Player Matchup

Danzaburou
Danzaburou
King_dragon_r588
Danzaburou
Level 25
God Stats
1W - 1L
1,551 SR
Queue Stats
12W - 18L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
MoneybagMitt
Baron Samedi
Level 27
God Stats
16W - 25L
1,298 SR
Queue Stats
20W - 41L
1,256 Elo+
Party 2
Athena
Athena
T-33AdenuKasane
Athena
Level 128
God Stats
0W - 1L
1,212 SR
Queue Stats
29W - 33L
1,434 Elo+
Party 1
Anubis
Anubis
TheGornLord8076
Anubis
Level 35
God Stats
7W - 6L
1,500 SR
Queue Stats
22W - 43L
1,263 Elo+
Party 2
Lancelot
Lancelot
WzM-iO
Lancelot
Level 31
God Stats
1W - 3L
1,404 SR
Queue Stats
9W - 15L
1,353 Elo+
Party 1
Team Averages
Level 49
1,393 SR
1,343 Elo+

VS

Team Averages
Level 80
1,473 SR
1,393 Elo+
Zhong Kui
Zhong Kui
AllDivine
Zhong Kui
Level 66
God Stats
3W - 3L
1,590 SR
Queue Stats
51W - 47L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
Bvbyyluv
Nu Wa
Level 69
God Stats
2W - 0L
1,419 SR
Queue Stats
2W - 4L
1,272 Elo+
Party 3
Charybdis
Charybdis
Jay_Nada_
Charybdis
Level 65
God Stats
34W - 35L
1,474 SR
Queue Stats
99W - 105L
1,401 Elo+
Party 3
Nox
Nox
JiralhanaeMX
Nox
Level 94
God Stats
5W - 1L
1,561 SR
Queue Stats
114W - 106L
1,544 Elo+
Solo
Janus
Janus
darkvadormir34
Janus
Level 107
God Stats
16W - 34L
1,323 SR
Queue Stats
107W - 121L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_dragon_r588
Danzaburou
16
1 / 5 / 2
10,121
920
7,467
14,709
6,973
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
MoneybagMitt
Baron Samedi
16
2 / 5 / 2
10,669
970
9,909
18,240
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 2
11,232
1,021
8,726
19,900
28,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 2 / 5
10,216
929
4,232
16,518
16,449
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lancelot
WzM-iO
Lancelot
16
0 / 7 / 3
9,671
879
12,874
16,238
15,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

166

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllDivine
Zhong Kui
17
4 / 1 / 9
11,049
1,004
19,825
14,206
10,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Bvbyyluv
Nu Wa
18
2 / 4 / 12
11,501
1,046
19,651
7,153
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Jay_Nada_
Charybdis
17
5 / 1 / 5
11,177
1,016
18,687
12,151
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 0 / 12
10,411
946
8,044
7,508
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 0 / 3
12,611
1,146
14,329
4,777
1,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
6
Kills
21
21
Deaths
6
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AllDivine
Zhong Kui
4
1
9
8.5
W
Nu Wa
Bvbyyluv
Nu Wa
2
4
12
2
W
Charybdis
Jay_Nada_
Charybdis
5
1
5
7.5
W
0
0
12
6
L
Danzaburou
King_dragon_r588
Danzaburou
1
5
2
0.4
L
Baron Samedi
MoneybagMitt
Baron Samedi
2
5
2
0.6
L
3
2
2
2
L
0
2
5
1.25
L
Lancelot
WzM-iO
Lancelot
0
7
3
0.21
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,208
Damage
80,536
85,605
Taken
45,795
76,883
Mitigated
23,999
10,225
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AllDivine
Zhong Kui
19,825
3,392
0
4,866
14,206
10,960
0
6,435
7,771
35,098
0
W
Nu Wa
Bvbyyluv
Nu Wa
19,651
5,541
0
676
7,153
2,980
0
4,265
2,888
33,817
0
W
Charybdis
Jay_Nada_
Charybdis
18,687
12,366
0
2,797
12,151
4,904
0
6,755
5,396
0
38,059
W
8,044
1,103
0
0
7,508
3,416
0
3,750
3,758
22,999
0
L
Danzaburou
King_dragon_r588
Danzaburou
7,467
4,282
0
2,146
14,709
6,973
0
10,316
4,393
0
34,383
L
Baron Samedi
MoneybagMitt
Baron Samedi
9,909
875
1,523
2,104
18,240
9,761
0
13,004
5,236
39,663
0
L
8,726
1,857
0
3,782
19,900
28,681
0
14,339
5,561
32,302
0
L
4,232
333
0
0
16,518
16,449
0
11,977
4,541
32,903
0
L
Lancelot
WzM-iO
Lancelot
12,874
1,775
0
670
16,238
15,019
0
12,213
4,025
0
24,530
W
14,329
830
0
0
4,777
1,739
0
1,662
3,115
37,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
56,749
231
Minions Killed
217
8
Camps Cleared
8
1,006,373
Distance Traveled
999,040
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,049
1,004
31
3
1
192,492
0
W
Nu Wa
11,501
1,046
36
3
0
195,592
0
W
Charybdis
11,177
1,016
50
5
4
190,962
0
W
Nox
10,411
946
37
3
3
216,868
0
L
Danzaburou
10,121
920
67
6
2
184,978
0
L
Baron Samedi
10,669
970
56
5
0
201,759
0
L
Athena
11,232
1,021
31
3
4
214,142
4
L
Anubis
10,216
929
60
5
0
186,187
0
L
Lancelot
9,671
879
17
2
2
219,307
0
W
Janus
12,611
1,146
63
6
0
203,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role