Player Matchup

Chang'e
Chang'e
Biggest Chungis
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 93L
1,561 Elo+
Solo
Agni
Agni
CeeeBe
Agni
Level 160
God Stats
2W - 2L
1,300 SR
Queue Stats
312W - 257L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThuggishGeneral
Ah Muzen Cab
Level 148
God Stats
3W - 1L
1,688 SR
Queue Stats
200W - 152L
1,612 Elo+
Party 1
Artemis
Artemis
simsam16
Artemis
Level 125
God Stats
2W - 0L
1,803 SR
Queue Stats
29W - 14L
1,655 Elo+
Party 1
Nike
Nike
xPhAnToMxSyNx
Nike
Level 137
God Stats
2W - 0L
1,688 SR
Queue Stats
221W - 222L
1,583 Elo+
Solo
Team Averages
Level 127
1,596 SR
1,609 Elo+

VS

Team Averages
Level 151
1,585 SR
1,595 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChloricSayad
Chang'e
Level 160
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 6L
1,628 Elo+
Party 2
Geb
Geb
NACHZERER
Geb
Level 157
God Stats
1W - 1L
1,861 SR
Queue Stats
18W - 18L
1,650 Elo+
Party 2
Freya
Freya
Velanthos
Freya
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
74W - 68L
1,621 Elo+
Solo
Kukulkan
Kukulkan
j_church
Kukulkan
Level 155
God Stats
3W - 3L
1,505 SR
Queue Stats
218W - 235L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 15
10,847
775
12,891
15,515
15,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
CeeeBe
Agni
18
4 / 4 / 16
10,643
760
20,878
7,853
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ThuggishGeneral
Ah Muzen Cab
18
4 / 3 / 11
10,614
758
24,539
10,620
5,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
simsam16
Artemis
18
6 / 6 / 15
10,948
782
19,381
13,030
7,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 17
10,944
782
11,494
16,695
28,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 7 / 7
10,060
719
14,314
23,913
22,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
ChloricSayad
Chang'e
15
2 / 5 / 6
8,995
643
5,120
21,748
9,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 7
9,953
711
8,329
22,150
27,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Velanthos
Freya
14
2 / 8 / 3
8,341
596
9,570
19,447
8,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
j_church
Kukulkan
18
4 / 2 / 8
10,157
726
12,318
12,455
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
26
Kills
17
19
Deaths
26
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
7
7
1.07
W
6
2
15
6.75
W
Agni
CeeeBe
Agni
4
4
16
3
L
Chang'e
ChloricSayad
Chang'e
2
5
6
1
L
5
4
7
2.13
W
Ah Muzen Cab
ThuggishGeneral
Ah Muzen Cab
4
3
11
3.17
L
Freya
Velanthos
Freya
2
8
3
0.44
L
Kukulkan
j_church
Kukulkan
4
2
8
4
W
Artemis
simsam16
Artemis
6
6
15
2.25
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,183
Damage
49,651
63,713
Taken
99,713
61,643
Mitigated
74,695
22,752
Healing
34,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,314
761
2,217
4,308
23,913
22,968
0
6,655
17,258
28,824
0
W
12,891
301
6,546
7,591
15,515
15,655
489
10,435
5,080
26,618
0
W
Agni
CeeeBe
Agni
20,878
1,107
1,194
189
7,853
4,515
1,089
6,820
1,033
35,769
0
L
Chang'e
ChloricSayad
Chang'e
5,120
790
10,988
8,033
21,748
9,640
0
5,305
16,443
16,855
0
L
8,329
1,001
834
2,274
22,150
27,030
0
9,674
12,476
11,385
0
W
Ah Muzen Cab
ThuggishGeneral
Ah Muzen Cab
24,539
4,047
104
1,910
10,620
5,614
2,633
9,000
1,620
0
41,263
L
Freya
Velanthos
Freya
9,570
2,783
959
3,926
19,447
8,461
0
8,191
11,256
16,754
0
L
Kukulkan
j_church
Kukulkan
12,318
200
0
1,056
12,455
6,596
0
3,944
8,511
39,002
0
W
Artemis
simsam16
Artemis
19,381
7,010
375
927
13,030
7,462
1,594
10,584
2,446
0
32,461
W
11,494
1,246
1,665
2,251
16,695
28,397
185
12,812
3,883
0
23,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
47,506
156
Minions Killed
164
0
Camps Cleared
0
1,266,173
Distance Traveled
1,225,464
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,060
719
40
3
0
224,114
2
W
Chang'e
10,847
775
33
2
0
288,841
2
W
Agni
10,643
760
42
3
0
228,334
4
L
Chang'e
8,995
643
33
2
0
249,123
1
L
Geb
9,953
711
11
1
0
241,103
3
W
Ah Muzen Cab
10,614
758
29
2
0
258,886
0
L
Freya
8,341
596
12
1
0
222,629
0
L
Kukulkan
10,157
726
68
5
0
288,495
0
W
Artemis
10,948
782
33
2
0
225,473
4
W
Nike
10,944
782
19
1
0
264,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role