Player Matchup

Vamana
Vamana
CASH PsYcHo
Vamana
Level 110
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 151L
1,535 Elo+
Solo
Hun Batz
Hun Batz
PopOfff
Hun Batz
Level 149
God Stats
3W - 1L
1,866 SR
Queue Stats
157W - 160L
1,543 Elo+
Party 2
Neith
Neith
YoBlobbo
Neith
Level 138
God Stats
2W - 1L
1,813 SR
Queue Stats
105W - 109L
1,542 Elo+
Party 2
Olorun
Olorun
Zoltan_Gera69
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,553 Elo+
Solo
Fafnir
Fafnir
lgb1998
Fafnir
Level 148
God Stats
1W - 1L
1,622 SR
Queue Stats
27W - 32L
1,515 Elo+
Solo
Team Averages
Level 123
1,660 SR
1,538 Elo+

VS

Team Averages
Level 139
1,612 SR
1,574 Elo+
Danzaburou
Danzaburou
BurriToo335
Danzaburou
Level 160
God Stats
12W - 8L
1,545 SR
Queue Stats
147W - 111L
1,576 Elo+
Party 1
Mulan
Mulan
FerMax_11
Mulan
Level 99
God Stats
8W - 3L
1,851 SR
Queue Stats
44W - 47L
1,537 Elo+
Solo
Loki
Loki
Hagreto
Loki
Level 159
God Stats
1W - 1L
1,257 SR
Queue Stats
106W - 107L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JACKvFR0ST
Morgan Le Fay
Level 119
God Stats
1W - 1L
1,650 SR
Queue Stats
386W - 332L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
iTzzLightClaw
Ao Kuang
Level 159
God Stats
2W - 0L
1,756 SR
Queue Stats
69W - 55L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 4 / 1
12,689
470
24,418
36,288
40,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
PopOfff
Hun Batz
19
3 / 9 / 2
12,660
469
16,412
27,334
13,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
YoBlobbo
Neith
19
1 / 4 / 3
12,087
448
14,692
26,997
13,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 1
12,325
456
14,242
22,383
9,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
lgb1998
Fafnir
14
1 / 1 / 1
10,849
402
7,703
18,169
26,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurriToo335
Danzaburou
20
2 / 2 / 9
16,684
618
20,614
27,271
14,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
FerMax_11
Mulan
20
5 / 1 / 7
16,180
599
24,055
31,423
35,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Hagreto
Loki
20
7 / 3 / 7
13,707
508
15,760
24,531
22,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
JACKvFR0ST
Morgan Le Fay
20
4 / 0 / 8
15,024
556
25,738
16,240
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
iTzzLightClaw
Ao Kuang
20
8 / 3 / 6
14,271
529
15,266
34,815
18,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
9
Kills
26
26
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BurriToo335
Danzaburou
2
2
9
3.25
L
Vamana
2
4
1
0.63
W
Mulan
FerMax_11
Mulan
5
1
7
8.5
W
Loki
Hagreto
Loki
7
3
7
3.5
W
Morgan Le Fay
JACKvFR0ST
Morgan Le Fay
4
0
8
8
L
Hun Batz
PopOfff
Hun Batz
3
9
2
0.44
L
Neith
YoBlobbo
Neith
1
4
3
0.63
L
2
8
1
0.31
W
Ao Kuang
iTzzLightClaw
Ao Kuang
8
3
6
3.67
L
Fafnir
lgb1998
Fafnir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,467
Damage
101,433
131,171
Taken
134,280
103,378
Mitigated
100,038
39,560
Healing
58,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BurriToo335
Danzaburou
20,614
8,529
0
12,148
27,271
14,515
6,578
11,962
15,309
0
168,021
L
Vamana
24,418
18,090
0
14,811
36,288
40,996
0
7,559
28,729
0
119,601
W
Mulan
FerMax_11
Mulan
24,055
4,194
0
18,598
31,423
35,391
3,034
831
30,592
0
137,221
W
Loki
Hagreto
Loki
15,760
5,167
0
2,329
24,531
22,511
1,181
4,861
19,670
0
88,114
W
Morgan Le Fay
JACKvFR0ST
Morgan Le Fay
25,738
2,090
474
7,434
16,240
9,381
2,128
1,218
15,022
167,178
0
L
Hun Batz
PopOfff
Hun Batz
16,412
3,012
0
5,678
27,334
13,134
0
9,416
17,918
0
109,834
L
Neith
YoBlobbo
Neith
14,692
4,415
0
4,677
26,997
13,640
0
14,937
12,060
0
110,754
L
14,242
7,386
204
4,938
22,383
9,496
0
1,358
21,025
109,484
0
W
Ao Kuang
iTzzLightClaw
Ao Kuang
15,266
3,754
0
17,226
34,815
18,240
423
4,942
29,873
133,294
0
L
Fafnir
lgb1998
Fafnir
7,703
2,532
3,849
5,403
18,169
26,112
0
7,734
10,435
30,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
75,866
757
Minions Killed
948
0
Camps Cleared
0
2,264,091
Distance Traveled
2,676,402
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,684
618
240
9
0
499,059
2
L
Vamana
12,689
470
184
7
0
481,008
4
W
Mulan
16,180
599
235
9
0
516,045
5
W
Loki
13,707
508
114
4
0
559,672
12
W
Morgan Le Fay
15,024
556
222
8
0
566,868
7
L
Hun Batz
12,660
469
157
6
0
514,141
3
L
Neith
12,087
448
178
7
0
456,517
5
L
Olorun
12,325
456
188
7
0
395,775
7
W
Ao Kuang
14,271
529
137
5
0
534,758
1
L
Fafnir
10,849
402
50
2
0
416,650
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role