Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Hades696
Kuzenbo
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 143L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
别爱我没结果除非手花摇过我
Morgan Le Fay
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 112L
1,490 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,496 Elo+

VS

Team Averages
Level 89
1,452 SR
1,524 Elo+
Bellona
Bellona
Dakenkai
Bellona
Level 147
God Stats
10W - 6L
1,706 SR
Queue Stats
449W - 477L
1,525 Elo+
Solo
Anhur
Anhur
Just Josh G
Anhur
Level 126
God Stats
0W - 2L
1,284 SR
Queue Stats
78W - 88L
1,418 Elo+
Solo
Olorun
Olorun
NaRkoTik KayZeR
Olorun
Level 118
God Stats
0W - 5L
1,091 SR
Queue Stats
752W - 793L
1,575 Elo+
Solo
Khepri
Khepri
Zerekis
Khepri
Level 24
God Stats
2W - 2L
1,680 SR
Queue Stats
148W - 135L
1,483 Elo+
Solo
Mercury
Mercury
namechanged9922
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 77L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
15 / 1 / 12
11,645
970
28,612
16,072
8,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
 
Baron Samedi
17
7 / 3 / 20
10,593
883
17,606
16,064
9,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
14
1 / 4 / 20
9,457
788
6,090
21,730
24,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
Hades696
Kuzenbo
16
1 / 3 / 25
9,458
788
7,213
18,513
28,142
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 2 / 17
10,643
887
18,552
13,439
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dakenkai
Bellona
14
2 / 8 / 2
8,415
701
10,680
21,724
30,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 7
8,568
714
13,299
16,695
10,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 4
9,018
752
16,236
17,560
11,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Zerekis
Khepri
14
1 / 6 / 7
8,492
708
6,558
17,522
21,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 4 / 4
9,891
824
10,574
11,248
6,702
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
36
30
Kills
12
13
Deaths
30
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
1
12
21
W
Baron Samedi
 
Baron Samedi
7
3
20
5.67
W
Ymir
 
Ymir
1
4
20
2.75
L
Bellona
Dakenkai
Bellona
2
8
2
0.38
W
Kuzenbo
Hades696
Kuzenbo
1
3
25
4.5
L
2
6
7
0.92
L
4
6
4
1
L
Khepri
Zerekis
Khepri
1
6
7
0.75
L
3
4
4
1.25
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,073
Damage
57,347
85,818
Taken
84,749
77,234
Mitigated
81,116
44,805
Healing
19,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
28,612
16,209
2,144
5,003
16,072
8,662
2,583
3,624
12,448
0
51,968
W
Baron Samedi
 
Baron Samedi
17,606
1,373
15,942
6,662
16,064
9,357
1,451
3,992
12,072
28,313
0
W
Ymir
 
Ymir
6,090
1,737
2,378
3,413
21,730
24,360
522
4,911
16,819
11,749
0
L
Bellona
Dakenkai
Bellona
10,680
1,824
2,090
2,443
21,724
30,936
0
13,691
8,033
0
16,224
W
Kuzenbo
Hades696
Kuzenbo
7,213
2,661
3,912
2,741
18,513
28,142
1,619
6,608
11,905
16,561
0
L
13,299
5,013
475
3,371
16,695
10,035
0
11,480
5,215
0
22,920
L
16,236
8,517
1,534
4,258
17,560
11,965
0
10,420
7,140
35,469
0
L
Khepri
Zerekis
Khepri
6,558
217
1,282
1,291
17,522
21,478
0
9,305
8,217
15,359
0
L
10,574
3,367
806
2,323
11,248
6,702
27
4,565
6,683
0
32,088
W
18,552
3,072
1,620
990
13,439
6,713
2,225
3,659
9,780
37,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
44,384
130
Minions Killed
142
0
Camps Cleared
0
1,075,497
Distance Traveled
915,338
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,645
970
29
2
0
211,566
1
W
Baron Samedi
10,593
883
25
2
0
214,520
2
W
Ymir
9,457
788
10
1
0
180,283
0
L
Bellona
8,415
701
13
1
0
186,462
0
W
Kuzenbo
9,458
788
23
2
0
227,751
6
L
Anhur
8,568
714
24
2
0
161,070
0
L
Olorun
9,018
752
44
4
0
160,504
0
L
Khepri
8,492
708
9
1
0
199,618
4
L
Mercury
9,891
824
52
4
0
207,684
1
W
Morgan Le Fay
10,643
887
43
4
0
241,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role