Player Matchup

Rama
Rama
DisruptionAB
Rama
Level 148
God Stats
1W - 6L
1,383 SR
Queue Stats
288W - 261L
1,622 Elo+
Solo
Mercury
Mercury
FearPablo
Mercury
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 117L
1,613 Elo+
Solo
Hou Yi
Hou Yi
LiLi7
Hou Yi
Level 97
God Stats
2W - 5L
1,398 SR
Queue Stats
126W - 113L
1,526 Elo+
Solo
Hel
Hel
UnspokenFat
Hel
Level 141
God Stats
1W - 4L
1,399 SR
Queue Stats
238W - 275L
1,563 Elo+
Solo
Tyr
Tyr
darkskull243
Tyr
Level 157
God Stats
4W - 7L
1,313 SR
Queue Stats
358W - 398L
1,520 Elo+
Solo
Team Averages
Level 135
1,399 SR
1,569 Elo+

VS

Team Averages
Level 146
1,528 SR
1,556 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BigPoppa7
Aphrodite
Level 105
God Stats
1W - 0L
1,422 SR
Queue Stats
273W - 242L
1,612 Elo+
Solo
Fenrir
Fenrir
SoulFerry
Fenrir
Level 160
God Stats
8W - 1L
1,620 SR
Queue Stats
352W - 356L
1,573 Elo+
Solo
Hachiman
Hachiman
TemporaryMammal
Hachiman
Level 155
God Stats
2W - 2L
1,716 SR
Queue Stats
149W - 113L
1,580 Elo+
Party 1
Vulcan
Vulcan
iNViS MARIOUS
Vulcan
Level 160
God Stats
3W - 6L
1,382 SR
Queue Stats
174W - 155L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 10
8,756
625
7,833
18,099
13,230
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
FearPablo
Mercury
16
3 / 6 / 6
9,059
647
8,763
17,914
15,994
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
LiLi7
Hou Yi
17
4 / 4 / 5
10,303
736
15,205
20,353
11,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 8
8,746
625
7,339
18,320
11,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 5
9,869
705
8,737
22,488
30,011
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 13
9,526
680
17,956
10,286
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
BigPoppa7
Aphrodite
18
5 / 1 / 13
10,701
764
11,791
12,481
14,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SoulFerry
Fenrir
19
10 / 4 / 6
11,857
847
13,714
19,437
30,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
18
4 / 2 / 12
10,776
770
21,326
13,126
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 12
10,278
734
22,307
7,211
4,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
11
Kills
24
24
Deaths
11
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
13
3.75
W
Aphrodite
BigPoppa7
Aphrodite
5
1
13
11.5
L
0
5
10
1
L
Mercury
FearPablo
Mercury
3
6
6
1
L
Hou Yi
LiLi7
Hou Yi
4
4
5
1.63
W
Fenrir
SoulFerry
Fenrir
10
4
6
3.25
W
Hachiman
4
2
12
5
L
1
5
8
1
L
3
4
5
1.38
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,877
Damage
87,094
97,174
Taken
62,541
82,687
Mitigated
63,360
45,909
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,956
893
389
1,368
10,286
6,451
410
399
9,887
31,794
0
W
Aphrodite
BigPoppa7
Aphrodite
11,791
1,427
9,989
8,176
12,481
14,528
229
1,445
11,036
26,126
0
L
7,833
5,947
1,668
1,314
18,099
13,230
426
8,586
9,513
0
21,336
L
Mercury
FearPablo
Mercury
8,763
3,898
2,542
3,641
17,914
15,994
0
12,056
5,858
0
14,229
L
Hou Yi
LiLi7
Hou Yi
15,205
8,241
364
4,101
20,353
11,805
1,278
9,671
10,682
0
34,784
W
Fenrir
SoulFerry
Fenrir
13,714
2,028
524
3,001
19,437
30,164
499
3,354
16,083
0
18,815
W
Hachiman
21,326
10,181
1,230
1,847
13,126
7,929
2,868
1,957
11,169
0
40,517
L
7,339
93
14,118
8,273
18,320
11,647
298
10,700
7,620
17,462
0
L
8,737
356
2,692
7,196
22,488
30,011
0
11,041
11,447
0
26,956
W
22,307
6,058
681
1,280
7,211
4,288
106
184
7,027
36,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
53,138
151
Minions Killed
154
0
Camps Cleared
0
1,218,059
Distance Traveled
1,241,196
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,526
680
41
3
0
248,215
0
W
Aphrodite
10,701
764
28
2
0
290,363
0
L
Rama
8,756
625
29
2
0
219,098
0
L
Mercury
9,059
647
4
0
0
283,048
2
L
Hou Yi
10,303
736
61
4
0
245,166
3
W
Fenrir
11,857
847
12
1
0
222,160
0
W
Hachiman
10,776
770
36
3
0
204,716
0
L
Hel
8,746
625
28
2
0
207,596
0
L
Tyr
9,869
705
29
2
0
263,151
4
W
Vulcan
10,278
734
37
3
0
275,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role