Player Matchup

Ganesha
Ganesha
AllNamesAreGone
Ganesha
Level 160
God Stats
2W - 1L
1,457 SR
Queue Stats
148W - 118L
1,608 Elo+
Party 2
Anubis
Anubis
BigCheese143
Anubis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,153 Elo+
Party 3
Fenrir
Fenrir
LilCheese143
Fenrir
Level 12
God Stats
0W - 5L
1,292 SR
Queue Stats
0W - 7L
1,197 Elo+
Party 3
Hou Yi
Hou Yi
Snzzn
Hou Yi
Level 27
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 2
Set
Set
SplendaLandLady-
Set
Level 125
God Stats
0W - 1L
1,373 SR
Queue Stats
46W - 41L
1,569 Elo+
Party 2
Team Averages
Level 91
1,417 SR
1,367 Elo+

VS

Team Averages
Level 125
1,616 SR
1,506 Elo+
Shiva
Shiva
AgileWind
Shiva
Level 145
God Stats
7W - 1L
1,789 SR
Queue Stats
41W - 47L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
Jester_1X
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
PrincessMaeanna
Cernunnos
Level 61
God Stats
4W - 3L
1,640 SR
Queue Stats
57W - 52L
1,486 Elo+
Party 1
Arachne
Arachne
SirNootNoot
Arachne
Level 143
God Stats
8W - 8L
1,500 SR
Queue Stats
125W - 142L
1,415 Elo+
Party 1
Vulcan
Vulcan
thetrue-reaper
Vulcan
Level 146
God Stats
16W - 10L
1,651 SR
Queue Stats
41W - 43L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,838
713
5,218
10,393
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
14
2 / 5 / 5
8,125
739
11,736
11,126
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
3 / 5 / 2
7,903
718
2,943
10,847
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
Snzzn
Hou Yi
14
2 / 6 / 1
7,803
709
4,628
13,027
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 4 / 2
7,540
685
6,635
12,872
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AgileWind
Shiva
16
6 / 1 / 15
9,132
830
15,546
11,322
7,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Jester_1X
Guan Yu
14
3 / 0 / 9
8,234
749
2,466
9,796
9,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
PrincessMaeanna
Cernunnos
17
7 / 4 / 11
9,309
846
14,713
14,825
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
SirNootNoot
Arachne
16
2 / 1 / 6
8,551
777
5,534
9,252
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 12
8,933
812
10,974
5,987
2,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
8
Kills
22
22
Deaths
8
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Shiva
AgileWind
Shiva
6
1
15
13.5
L
0
2
4
1
L
Anubis
2
5
5
0.9
W
Guan Yu
Jester_1X
Guan Yu
3
0
9
7.5
L
Fenrir
3
5
2
0.8
W
Cernunnos
PrincessMaeanna
Cernunnos
7
4
11
3.13
W
Arachne
SirNootNoot
Arachne
2
1
6
5
L
Hou Yi
Snzzn
Hou Yi
2
6
1
0.42
L
1
4
2
0.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,160
Damage
49,233
58,265
Taken
51,182
39,288
Mitigated
29,884
6,645
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
AgileWind
Shiva
15,546
3,052
1,778
4,367
11,322
7,135
819
4,014
7,235
0
30,895
L
5,218
409
0
1,674
10,393
10,066
0
1,069
9,320
19,528
0
L
Anubis
11,736
122
0
2,860
11,126
6,769
0
3,449
7,535
35,949
0
W
Guan Yu
Jester_1X
Guan Yu
2,466
53
1,170
1,617
9,796
9,176
1,134
1,799
7,964
0
16,109
L
Fenrir
2,943
724
0
99
10,847
5,152
0
2,261
8,532
0
8,265
W
Cernunnos
PrincessMaeanna
Cernunnos
14,713
9,168
332
4,227
14,825
6,161
1,500
5,582
8,929
0
36,274
W
Arachne
SirNootNoot
Arachne
5,534
4,390
0
2,611
9,252
4,854
602
2,867
6,237
0
26,604
L
Hou Yi
Snzzn
Hou Yi
4,628
2,327
0
667
13,027
5,824
22
2,138
10,841
0
16,823
L
6,635
1,396
0
1,345
12,872
11,477
0
1,721
11,063
0
21,463
W
10,974
4,134
0
400
5,987
2,558
480
2,692
3,238
35,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
44,159
148
Minions Killed
208
0
Camps Cleared
0
951,892
Distance Traveled
1,182,442
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,132
830
32
3
0
268,189
2
L
Ganesha
7,838
713
4
0
0
222,455
1
L
Anubis
8,125
739
55
5
0
167,311
0
W
Guan Yu
8,234
749
23
2
0
243,459
4
L
Fenrir
7,903
718
15
1
0
171,865
0
W
Cernunnos
9,309
846
38
3
0
190,718
1
W
Arachne
8,551
777
50
5
0
244,976
6
L
Hou Yi
7,803
709
28
3
0
179,625
0
L
Set
7,540
685
46
4
0
210,636
1
W
Vulcan
8,933
812
65
6
0
235,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role