Player Matchup

Medusa
Medusa
AsianGoaty
Medusa
Level 94
God Stats
0W - 1L
1,525 SR
Queue Stats
8W - 13L
1,482 Elo+
Party 1
Odin
Odin
LiL_Di_K
Odin
Level 62
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 4L
1,585 Elo+
Party 1
Agni
Agni
Zionicc
Agni
Level 103
God Stats
3W - 1L
1,643 SR
Queue Stats
9W - 9L
1,574 Elo+
Party 1
Team Averages
Level 86
1,625 SR
1,547 Elo+

VS

Team Averages
Level 141
1,682 SR
1,659 Elo+
Sol
Sol
Aaluma
Sol
Level 159
God Stats
15W - 6L
1,771 SR
Queue Stats
808W - 317L
1,823 Elo+
Solo
Hachiman
Hachiman
Halifax_Diridium
Hachiman
Level 104
God Stats
4W - 2L
1,744 SR
Queue Stats
20W - 14L
1,591 Elo+
Solo
Shiva
Shiva
stokedend
Shiva
Level 159
God Stats
34W - 23L
1,530 SR
Queue Stats
160W - 133L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsianGoaty
Medusa
14
2 / 7 / 1
9,771
611
14,141
14,949
6,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
13
1 / 5 / 3
9,517
595
10,172
18,276
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Zionicc
Agni
14
1 / 7 / 3
10,210
638
20,017
13,705
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aaluma
Sol
18
8 / 1 / 8
12,053
753
17,471
18,370
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 10
11,226
702
12,309
14,353
5,907
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
stokedend
Shiva
17
4 / 0 / 14
12,355
772
12,704
22,373
26,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
18
19
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
Aaluma
Sol
8
1
8
12
L
Medusa
AsianGoaty
Medusa
2
7
1
0.36
W
6
3
10
3.67
L
Odin
1
5
3
0.5
L
Agni
Zionicc
Agni
1
7
3
0.36
W
Shiva
stokedend
Shiva
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,330
Damage
42,484
46,930
Taken
55,096
30,154
Mitigated
40,776
6,313
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aaluma
Sol
17,471
4,801
502
12,077
18,370
8,795
2,205
8,126
10,212
69,568
5,120
L
Medusa
AsianGoaty
Medusa
14,141
7,166
0
1,531
14,949
6,924
0
7,312
7,637
0
36,792
W
12,309
9,048
0
3,503
14,353
5,907
713
5,694
8,367
0
48,791
L
Odin
10,172
1,643
0
3,279
18,276
17,691
0
6,241
12,035
0
17,267
L
Agni
Zionicc
Agni
20,017
2,601
0
1,503
13,705
5,539
0
3,220
10,485
53,373
0
W
Shiva
stokedend
Shiva
12,704
1,857
3,607
8,160
22,373
26,074
232
6,434
15,320
0
28,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
35,634
162
Minions Killed
211
4
Camps Cleared
10
796,934
Distance Traveled
875,069
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,053
753
113
7
4
288,091
3
L
Medusa
9,771
611
46
3
1
250,867
1
W
Hachiman
11,226
702
67
4
2
251,516
3
L
Odin
9,517
595
27
2
1
287,419
3
L
Agni
10,210
638
89
6
2
258,648
1
W
Shiva
12,355
772
31
2
4
335,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role