Player Matchup

Anhur
Anhur
Onris
Anhur
Level 154
God Stats
7W - 5L
1,528 SR
Queue Stats
165W - 237L
1,390 Elo+
Solo
Anubis
Anubis
Rilrein
Anubis
Level 129
God Stats
22W - 19L
1,423 SR
Queue Stats
138W - 169L
1,449 Elo+
Solo
Medusa
Medusa
mushroomsss
Medusa
Level 107
God Stats
11W - 8L
1,512 SR
Queue Stats
71W - 95L
1,401 Elo+
Solo
Team Averages
Level 130
1,488 SR
1,414 Elo+

VS

Team Averages
Level 67
1,431 SR
1,388 Elo+
Fenrir
Fenrir
Flavius2019
Fenrir
Level 87
God Stats
25W - 48L
1,435 SR
Queue Stats
165W - 205L
1,471 Elo+
Solo
Anubis
Anubis
HapyyEnd
Anubis
Level 86
God Stats
3W - 11L
1,359 SR
Queue Stats
12W - 34L
1,459 Elo+
Party 1
Artemis
Artemis
Monolix
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Onris
Anhur
14
6 / 1 / 3
9,603
800
7,213
9,293
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Rilrein
Anubis
16
8 / 6 / 4
11,075
923
13,320
14,579
6,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
13
2 / 7 / 5
8,767
731
9,284
11,186
4,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 6 / 5
9,041
753
10,920
14,737
6,869
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
HapyyEnd
Anubis
12
3 / 8 / 8
8,553
713
8,794
10,257
4,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Monolix
Artemis
14
6 / 3 / 6
9,250
771
10,321
10,318
3,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
16
Kills
14
14
Deaths
17
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
5
1.25
L
Anubis
HapyyEnd
Anubis
3
8
8
0.88
L
Artemis
Monolix
Artemis
6
3
6
3
W
Anhur
Onris
Anhur
6
1
3
7.5
W
Anubis
Rilrein
Anubis
8
6
4
1.67
W
Medusa
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
30,035
35,058
Taken
35,312
15,048
Mitigated
15,363
10,122
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,920
1,659
0
1,287
14,737
6,869
0
3,817
10,920
0
22,856
L
Anubis
HapyyEnd
Anubis
8,794
370
0
750
10,257
4,916
0
4,860
5,397
23,082
0
L
Artemis
Monolix
Artemis
10,321
4,751
0
928
10,318
3,578
0
5,398
4,920
0
28,389
W
Anhur
Onris
Anhur
7,213
3,331
0
3,350
9,293
4,011
1,262
1,039
8,254
0
27,455
W
Anubis
Rilrein
Anubis
13,320
563
0
6,516
14,579
6,656
793
4,617
9,962
38,785
0
W
Medusa
9,284
3,981
0
256
11,186
4,381
0
3,815
7,371
0
32,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
26,844
151
Minions Killed
92
9
Camps Cleared
2
546,714
Distance Traveled
534,519
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,041
753
22
2
2
218,328
2
L
Anubis
8,553
713
24
2
0
125,500
0
L
Artemis
9,250
771
46
4
0
190,691
4
W
Anhur
9,603
800
49
4
0
180,690
4
W
Anubis
11,075
923
52
4
4
170,687
2
W
Medusa
8,767
731
50
4
5
195,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role