Player Matchup

Charybdis
Charybdis
Danny3levelsub
Charybdis
Level 134
God Stats
2W - 1L
1,502 SR
Queue Stats
30W - 20L
1,553 Elo+
Solo
Odin
Odin
MiniGoDzZ
Odin
Level 124
God Stats
4W - 0L
1,693 SR
Queue Stats
64W - 75L
1,465 Elo+
Solo
Zeus
Zeus
Zeros_Desires
Zeus
Level 69
God Stats
4W - 2L
1,561 SR
Queue Stats
55W - 45L
1,559 Elo+
Solo
Thor
Thor
ice_dog_as
Thor
Level 70
God Stats
93W - 94L
1,490 SR
Queue Stats
188W - 174L
1,532 Elo+
Solo
Cernunnos
Cernunnos
kliditismonksias
Cernunnos
Level 106
God Stats
44W - 31L
1,606 SR
Queue Stats
636W - 643L
1,449 Elo+
Solo
Team Averages
Level 101
1,570 SR
1,512 Elo+

VS

Team Averages
Level 47
1,458 SR
1,156 Elo+
Sylvanus
Sylvanus
Blacksuns33
Sylvanus
Level 85
God Stats
0W - 2L
1,486 SR
Queue Stats
6W - 20L
1,164 Elo+
Party 1
Chang'e
Chang'e
BlueFlare593
Chang'e
Level 69
God Stats
1W - 1L
1,652 SR
Queue Stats
1W - 10L
1,115 Elo+
Party 1
Skadi
Skadi
Caramella0102
Skadi
Level 69
God Stats
1W - 4L
1,393 SR
Queue Stats
10W - 22L
1,253 Elo+
Party 1
Nemesis
Nemesis
Melethron1987
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 1
Nu Wa
Nu Wa
ladyjosien2011
Nu Wa
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 9L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Danny3levelsub
Charybdis
18
18 / 1 / 22
11,631
1,292
31,367
13,763
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
17
4 / 0 / 34
10,702
1,189
16,404
11,022
10,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 0 / 24
11,729
1,303
30,177
8,007
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 27
10,952
1,217
16,151
7,040
3,263
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
18
10 / 0 / 26
11,016
1,224
18,067
9,230
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blacksuns33
Sylvanus
13
0 / 10 / 1
8,825
981
6,364
31,250
30,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
BlueFlare593
Chang'e
13
0 / 8 / 0
8,267
919
12,271
25,682
8,917
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 12 / 0
8,718
969
7,901
21,598
8,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
13
0 / 11 / 1
8,267
919
4,679
20,729
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 11 / 0
8,171
908
9,591
20,195
7,892
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
3
52
Kills
1
1
Deaths
52
133
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blacksuns33
Sylvanus
0
10
1
0.05
L
Chang'e
BlueFlare593
Chang'e
0
8
0
0
L
1
12
0
0.08
W
Charybdis
Danny3levelsub
Charybdis
18
1
22
29
L
Nemesis
0
11
1
0.05
W
Odin
4
0
34
21
W
12
0
24
24
W
8
0
27
21.5
W
Cernunnos
10
0
26
23
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,166
Damage
40,806
49,062
Taken
119,454
28,231
Mitigated
64,966
12,844
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blacksuns33
Sylvanus
6,364
2,287
1,716
2,592
31,250
30,791
0
5,954
25,296
13,324
0
L
Chang'e
BlueFlare593
Chang'e
12,271
304
1,442
2,329
25,682
8,917
0
5,962
19,720
31,688
0
L
7,901
2,454
191
129
21,598
8,559
0
5,995
15,603
0
34,586
W
Charybdis
Danny3levelsub
Charybdis
31,367
23,016
0
6,301
13,763
6,391
0
8,297
5,466
0
47,177
L
Nemesis
4,679
997
0
1,446
20,729
8,807
0
5,169
15,560
0
13,180
W
Odin
16,404
3,429
0
1,635
11,022
10,795
0
5,596
5,426
0
22,203
W
30,177
4,992
0
1,262
8,007
3,297
0
4,816
3,191
48,698
0
W
16,151
3,804
0
240
7,040
3,263
0
3,917
3,123
0
27,094
W
Cernunnos
18,067
12,522
26
3,380
9,230
4,485
0
5,600
3,630
0
39,556
L
9,591
1,393
0
20
20,195
7,892
0
7,097
13,098
16,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,030
Gold Earned
42,248
171
Minions Killed
129
7
Camps Cleared
3
878,450
Distance Traveled
676,379
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,825
981
6
1
0
115,308
0
L
Chang'e
8,267
919
45
5
1
141,826
0
L
Skadi
8,718
969
43
5
0
142,418
0
W
Charybdis
11,631
1,292
41
5
1
158,943
0
L
Nemesis
8,267
919
22
2
2
153,807
1
W
Odin
10,702
1,189
8
1
0
193,338
0
W
Zeus
11,729
1,303
49
5
2
171,176
1
W
Thor
10,952
1,217
22
2
3
181,219
1
W
Cernunnos
11,016
1,224
51
6
1
173,774
0
L
Nu Wa
8,171
908
13
1
0
123,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role