Player Matchup

Mercury
Mercury
BussinBussy
Mercury
Level 134
God Stats
2W - 4L
1,517 SR
Queue Stats
243W - 245L
1,517 Elo+
Party 1
Chaac
Chaac
Salsamoney
Chaac
Level 127
God Stats
8W - 5L
1,624 SR
Queue Stats
296W - 269L
1,579 Elo+
Party 1
Yemoja
Yemoja
WhosReality
Yemoja
Level 57
God Stats
5W - 3L
1,405 SR
Queue Stats
190W - 200L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
masomum
Tsukuyomi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 102L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
nlang600
Jormungandr
Level 129
God Stats
5W - 2L
1,515 SR
Queue Stats
229W - 220L
1,575 Elo+
Party 1
Team Averages
Level 110
1,512 SR
1,527 Elo+

VS

Team Averages
Level 93
1,592 SR
1,449 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BmoreRaven
Jing Wei
Level 121
God Stats
9W - 4L
1,620 SR
Queue Stats
470W - 500L
1,500 Elo+
Solo
Cerberus
Cerberus
Jafar_of_Agrabah
Cerberus
Level 52
God Stats
4W - 4L
1,630 SR
Queue Stats
211W - 237L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Renoc
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2
Fenrir
Fenrir
Veiscati
Fenrir
Level 61
God Stats
1W - 1L
1,712 SR
Queue Stats
59W - 56L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BussinBussy
Mercury
17
12 / 5 / 8
11,336
810
16,078
15,461
7,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
19
4 / 3 / 20
11,162
797
20,903
23,355
32,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
18
2 / 2 / 17
10,181
727
3,603
11,589
11,643
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
masomum
Tsukuyomi
18
4 / 5 / 17
10,835
774
20,454
19,717
10,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
nlang600
Jormungandr
18
7 / 4 / 15
11,607
829
21,061
29,421
20,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
3 / 6 / 7
9,582
684
5,886
18,987
11,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
BmoreRaven
Jing Wei
17
7 / 6 / 10
10,462
747
23,106
16,425
8,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 11
8,811
629
10,591
23,270
26,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Renoc
Heimdallr
16
2 / 6 / 10
9,347
668
15,872
13,890
7,125
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Veiscati
Fenrir
14
5 / 6 / 10
9,454
675
13,110
18,213
20,896
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
66
29
Kills
18
19
Deaths
29
77
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
6
7
1.08
L
Jing Wei
BmoreRaven
Jing Wei
7
6
10
2
W
Mercury
BussinBussy
Mercury
12
5
8
3.2
L
1
5
11
1.3
L
Heimdallr
Renoc
Heimdallr
2
6
10
1.17
W
Chaac
4
3
20
4.67
L
Fenrir
Veiscati
Fenrir
5
6
10
1.67
W
Yemoja
2
2
17
5.25
W
Tsukuyomi
masomum
Tsukuyomi
4
5
17
2.5
W
Jormungandr
nlang600
Jormungandr
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,099
Damage
68,565
99,543
Taken
90,785
82,691
Mitigated
74,749
48,060
Healing
33,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,886
356
8,109
7,257
18,987
11,676
0
4,713
14,274
12,555
0
L
Jing Wei
BmoreRaven
Jing Wei
23,106
12,887
454
1,037
16,425
8,335
18
6,049
10,376
0
39,220
W
Mercury
BussinBussy
Mercury
16,078
8,445
1,524
1,042
15,461
7,777
1,086
3,441
11,868
0
22,846
L
10,591
742
1,667
10,081
23,270
26,717
0
4,359
18,911
25,008
0
L
Heimdallr
Renoc
Heimdallr
15,872
9,209
66
57
13,890
7,125
160
2,250
11,640
0
32,795
W
Chaac
20,903
2,799
959
8,394
23,355
32,220
1,083
4,195
18,764
0
45,298
L
Fenrir
Veiscati
Fenrir
13,110
3,156
1,330
3,319
18,213
20,896
0
7,293
10,920
0
14,539
W
Yemoja
3,603
1,397
15,879
3,209
11,589
11,643
1,423
1,454
9,960
6,685
0
W
Tsukuyomi
masomum
Tsukuyomi
20,454
4,162
1,051
4,830
19,717
10,570
1,620
3,919
15,695
0
40,511
W
Jormungandr
nlang600
Jormungandr
21,061
4,180
1,527
9,645
29,421
20,481
1,911
3,468
25,816
37,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
47,656
132
Minions Killed
154
0
Camps Cleared
0
1,407,858
Distance Traveled
1,129,144
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,582
684
23
2
0
240,085
0
L
Jing Wei
10,462
747
46
3
0
218,825
0
W
Mercury
11,336
810
10
1
0
338,681
0
L
Cerberus
8,811
629
49
4
0
231,814
1
L
Heimdallr
9,347
668
27
2
0
199,078
0
W
Chaac
11,162
797
49
4
0
302,207
1
L
Fenrir
9,454
675
9
1
0
239,342
3
W
Yemoja
10,181
727
10
1
0
232,021
0
W
Tsukuyomi
10,835
774
26
2
0
287,877
0
W
Jormungandr
11,607
829
37
3
0
247,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role