Player Matchup

Tsukuyomi
Tsukuyomi
Joshua-547
Tsukuyomi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 81L
1,429 Elo+
Party 1
King Arthur
King Arthur
Nanda0614
King Arthur
Level 46
God Stats
2W - 5L
1,269 SR
Queue Stats
56W - 71L
1,361 Elo+
Solo
Terra
Terra
SeraphicM
Terra
Level 116
God Stats
3W - 3L
1,449 SR
Queue Stats
58W - 72L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
adamgill89
Danzaburou
Level 91
God Stats
4W - 7L
1,419 SR
Queue Stats
10W - 17L
1,312 Elo+
Party 1
Zeus
Zeus
conqouer
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 97L
1,455 Elo+
Party 1
Team Averages
Level 95
1,427 SR
1,396 Elo+

VS

Team Averages
Level 85
1,522 SR
1,433 Elo+
Hades
Hades
Ballzendroff
Hades
Level 127
God Stats
57W - 63L
1,631 SR
Queue Stats
57W - 64L
1,477 Elo+
Party 2
Da Ji
Da Ji
Boktus
Da Ji
Level 120
God Stats
9W - 20L
1,502 SR
Queue Stats
57W - 62L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
FRIITOO
Danzaburou
Level 7
God Stats
5W - 4L
1,567 SR
Queue Stats
5W - 4L
1,383 Elo+
Party 2
Chaac
Chaac
RecruitGusya
Chaac
Level 43
God Stats
30W - 38L
1,412 SR
Queue Stats
85W - 109L
1,340 Elo+
Solo
Discordia
Discordia
Slatherss
Discordia
Level 127
God Stats
0W - 1L
1,497 SR
Queue Stats
56W - 62L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Joshua-547
Tsukuyomi
20
6 / 4 / 11
12,841
558
13,393
19,351
9,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Nanda0614
King Arthur
19
6 / 1 / 7
12,517
544
14,884
21,779
20,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
SeraphicM
Terra
17
2 / 2 / 15
11,042
480
8,441
24,612
22,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
adamgill89
Danzaburou
18
5 / 3 / 13
11,551
502
17,633
20,975
9,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zeus
19
12 / 7 / 8
12,780
556
19,489
19,922
9,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 10 / 6
11,936
519
28,104
29,283
18,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Boktus
Da Ji
17
2 / 3 / 4
10,929
475
10,288
22,712
11,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
FRIITOO
Danzaburou
13
1 / 6 / 3
8,808
383
7,668
14,605
5,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 4 / 3
10,146
441
11,262
22,927
21,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Slatherss
Discordia
16
6 / 8 / 2
10,937
476
13,269
13,620
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
31
Kills
17
17
Deaths
31
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
10
6
1.1
L
Da Ji
Boktus
Da Ji
2
3
4
1.33
L
Danzaburou
FRIITOO
Danzaburou
1
6
3
0.42
W
Tsukuyomi
Joshua-547
Tsukuyomi
6
4
11
2.88
W
King Arthur
Nanda0614
King Arthur
6
1
7
9.5
L
0
4
3
0.38
W
Terra
SeraphicM
Terra
2
2
15
4.75
L
Discordia
Slatherss
Discordia
6
8
2
0.88
W
Danzaburou
adamgill89
Danzaburou
5
3
13
3.83
W
Zeus
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,840
Damage
70,591
106,639
Taken
103,147
70,651
Mitigated
63,024
39,919
Healing
29,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,104
2,131
378
10,964
29,283
18,745
1,026
11,971
17,312
102,148
0
L
Da Ji
Boktus
Da Ji
10,288
2,403
0
7,726
22,712
11,300
306
5,131
17,581
0
83,541
L
Danzaburou
FRIITOO
Danzaburou
7,668
3,520
0
2,331
14,605
5,908
241
4,302
10,303
0
44,820
W
Tsukuyomi
Joshua-547
Tsukuyomi
13,393
4,235
0
2,613
19,351
9,890
2,958
7,608
11,705
0
117,059
W
King Arthur
Nanda0614
King Arthur
14,884
2,380
341
12,109
21,779
20,138
688
5,596
15,645
0
86,906
L
11,262
1,457
0
7,681
22,927
21,896
204
4,078
18,849
0
71,601
W
Terra
SeraphicM
Terra
8,441
1,896
4,561
9,235
24,612
22,368
392
7,005
17,343
55,611
0
L
Discordia
Slatherss
Discordia
13,269
703
0
900
13,620
5,175
108
2,795
10,825
40,900
0
W
Danzaburou
adamgill89
Danzaburou
17,633
9,713
0
6,282
20,975
9,235
2,025
9,053
11,798
0
84,940
W
Zeus
19,489
3,292
0
4,778
19,922
9,020
1,121
12,851
7,071
88,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,731
Gold Earned
52,756
617
Minions Killed
508
0
Camps Cleared
0
2,198,436
Distance Traveled
1,967,006
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,936
519
141
6
0
373,540
0
L
Da Ji
10,929
475
115
5
0
422,779
3
L
Danzaburou
8,808
383
55
2
0
419,063
0
W
Tsukuyomi
12,841
558
166
7
0
477,553
0
W
King Arthur
12,517
544
149
6
0
485,845
3
L
Chaac
10,146
441
134
6
0
393,668
0
W
Terra
11,042
480
98
4
0
448,688
1
L
Discordia
10,937
476
63
3
0
357,956
2
W
Danzaburou
11,551
502
104
5
0
414,673
6
W
Zeus
12,780
556
100
4
0
371,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role