Player Matchup

Thor
Thor
D1ss3d3n7
Thor
Level 109
God Stats
2W - 4L
1,166 SR
Queue Stats
218W - 211L
1,616 Elo+
Party 2
Gilgamesh
Gilgamesh
MGOD270
Gilgamesh
Level 82
God Stats
1W - 1L
1,221 SR
Queue Stats
49W - 36L
1,586 Elo+
Party 2
Odin
Odin
MvpSpeedy
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
iEatUrAzra
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,613 Elo+
Party 2
Shiva
Shiva
mygalaxy1
Shiva
Level 22
God Stats
3W - 6L
1,719 SR
Queue Stats
214W - 214L
1,380 Elo+
Solo
Team Averages
Level 77
1,421 SR
1,556 Elo+

VS

Team Averages
Level 72
1,452 SR
1,465 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KeqingSupremacy
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,236 Elo+
Party 3
Jormungandr
Jormungandr
UkooLDoE
Jormungandr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 48L
1,709 Elo+
Party 1
He Bo
He Bo
iHuntervw
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,334 Elo+
Party 3
Shiva
Shiva
psiconap
Shiva
Level 154
God Stats
3W - 3L
1,261 SR
Queue Stats
518W - 506L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
14 / 8 / 18
15,331
767
35,565
25,012
12,400
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
MGOD270
Gilgamesh
18
2 / 8 / 23
13,286
664
15,432
28,651
26,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
7 / 5 / 19
14,049
702
11,855
22,959
20,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
iEatUrAzra
Hun Batz
20
7 / 5 / 21
14,658
733
31,590
24,528
13,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
mygalaxy1
Shiva
20
16 / 4 / 23
17,782
889
25,616
28,337
39,480
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 14 / 12
12,840
642
16,501
25,273
13,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 7 / 13
13,348
667
21,141
26,611
15,242
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
UkooLDoE
Jormungandr
20
2 / 6 / 17
12,818
641
14,745
25,903
26,367
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
iHuntervw
He Bo
20
10 / 10 / 10
15,728
786
26,223
23,104
9,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
psiconap
Shiva
20
7 / 9 / 15
14,413
721
19,868
34,835
57,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
96
46
Kills
29
30
Deaths
46
104
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
14
12
0.79
W
Thor
14
8
18
2.88
L
5
7
13
1.64
W
Gilgamesh
MGOD270
Gilgamesh
2
8
23
1.69
W
Odin
7
5
19
3.3
L
Jormungandr
UkooLDoE
Jormungandr
2
6
17
1.75
W
Hun Batz
iEatUrAzra
Hun Batz
7
5
21
3.5
L
He Bo
iHuntervw
He Bo
10
10
10
1.5
W
Shiva
mygalaxy1
Shiva
16
4
23
6.88
L
Shiva
psiconap
Shiva
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,058
Damage
98,478
129,487
Taken
135,726
111,410
Mitigated
121,467
47,679
Healing
23,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,501
1,770
2,269
1,380
25,273
13,004
1,340
136
25,137
30,173
0
W
Thor
35,565
5,890
1,631
2,944
25,012
12,400
0
13,563
11,449
0
61,886
L
21,141
8,334
890
5,189
26,611
15,242
3,322
153
26,458
0
51,597
W
Gilgamesh
MGOD270
Gilgamesh
15,432
3,964
4,728
4,180
28,651
26,077
2,041
10,353
18,298
0
30,467
W
Odin
11,855
2,648
4,294
5,023
22,959
20,023
648
7,890
14,039
0
30,528
L
Jormungandr
UkooLDoE
Jormungandr
14,745
3,741
1,203
1,582
25,903
26,367
405
67
25,836
32,352
0
W
Hun Batz
iEatUrAzra
Hun Batz
31,590
5,509
2,016
7,735
24,528
13,430
2,519
13,011
11,517
0
58,662
L
He Bo
iHuntervw
He Bo
26,223
1,124
0
1,321
23,104
9,572
1,254
0
23,104
43,907
0
W
Shiva
mygalaxy1
Shiva
25,616
3,667
5,755
9,373
28,337
39,480
3,300
12,652
15,685
461
45,699
L
Shiva
psiconap
Shiva
19,868
2,856
4,016
5,824
34,835
57,282
1,828
77
34,758
0
33,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,106
Gold Earned
69,147
192
Minions Killed
185
0
Camps Cleared
0
1,750,355
Distance Traveled
1,409,352
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,840
642
31
2
0
240,811
1
W
Thor
15,331
767
34
2
0
311,314
1
L
Neith
13,348
667
53
3
0
279,236
1
W
Gilgamesh
13,286
664
34
2
0
337,997
0
W
Odin
14,049
702
34
2
0
341,279
1
L
Jormungandr
12,818
641
46
2
0
287,495
3
W
Hun Batz
14,658
733
63
3
0
381,826
3
L
He Bo
15,728
786
38
2
0
296,755
0
W
Shiva
17,782
889
27
1
0
377,939
2
L
Shiva
14,413
721
17
1
0
305,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role