
3,815
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
 
Sol
7
0 / 1 / 0
4,357
545
1,535
4,029
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
DYMP
Xbalanque
8
0 / 1 / 1
4,465
558
2,289
3,096
723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
MélvZz
Shiva
7
0 / 3 / 3
4,445
556
2,789
7,213
2,688
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,641
580
3,349
5,783
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
L
Jormungandr
 
Jormungandr
1
2
2
1
L
Loki
 
Loki
0
1
3
1.5
W
Cerberus
 
Cerberus
2
0
0
2
W
Sol
 
Sol
0
1
0
0
W
Xbalanque
DYMP
Xbalanque
0
1
1
0.5
W
Shiva
MélvZz
Shiva
0
3
3
0.5
L
Anubis
2
0
0
2
L
Anhur
shady98z
Anhur
0
0
1
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
11,465
23,091
Taken
23,936
8,557
Mitigated
7,987
9,093
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,301
1,613
0
2,180
5,489
2,145
0
532
4,957
0
27,267
L
Jormungandr
 
Jormungandr
4,215
1,379
0
530
5,829
2,358
0
107
5,722
23,718
0
L
Loki
 
Loki
2,379
890
0
2,704
5,808
1,621
0
345
5,463
0
27,612
W
Cerberus
 
Cerberus
1,503
143
0
2,189
3,815
1,461
0
786
2,969
9,421
0
W
Sol
 
Sol
1,535
742
0
2,105
4,029
1,241
0
1,666
2,363
26,479
4,255
W
Xbalanque
DYMP
Xbalanque
2,289
963
0
962
3,096
723
0
0
3,096
0
30,208
W
Shiva
MélvZz
Shiva
2,789
205
0
1,556
7,213
2,688
0
3,321
3,709
0
22,935
L
Anubis
3,316
449
0
2,952
4,605
2,158
0
1,561
3,044
33,930
0
L
Anhur
shady98z
Anhur
1,160
939
0
727
1,360
275
0
197
1,163
0
9,109
W
3,349
980
0
1,930
5,783
1,874
0
1,471
4,268
0
21,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,993
Gold Earned
22,605
236
Minions Killed
225
0
Camps Cleared
0
696,472
Distance Traveled
776,647
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,028
629
44
6
0
180,229
0
L
Jormungandr
4,832
604
52
7
0
155,766
3
L
Loki
4,472
559
63
8
0
155,921
2
W
Cerberus
4,697
587
17
2
0
168,432
2
W
Sol
4,357
545
54
7
0
147,575
2
W
Xbalanque
4,465
558
68
9
0
132,997
0
W
Shiva
4,445
556
39
5
0
158,799
0
L
Anubis
4,983
623
63
8
0
152,631
3
L
Anhur
3,678
460
14
2
0
51,925
0
W
Thor
4,641
580
47
6
0
168,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role