Player Matchup

Odin
Odin
Alistair_P_Digby
Odin
Level 63
God Stats
53W - 25L
1,630 SR
Queue Stats
1,146W - 1,126L
1,476 Elo+
Party 1
Poseidon
Poseidon
Bluprynt
Poseidon
Level 154
God Stats
37W - 35L
1,563 SR
Queue Stats
1,191W - 1,143L
1,511 Elo+
Party 1
Izanami
Izanami
Chula
Izanami
Level 33
God Stats
39W - 43L
1,649 SR
Queue Stats
247W - 275L
1,370 Elo+
Solo
Aphrodite
Aphrodite
FarmerFade250
Aphrodite
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 136L
1,456 Elo+
Party 2
Nemesis
Nemesis
XXKSGQuickz1
Nemesis
Level 38
God Stats
7W - 9L
1,423 SR
Queue Stats
255W - 279L
1,457 Elo+
Party 2
Team Averages
Level 66
1,553 SR
1,454 Elo+

VS

Team Averages
Level 46
1,460 SR
1,377 Elo+
Ares
Ares
Crunchy Gezz
Ares
Level 10
God Stats
2W - 2L
1,589 SR
Queue Stats
15W - 21L
1,424 Elo+
Party 3
Charybdis
Charybdis
Im OozingRN
Charybdis
Level 7
God Stats
4W - 8L
1,539 SR
Queue Stats
7W - 16L
1,277 Elo+
Party 3
Kukulkan
Kukulkan
Jackoomg12
Kukulkan
Level 22
God Stats
3W - 3L
1,541 SR
Queue Stats
19W - 28L
1,388 Elo+
Party 3
Mercury
Mercury
Pain4932
Mercury
Level 37
God Stats
0W - 5L
1,082 SR
Queue Stats
52W - 77L
1,344 Elo+
Party 3
Chang'e
Chang'e
Plant_boyyy
Chang'e
Level 154
God Stats
78W - 54L
1,550 SR
Queue Stats
532W - 540L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 21
13,311
1,109
17,602
9,164
11,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
Bluprynt
Poseidon
20
10 / 2 / 18
14,403
1,200
31,251
10,389
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Chula
Izanami
20
5 / 0 / 20
12,905
1,075
22,243
15,277
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
FarmerFade250
Aphrodite
19
4 / 0 / 15
13,751
1,146
7,426
9,134
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
XXKSGQuickz1
Nemesis
19
9 / 3 / 11
13,291
1,108
11,337
13,515
7,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 4
12,457
1,038
8,068
35,520
55,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Im OozingRN
Charybdis
16
1 / 6 / 2
11,511
959
8,762
21,631
12,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Jackoomg12
Kukulkan
17
1 / 6 / 2
12,269
1,022
21,652
16,615
9,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Pain4932
Mercury
17
3 / 9 / 1
12,269
1,022
14,632
22,547
11,085
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Plant_boyyy
Chang'e
16
0 / 0 / 0
9,948
829
0
0
0

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
14
32
Kills
5
5
Deaths
32
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
W
Poseidon
Bluprynt
Poseidon
10
2
18
9.5
W
Izanami
Chula
Izanami
5
0
20
15
L
0
11
4
0.18
W
Aphrodite
FarmerFade250
Aphrodite
4
0
15
11.5
L
Charybdis
Im OozingRN
Charybdis
1
6
2
0.33
L
Kukulkan
Jackoomg12
Kukulkan
1
6
2
0.33
L
Mercury
Pain4932
Mercury
3
9
1
0.39
L
Chang'e
Plant_boyyy
Chang'e
0
0
0
0
W
Nemesis
XXKSGQuickz1
Nemesis
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,859
Damage
53,114
57,479
Taken
96,313
42,503
Mitigated
87,905
16,535
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,602
2,002
0
99
9,164
11,756
0
4,509
4,655
6,595
30,090
W
Poseidon
Bluprynt
Poseidon
31,251
3,534
204
1,788
10,389
5,474
0
4,440
5,949
62,690
0
W
Izanami
Chula
Izanami
22,243
17,642
0
5,542
15,277
8,089
0
9,618
5,659
0
48,866
L
8,068
614
0
748
35,520
55,305
0
12,232
22,734
18,518
0
W
Aphrodite
FarmerFade250
Aphrodite
7,426
1,102
3,525
4,518
9,134
9,462
0
4,946
4,188
18,853
0
L
Charybdis
Im OozingRN
Charybdis
8,762
5,787
0
2,268
21,631
12,012
0
8,747
12,654
0
26,971
L
Kukulkan
Jackoomg12
Kukulkan
21,652
838
0
0
16,615
9,503
0
8,166
8,215
69,115
0
L
Mercury
Pain4932
Mercury
14,632
8,480
0
612
22,547
11,085
0
11,678
10,504
0
28,636
L
Chang'e
Plant_boyyy
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
XXKSGQuickz1
Nemesis
11,337
8,795
0
859
13,515
7,722
0
6,207
7,308
223
14,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,661
Gold Earned
58,454
228
Minions Killed
204
8
Camps Cleared
7
1,259,740
Distance Traveled
902,238
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,311
1,109
41
3
0
298,350
1
W
Poseidon
14,403
1,200
80
7
1
234,480
0
W
Izanami
12,905
1,075
73
6
2
232,206
4
L
Ares
12,457
1,038
13
1
1
194,915
1
W
Aphrodite
13,751
1,146
24
2
2
239,976
0
L
Charybdis
11,511
959
37
3
0
194,013
0
L
Kukulkan
12,269
1,022
124
10
1
250,744
1
L
Mercury
12,269
1,022
30
3
5
262,566
0
L
Chang'e
9,948
829
0
0
0
0
0
W
Nemesis
13,291
1,108
10
1
3
254,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role