Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Killboom89
Skadi
Level 107
God Stats
10W - 6L
1,710 SR
Queue Stats
325W - 291L
1,578 Elo+
Party 1
Tyr
Tyr
Outsỉder
Tyr
Level 136
God Stats
0W - 3L
1,224 SR
Queue Stats
58W - 52L
1,546 Elo+
Party 1
Merlin
Merlin
Red49
Merlin
Level 158
God Stats
5W - 19L
1,363 SR
Queue Stats
425W - 447L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Āngel
Hun Batz
Level 160
God Stats
4W - 6L
1,765 SR
Queue Stats
432W - 418L
1,557 Elo+
Party 1
Team Averages
Level 133
1,512 SR
1,547 Elo+

VS

Team Averages
Level 134
1,566 SR
1,557 Elo+
Chronos
Chronos
AFluffyEnd
Chronos
Level 103
God Stats
9W - 7L
1,477 SR
Queue Stats
303W - 299L
1,569 Elo+
Solo
Ne Zha
Ne Zha
Handogs
Ne Zha
Level 137
God Stats
11W - 9L
1,480 SR
Queue Stats
669W - 700L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
Pandanman
Gilgamesh
Level 158
God Stats
6W - 2L
1,568 SR
Queue Stats
41W - 40L
1,558 Elo+
Solo
Camazotz
Camazotz
Scoorah
Camazotz
Level 122
God Stats
11W - 5L
1,700 SR
Queue Stats
461W - 494L
1,568 Elo+
Party 2
Scylla
Scylla
Siilan
Scylla
Level 148
God Stats
27W - 25L
1,602 SR
Queue Stats
248W - 259L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 4 / 1
5,845
487
3,228
13,591
10,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
10
0 / 3 / 1
6,066
506
3,993
5,580
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 0
5,877
490
4,395
10,349
5,959
Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Red49
Merlin
10
1 / 4 / 2
5,786
482
6,697
7,371
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Āngel
Hun Batz
9
0 / 2 / 3
5,558
463
6,466
10,048
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AFluffyEnd
Chronos
12
3 / 0 / 6
7,323
610
6,527
8,716
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Handogs
Ne Zha
13
7 / 1 / 2
7,915
660
7,918
11,915
4,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Pandanman
Gilgamesh
10
1 / 1 / 6
6,488
541
6,789
11,362
8,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Scoorah
Camazotz
11
5 / 2 / 4
6,920
577
7,091
14,340
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Siilan
Scylla
11
2 / 0 / 7
6,369
531
7,000
4,262
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
18
18
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
1
0.38
W
Chronos
AFluffyEnd
Chronos
3
0
6
6
W
Ne Zha
Handogs
Ne Zha
7
1
2
8
L
Skadi
0
3
1
0.17
L
2
5
0
0.4
W
Gilgamesh
Pandanman
Gilgamesh
1
1
6
4
L
Merlin
Red49
Merlin
1
4
2
0.5
W
Camazotz
Scoorah
Camazotz
5
2
4
3.5
W
Scylla
Siilan
Scylla
2
0
7
5.5
L
Hun Batz
Āngel
Hun Batz
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
35,325
46,939
Taken
50,595
24,921
Mitigated
24,056
10,919
Healing
29,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,228
683
1,616
3,160
13,591
10,345
0
6,840
6,543
12,967
0
W
Chronos
AFluffyEnd
Chronos
6,527
4,120
0
5,967
8,716
3,386
0
1,497
7,219
60,860
0
W
Ne Zha
Handogs
Ne Zha
7,918
2,807
0
7,343
11,915
4,774
78
470
11,445
0
50,646
L
Skadi
3,993
1,812
0
113
5,580
1,990
0
1,468
4,112
0
52,375
L
4,395
455
0
1,853
10,349
5,959
0
520
9,775
0
22,368
W
Gilgamesh
Pandanman
Gilgamesh
6,789
1,968
1,918
3,733
11,362
8,602
0
3,372
7,990
0
24,218
L
Merlin
Red49
Merlin
6,697
612
0
1,017
7,371
2,765
0
1,891
5,366
39,948
0
W
Camazotz
Scoorah
Camazotz
7,091
2,611
0
9,725
14,340
5,597
0
2,495
11,845
0
42,442
W
Scylla
Siilan
Scylla
7,000
1,181
0
469
4,262
1,697
0
2,091
2,171
41,512
0
L
Hun Batz
Āngel
Hun Batz
6,466
3,002
0
3,160
10,048
3,862
0
2,372
7,616
0
39,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
35,015
282
Minions Killed
406
0
Camps Cleared
0
1,118,077
Distance Traveled
1,178,780
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,845
487
12
1
0
217,385
2
W
Chronos
7,323
610
120
10
0
216,019
1
W
Ne Zha
7,915
660
88
7
0
243,137
0
L
Skadi
6,066
506
95
8
0
219,311
3
L
Tyr
5,877
490
35
3
0
208,033
0
W
Gilgamesh
6,488
541
28
2
0
231,546
5
L
Merlin
5,786
482
71
6
0
215,866
2
W
Camazotz
6,920
577
85
7
0
253,000
1
W
Scylla
6,369
531
85
7
0
235,078
6
L
Hun Batz
5,558
463
69
6
0
257,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role