Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Byuli
Horus
Level 84
God Stats
4W - 1L
1,617 SR
Queue Stats
143W - 142L
1,623 Elo+
Solo
Mulan
Mulan
Penguineration
Mulan
Level 144
God Stats
1W - 3L
1,575 SR
Queue Stats
138W - 144L
1,596 Elo+
Solo
Charybdis
Charybdis
Tanathil
Charybdis
Level 137
God Stats
10W - 18L
1,485 SR
Queue Stats
958W - 951L
1,533 Elo+
Solo
Zhong Kui
Zhong Kui
macho760
Zhong Kui
Level 149
God Stats
0W - 2L
1,298 SR
Queue Stats
82W - 89L
1,498 Elo+
Party 1
Team Averages
Level 123
1,495 SR
1,550 Elo+

VS

Team Averages
Level 121
1,487 SR
1,560 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Batmаn
Nu Wa
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 128L
1,595 Elo+
Solo
Geb
Geb
InfiniteRift
Geb
Level 145
God Stats
6W - 3L
1,906 SR
Queue Stats
575W - 520L
1,602 Elo+
Solo
Cernunnos
Cernunnos
Stanico
Cernunnos
Level 120
God Stats
1W - 0L
1,238 SR
Queue Stats
87W - 82L
1,600 Elo+
Solo
Hercules
Hercules
Whiffmaster8049
Hercules
Level 40
God Stats
8W - 5L
1,289 SR
Queue Stats
172W - 168L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 4 / 11
10,250
732
16,738
13,814
7,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Byuli
Horus
17
3 / 3 / 13
10,043
717
8,555
21,866
30,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 14
10,514
751
11,971
20,471
26,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Tanathil
Charybdis
18
4 / 5 / 11
10,885
778
25,117
17,718
9,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
macho760
Zhong Kui
16
2 / 2 / 13
9,655
690
16,543
13,785
10,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 5 / 9
11,235
803
13,750
19,791
32,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Batmаn
Nu Wa
19
3 / 4 / 11
11,182
799
22,172
13,194
6,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
2 / 5 / 10
9,680
691
10,482
21,539
26,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Stanico
Cernunnos
16
0 / 3 / 10
9,406
672
13,172
14,898
7,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
18
5 / 4 / 9
10,680
763
10,001
26,649
26,985
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
63
21
Kills
14
17
Deaths
21
62
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
4
11
3.13
W
Guan Yu
 
Guan Yu
4
5
9
1.7
W
Nu Wa
Batmаn
Nu Wa
3
4
11
2.13
L
Horus
Byuli
Horus
3
3
13
3.17
W
2
5
10
1.4
L
5
3
14
4
W
Cernunnos
Stanico
Cernunnos
0
3
10
1.67
L
Charybdis
Tanathil
Charybdis
4
5
11
1.9
W
Hercules
5
4
9
2.38
L
Zhong Kui
macho760
Zhong Kui
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,924
Damage
69,577
87,654
Taken
96,071
83,923
Mitigated
100,032
33,035
Healing
39,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,738
8,807
828
2,469
13,814
7,608
1,322
5,312
8,502
0
31,402
W
Guan Yu
 
Guan Yu
13,750
1,327
6,867
5,456
19,791
32,008
965
3,688
16,103
0
26,795
W
Nu Wa
Batmаn
Nu Wa
22,172
4,704
1,910
2,193
13,194
6,658
1,765
899
12,295
56,745
0
L
Horus
Byuli
Horus
8,555
2,834
6,653
6,665
21,866
30,032
445
7,034
14,832
0
14,883
W
10,482
1,041
1,579
2,289
21,539
26,503
209
3,655
17,884
14,913
0
L
11,971
1,442
2,110
3,289
20,471
26,422
359
8,888
11,583
0
19,227
W
Cernunnos
Stanico
Cernunnos
13,172
6,442
3,361
4,276
14,898
7,878
4,125
2,107
12,791
0
35,742
L
Charybdis
Tanathil
Charybdis
25,117
8,863
1,627
3,610
17,718
9,296
3,745
3,971
13,747
0
60,479
W
Hercules
10,001
1,866
2,294
9,044
26,649
26,985
249
6,194
20,455
0
17,182
L
Zhong Kui
macho760
Zhong Kui
16,543
1,172
2,400
3,384
13,785
10,565
1,450
7,449
6,336
30,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
52,183
156
Minions Killed
145
0
Camps Cleared
0
1,230,040
Distance Traveled
1,205,695
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,250
732
38
3
0
242,899
1
W
Guan Yu
11,235
803
32
2
0
246,401
2
W
Nu Wa
11,182
799
70
5
0
230,539
1
L
Horus
10,043
717
1
0
0
268,516
3
W
Geb
9,680
691
4
0
0
230,517
0
L
Mulan
10,514
751
14
1
0
260,293
2
W
Cernunnos
9,406
672
30
2
0
215,140
0
L
Charybdis
10,885
778
63
5
0
198,044
2
W
Hercules
10,680
763
9
1
0
283,098
0
L
Zhong Kui
9,655
690
40
3
0
260,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role