Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Alpha_Chaos213
Danzaburou
Level 95
God Stats
8W - 12L
1,402 SR
Queue Stats
53W - 74L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
BenderKun
Cabrakan
Level 57
God Stats
14W - 10L
1,555 SR
Queue Stats
61W - 79L
1,442 Elo+
Party 3
Awilix
Awilix
FluxMyst
Awilix
Level 88
God Stats
4W - 1L
1,694 SR
Queue Stats
58W - 56L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
Polloteck
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 3
Team Averages
Level 75
1,530 SR
1,433 Elo+

VS

Team Averages
Level 90
1,483 SR
1,445 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BaneQ2
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,432 Elo+
Party 2
Ares
Ares
PlainMiIk
Ares
Level 88
God Stats
3W - 7L
1,368 SR
Queue Stats
125W - 153L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Thundaman04
Kukulkan
Level 43
God Stats
7W - 5L
1,544 SR
Queue Stats
10W - 15L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 8
8,142
814
10,622
18,419
15,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Alpha_Chaos213
Danzaburou
14
1 / 3 / 1
7,654
765
5,894
8,953
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
BenderKun
Cabrakan
14
2 / 1 / 11
7,811
781
8,209
6,924
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Awilix
FluxMyst
Awilix
16
9 / 0 / 3
8,604
860
8,690
7,086
4,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Polloteck
Kukulkan
14
2 / 1 / 9
7,699
770
12,320
6,641
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 3
7,128
713
9,144
14,415
13,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
 
Olorun
14
0 / 2 / 2
7,056
706
3,990
8,110
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
BaneQ2
Danzaburou
14
3 / 6 / 1
7,515
752
8,805
11,857
5,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
1 / 5 / 3
7,481
748
5,001
13,866
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Thundaman04
Kukulkan
13
1 / 4 / 4
7,197
720
5,773
7,164
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
6
6
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
8
9
L
Sun Wukong
 
Sun Wukong
1
2
3
1.25
L
Olorun
 
Olorun
0
2
2
0.5
W
Danzaburou
Alpha_Chaos213
Danzaburou
1
3
1
0.5
L
Danzaburou
BaneQ2
Danzaburou
3
6
1
0.58
W
Cabrakan
BenderKun
Cabrakan
2
1
11
7.5
W
Awilix
FluxMyst
Awilix
9
0
3
10.5
L
Ares
1
5
3
0.5
W
Kukulkan
Polloteck
Kukulkan
2
1
9
6.5
L
Kukulkan
Thundaman04
Kukulkan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
32,713
48,023
Taken
55,412
36,043
Mitigated
40,130
7,716
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,622
2,515
0
5,886
18,419
15,423
0
5,983
12,244
0
26,088
L
Sun Wukong
 
Sun Wukong
9,144
1,758
0
2,826
14,415
13,136
0
4,192
10,077
0
20,822
L
Olorun
 
Olorun
3,990
507
767
2,183
8,110
4,150
0
3,312
4,769
20,886
0
W
Danzaburou
Alpha_Chaos213
Danzaburou
5,894
1,808
0
1,253
8,953
4,232
790
1,006
7,829
0
34,959
L
Danzaburou
BaneQ2
Danzaburou
8,805
4,644
0
2,021
11,857
5,533
0
3,462
8,260
0
22,781
W
Cabrakan
BenderKun
Cabrakan
8,209
1,113
0
0
6,924
8,470
0
2,668
4,076
17,496
0
W
Awilix
FluxMyst
Awilix
8,690
2,908
0
0
7,086
4,429
838
2,249
4,684
0
23,423
L
Ares
5,001
651
0
743
13,866
13,135
0
5,029
8,600
8,747
0
W
Kukulkan
Polloteck
Kukulkan
12,320
1,122
0
577
6,641
3,489
378
2,196
4,426
32,335
0
L
Kukulkan
Thundaman04
Kukulkan
5,773
432
0
665
7,164
4,176
0
4,534
2,594
19,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
36,377
208
Minions Killed
154
0
Camps Cleared
0
1,040,028
Distance Traveled
945,632
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,142
814
36
4
0
228,068
2
L
Sun Wukong
7,128
713
37
4
0
198,882
3
L
Olorun
7,056
706
40
4
0
194,213
0
W
Danzaburou
7,654
765
51
5
0
191,282
4
L
Danzaburou
7,515
752
32
3
0
180,100
0
W
Cabrakan
7,811
781
32
3
0
189,944
1
W
Awilix
8,604
860
38
4
0
235,331
2
L
Ares
7,481
748
8
1
0
185,907
1
W
Kukulkan
7,699
770
51
5
0
195,403
0
L
Kukulkan
7,197
720
37
4
0
186,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role