Player Matchup

Sun Wukong
Sun Wukong
ChefBaba
Sun Wukong
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
269W - 279L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
IlI Grim Ill
Heimdallr
Level 87
God Stats
9W - 10L
1,448 SR
Queue Stats
115W - 107L
1,439 Elo+
Party 3
Mercury
Mercury
ItsxIso
Mercury
Level 143
God Stats
49W - 39L
1,618 SR
Queue Stats
498W - 485L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
MIDGOD100
Ah Puch
Level 136
God Stats
1W - 1L
1,717 SR
Queue Stats
505W - 508L
1,474 Elo+
Party 2
Hades
Hades
l GeMz I
Hades
Level 25
God Stats
5W - 5L
1,460 SR
Queue Stats
34W - 44L
1,300 Elo+
Party 3
Team Averages
Level 83
1,549 SR
1,432 Elo+

VS

Team Averages
Level 58
1,462 SR
1,414 Elo+
Yu Huang
Yu Huang
AyDreww
Yu Huang
Level 61
God Stats
16W - 9L
1,609 SR
Queue Stats
58W - 63L
1,408 Elo+
Party 1
Ravana
Ravana
DMRwells
Ravana
Level 58
God Stats
1W - 4L
1,186 SR
Queue Stats
49W - 49L
1,418 Elo+
Party 1
King Arthur
King Arthur
Scuhfey
King Arthur
Level 68
God Stats
15W - 18L
1,451 SR
Queue Stats
36W - 41L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
daboybenji69
Baron Samedi
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 28L
1,376 Elo+
Party 4
Olorun
Olorun
stygiandeath
Olorun
Level 66
God Stats
7W - 1L
1,566 SR
Queue Stats
84W - 75L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefBaba
Sun Wukong
20
4 / 3 / 2
13,191
550
12,380
30,629
32,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
IlI Grim Ill
Heimdallr
18
1 / 4 / 2
10,985
458
7,420
19,945
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ItsxIso
Mercury
20
8 / 6 / 3
12,678
528
15,633
23,996
10,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
MIDGOD100
Ah Puch
18
3 / 6 / 5
11,979
499
13,772
21,534
9,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
l GeMz I
Hades
15
0 / 6 / 4
9,272
386
6,444
19,133
13,441
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AyDreww
Yu Huang
20
6 / 2 / 7
13,827
576
16,916
15,731
8,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
DMRwells
Ravana
16
4 / 6 / 2
11,123
463
9,576
14,795
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Scuhfey
King Arthur
18
4 / 4 / 3
12,108
505
20,027
22,629
26,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
daboybenji69
Baron Samedi
17
4 / 2 / 9
12,340
514
9,723
18,049
23,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
7 / 2 / 8
13,134
547
22,178
14,614
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
16
Kills
25
25
Deaths
16
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AyDreww
Yu Huang
6
2
7
4.75
L
Sun Wukong
ChefBaba
Sun Wukong
4
3
2
1.67
W
Ravana
DMRwells
Ravana
4
6
2
0.83
L
Heimdallr
IlI Grim Ill
Heimdallr
1
4
2
0.5
L
Mercury
ItsxIso
Mercury
8
6
3
1.58
L
Ah Puch
MIDGOD100
Ah Puch
3
6
5
0.92
W
King Arthur
Scuhfey
King Arthur
4
4
3
1.38
W
Baron Samedi
daboybenji69
Baron Samedi
4
2
9
4.25
L
Hades
l GeMz I
Hades
0
6
4
0.33
W
Olorun
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,649
Damage
78,420
115,237
Taken
85,818
74,184
Mitigated
74,466
32,496
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AyDreww
Yu Huang
16,916
1,296
201
5,302
15,731
8,406
336
5,173
10,558
133,444
0
L
Sun Wukong
ChefBaba
Sun Wukong
12,380
2,084
0
11,452
30,629
32,319
42
4,085
26,492
0
111,367
W
Ravana
DMRwells
Ravana
9,576
2,712
0
2,786
14,795
9,018
1,223
3,409
11,386
0
64,434
L
Heimdallr
IlI Grim Ill
Heimdallr
7,420
3,475
0
6,294
19,945
8,482
3,042
13,378
6,479
0
99,069
L
Mercury
ItsxIso
Mercury
15,633
9,839
0
960
23,996
10,485
0
7,648
16,050
0
118,315
L
Ah Puch
MIDGOD100
Ah Puch
13,772
653
0
7,071
21,534
9,457
0
10,212
11,016
98,194
0
W
King Arthur
Scuhfey
King Arthur
20,027
2,724
0
3,946
22,629
26,482
25
2,687
19,942
0
90,416
W
Baron Samedi
daboybenji69
Baron Samedi
9,723
1,488
1,407
5,074
18,049
23,057
296
4,668
13,381
47,402
0
L
Hades
l GeMz I
Hades
6,444
929
1,323
5,396
19,133
13,441
870
12,706
6,383
37,462
0
W
Olorun
22,178
13,350
770
6,718
14,614
7,503
3,698
4,611
10,003
112,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,105
Gold Earned
62,532
684
Minions Killed
606
0
Camps Cleared
0
2,093,949
Distance Traveled
2,242,365
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,827
576
182
8
0
469,864
5
L
Sun Wukong
13,191
550
206
9
0
420,917
3
W
Ravana
11,123
463
84
4
0
461,213
0
L
Heimdallr
10,985
458
140
6
0
442,380
2
L
Mercury
12,678
528
147
6
0
442,677
0
L
Ah Puch
11,979
499
131
5
0
396,148
6
W
King Arthur
12,108
505
130
5
0
413,996
3
W
Baron Samedi
12,340
514
46
2
0
440,566
2
L
Hades
9,272
386
60
3
0
391,827
3
W
Olorun
13,134
547
164
7
0
456,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role