Player Matchup

Yu Huang
Yu Huang
Diamond III
 
Yu Huang
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
ArtoriaRaz
Ares
Diamond IV
Level 55
God Stats
4W - 1L
1,726 SR
Queue Stats
17W - 19L
2,166 MMR
Solo
King Arthur
King Arthur
Diamond II
Radzôr
King Arthur
Diamond II
Level 158
God Stats
1W - 1L
1,687 SR
Queue Stats
213W - 213L
2,237 MMR
Party 1
Apollo
Apollo
Diamond I
UpgradeOnly
Apollo
Diamond I
Level 116
God Stats
39W - 25L
1,697 SR
Queue Stats
271W - 246L
2,385 MMR
Party 1
Thanatos
Thanatos
Diamond II
VVKool
Thanatos
Diamond II
Level 88
God Stats
37W - 29L
1,746 SR
Queue Stats
68W - 63L
2,429 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,671 SR
2,143 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,746 SR
2,280 MMR
Hou Yi
Hou Yi
Diamond II
IDvmb
Hou Yi
Diamond II
Level 156
God Stats
37W - 37L
1,648 SR
Queue Stats
218W - 187L
2,393 MMR
Solo
Awilix
Awilix
Masters
MorganLeSlay
Awilix
Masters
Level 99
God Stats
2W - 3L
1,594 SR
Queue Stats
195W - 171L
2,590 MMR
Solo
Agni
Agni
Diamond V
Saijyou
Agni
Diamond V
Level 160
God Stats
57W - 45L
1,809 SR
Queue Stats
366W - 362L
2,131 MMR
Solo
Sobek
Sobek
Diamond V
SubParSupport
Sobek
Diamond V
Level 155
God Stats
3W - 2L
1,968 SR
Queue Stats
83W - 79L
2,080 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond III
UncleIrohLover
Ratatoskr
Diamond III
Level 69
God Stats
12W - 8L
1,709 SR
Queue Stats
161W - 148L
2,209 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 1 / 4
9,522
560
11,857
8,870
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 4
8,978
528
5,361
14,879
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Radzôr
King Arthur
16
2 / 2 / 2
10,383
611
9,166
10,894
11,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
17
1 / 0 / 3
9,980
587
6,695
9,601
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
VVKool
Thanatos
16
6 / 0 / 4
9,985
587
10,208
14,719
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
LancelotKaliDa JiMercury

VS

Bans
AtlasCabrakanShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IDvmb
Hou Yi
15
0 / 1 / 0
8,393
494
6,368
9,579
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
14
2 / 5 / 1
8,136
479
9,245
12,874
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Saijyou
Agni
13
0 / 4 / 1
7,307
430
8,119
11,537
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 1
7,584
446
3,354
12,749
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
UncleIrohLover
Ratatoskr
16
1 / 2 / 1
9,381
552
5,836
15,349
7,666
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
4
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
4
5
W
1
1
4
3
L
Hou Yi
IDvmb
Hou Yi
0
1
0
0
L
Awilix
2
5
1
0.5
W
King Arthur
Radzôr
King Arthur
2
2
2
1.5
L
Agni
Saijyou
Agni
0
4
1
0.13
L
1
1
1
1.5
L
Ratatoskr
UncleIrohLover
Ratatoskr
1
2
1
0.75
W
Apollo
1
0
3
2.5
W
Thanatos
VVKool
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
32,922
58,963
Taken
62,088
42,765
Mitigated
33,534
31,661
Healing
18,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,857
983
0
1,232
8,870
3,743
502
2,551
6,319
85,252
0
W
5,361
32
0
3,072
14,879
15,653
0
4,375
10,065
34,646
0
L
Hou Yi
IDvmb
Hou Yi
6,368
4,170
0
3,379
9,579
4,324
0
475
9,104
0
83,118
L
Awilix
9,245
3,577
0
4,188
12,874
4,986
0
3,631
9,243
0
72,327
W
King Arthur
Radzôr
King Arthur
9,166
1,029
0
1,319
10,894
11,183
0
1,651
9,243
0
80,901
L
Agni
Saijyou
Agni
8,119
481
0
2,881
11,537
4,479
0
6,295
5,242
63,995
0
L
3,354
189
0
4,259
12,749
12,079
0
5,648
7,101
21,307
0
L
Ratatoskr
UncleIrohLover
Ratatoskr
5,836
1,083
0
3,891
15,349
7,666
0
1,169
14,180
0
82,812
W
Apollo
6,695
4,121
0
6,247
9,601
4,226
750
1,417
8,184
0
97,511
W
Thanatos
VVKool
Thanatos
10,208
4,444
0
19,791
14,719
7,960
608
1,729
12,990
0
97,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
40,801
632
Minions Killed
558
0
Camps Cleared
0
1,794,170
Distance Traveled
1,734,071
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,522
560
132
8
0
344,963
8
W
Ares
8,978
528
36
2
0
312,636
6
L
Hou Yi
8,393
494
141
8
0
324,562
10
L
Awilix
8,136
479
118
7
0
361,203
3
W
King Arthur
10,383
611
158
9
0
372,730
2
L
Agni
7,307
430
88
5
0
318,502
7
L
Sobek
7,584
446
41
2
0
367,184
8
L
Ratatoskr
9,381
552
170
10
0
362,620
2
W
Apollo
9,980
587
172
10
0
351,157
3
W
Thanatos
9,985
587
134
8
0
412,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role