Player Matchup

Achilles
Achilles
L1TTLE J3W
Achilles
Level 113
God Stats
2W - 2L
1,821 SR
Queue Stats
267W - 283L
1,510 Elo+
Solo
Yu Huang
Yu Huang
Nine4Nothing
Yu Huang
Level 84
God Stats
6W - 14L
1,324 SR
Queue Stats
213W - 239L
1,442 Elo+
Solo
Agni
Agni
S1V4K3
Agni
Level 143
God Stats
1W - 4L
1,417 SR
Queue Stats
234W - 235L
1,493 Elo+
Solo
He Bo
He Bo
Vill_Vandall
He Bo
Level 156
God Stats
5W - 5L
1,442 SR
Queue Stats
629W - 628L
1,535 Elo+
Solo
Izanami
Izanami
m1rr4
Izanami
Level 158
God Stats
8W - 9L
1,521 SR
Queue Stats
949W - 1,004L
1,492 Elo+
Solo
Team Averages
Level 131
1,505 SR
1,495 Elo+

VS

Team Averages
Level 100
1,394 SR
1,512 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Darthkeef
Bacchus
Level 82
God Stats
1W - 2L
1,193 SR
Queue Stats
95W - 100L
1,489 Elo+
Party 1
Artemis
Artemis
FASTREAPER
Artemis
Level 123
God Stats
15W - 8L
1,580 SR
Queue Stats
319W - 361L
1,505 Elo+
Party 2
Kuzenbo
Kuzenbo
lTR1Px DarK z
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,582 Elo+
Solo
Vulcan
Vulcan
shedevilx15
Vulcan
Level 141
God Stats
2W - 1L
1,197 SR
Queue Stats
72W - 71L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
L1TTLE J3W
Achilles
17
5 / 5 / 9
10,762
633
11,698
21,990
34,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
Nine4Nothing
Yu Huang
15
2 / 9 / 5
9,831
578
13,394
16,566
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
S1V4K3
Agni
19
3 / 6 / 6
11,339
667
20,981
12,940
6,668
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 7 / 5
11,902
700
19,225
15,773
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
m1rr4
Izanami
18
1 / 4 / 8
11,007
647
14,146
14,782
6,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 4 / 14
11,915
701
11,022
15,636
9,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Darthkeef
Bacchus
20
10 / 4 / 16
13,836
814
15,417
26,895
42,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
FASTREAPER
Artemis
20
14 / 5 / 11
13,554
797
27,455
17,597
9,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
19
2 / 2 / 21
12,601
741
12,598
35,196
47,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
18
2 / 3 / 11
11,652
685
8,836
9,540
4,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
104
18
Kills
31
31
Deaths
18
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
14
2.5
W
Bacchus
Darthkeef
Bacchus
10
4
16
4.5
W
Artemis
FASTREAPER
Artemis
14
5
11
3.9
L
Achilles
L1TTLE J3W
Achilles
5
5
9
1.9
L
Yu Huang
Nine4Nothing
Yu Huang
2
9
5
0.5
L
Agni
S1V4K3
Agni
3
6
6
1
L
7
7
5
1.36
W
Kuzenbo
2
2
21
6.25
L
Izanami
m1rr4
Izanami
1
4
8
1.25
W
Vulcan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,444
Damage
75,328
82,051
Taken
104,864
64,323
Mitigated
115,073
22,429
Healing
43,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,022
73
3,440
4,949
15,636
9,876
752
6,266
9,370
43,003
0
W
Bacchus
Darthkeef
Bacchus
15,417
1,208
2,900
6,884
26,895
42,736
319
12,903
13,992
25,817
0
W
Artemis
FASTREAPER
Artemis
27,455
15,975
1,806
3,728
17,597
9,803
3,029
8,821
8,776
0
42,608
L
Achilles
L1TTLE J3W
Achilles
11,698
1,286
2,949
6,014
21,990
34,526
0
10,423
11,567
0
15,515
L
Yu Huang
Nine4Nothing
Yu Huang
13,394
844
503
1,912
16,566
7,923
0
12,075
4,491
38,572
0
L
Agni
S1V4K3
Agni
20,981
486
866
682
12,940
6,668
0
6,905
6,035
49,468
0
L
19,225
1,977
1,783
2,993
15,773
8,339
0
9,580
6,193
36,029
0
W
Kuzenbo
12,598
4,730
1,785
15,377
35,196
47,879
758
19,566
15,630
23,019
0
L
Izanami
m1rr4
Izanami
14,146
9,698
1,537
3,190
14,782
6,867
0
8,890
5,892
0
33,719
W
Vulcan
8,836
3,001
1,113
1,327
9,540
4,779
2,290
6,044
3,496
30,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
63,558
198
Minions Killed
178
0
Camps Cleared
0
1,328,488
Distance Traveled
1,555,584
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,915
701
73
4
0
299,556
0
W
Bacchus
13,836
814
4
0
0
328,448
0
W
Artemis
13,554
797
29
2
0
279,405
0
L
Achilles
10,762
633
4
0
0
303,767
0
L
Yu Huang
9,831
578
44
3
0
229,340
0
L
Agni
11,339
667
64
4
0
300,309
1
L
He Bo
11,902
700
40
2
0
267,851
1
W
Kuzenbo
12,601
741
17
1
0
324,482
0
L
Izanami
11,007
647
46
3
0
227,221
1
W
Vulcan
11,652
685
55
3
0
323,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role