Player Matchup

Geb
Geb
DGC1908
Geb
Level 107
God Stats
2W - 1L
1,673 SR
Queue Stats
67W - 75L
1,433 Elo+
Solo
Thor
Thor
TheeKingSlayer
Thor
Level 43
God Stats
2W - 0L
1,749 SR
Queue Stats
25W - 10L
1,601 Elo+
Party 2
Ra
Ra
gro4nd99
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,772 Elo+
Party 2
Team Averages
Level 60
1,640 SR
1,602 Elo+

VS

Team Averages
Level 79
1,665 SR
1,415 Elo+
Atlas
Atlas
CHAKARAKAFAKA
Atlas
Level 58
God Stats
1W - 2L
1,776 SR
Queue Stats
57W - 78L
1,425 Elo+
Party 1
Fenrir
Fenrir
SwissPeter
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,385 Elo+
Solo
Janus
Janus
Кракен186
Janus
Level 95
God Stats
1W - 2L
1,720 SR
Queue Stats
63W - 82L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
2 / 3 / 20
9,890
899
7,915
13,775
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 3 / 12
9,955
905
16,759
12,868
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
11 / 1 / 12
10,568
961
18,764
11,149
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
9,062
824
8,869
21,238
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SwissPeter
Fenrir
11
2 / 7 / 3
7,952
723
6,677
18,084
17,942
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 9 / 2
8,389
763
7,666
12,413
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
23
Kills
7
7
Deaths
23
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Geb
2
3
20
4
L
Fenrir
SwissPeter
Fenrir
2
7
3
0.5
W
10
3
12
5.33
W
11
1
12
17
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
23,212
37,792
Taken
51,735
26,798
Mitigated
44,363
11,981
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,869
3,236
0
1,983
21,238
21,615
0
11,300
9,938
20,562
0
W
Geb
7,915
1,441
0
1,152
13,775
14,222
240
5,523
7,998
18,445
0
L
Fenrir
SwissPeter
Fenrir
6,677
848
0
1,296
18,084
17,942
0
10,387
7,697
0
13,575
W
16,759
5,624
0
1,360
12,868
6,700
1,535
5,253
7,463
0
34,408
W
18,764
2,029
4,874
4,595
11,149
5,876
876
5,458
5,470
56,351
0
L
7,666
442
0
0
12,413
4,806
0
5,262
7,151
26,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
25,403
153
Minions Killed
84
7
Camps Cleared
2
644,113
Distance Traveled
549,415
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,062
824
13
1
0
193,150
2
W
Geb
9,890
899
16
1
0
214,134
5
L
Fenrir
7,952
723
19
2
0
191,085
3
W
Thor
9,955
905
37
3
1
206,969
1
W
Ra
10,568
961
100
9
6
223,010
4
L
Janus
8,389
763
52
5
2
165,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role