Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
InsanityFy
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 79L
1,662 Elo+
Party 1
Bastet
Bastet
Longinuis
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,739 Elo+
Party 1
Athena
Athena
Obi1Jacoby8
Athena
Level 155
God Stats
7W - 2L
1,522 SR
Queue Stats
128W - 134L
1,597 Elo+
Party 1
Kukulkan
Kukulkan
maçhá
Kukulkan
Level 160
God Stats
2W - 4L
1,679 SR
Queue Stats
151W - 124L
1,678 Elo+
Party 1
Team Averages
Level 122
1,540 SR
1,635 Elo+

VS

Team Averages
Level 94
1,508 SR
1,394 Elo+
King Arthur
King Arthur
BillDripperly
King Arthur
Level 18
God Stats
3W - 8L
1,130 SR
Queue Stats
64W - 72L
1,387 Elo+
Solo
Amaterasu
Amaterasu
Desthetaz
Amaterasu
Level 125
God Stats
7W - 5L
1,632 SR
Queue Stats
53W - 61L
1,506 Elo+
Solo
Hera
Hera
HSlinky
Hera
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
33W - 38L
1,315 Elo+
Party 2
Lancelot
Lancelot
SiKHostil
Lancelot
Level 108
God Stats
3W - 5L
1,548 SR
Queue Stats
33W - 37L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
ZSenkey
Heimdallr
Level 116
God Stats
5W - 3L
1,943 SR
Queue Stats
71W - 80L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 1 / 9
7,972
797
6,021
12,549
8,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
15
3 / 1 / 4
7,891
789
6,576
3,916
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Longinuis
Bastet
14
0 / 0 / 7
7,609
761
6,909
10,301
4,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
13
5 / 1 / 12
7,970
797
4,684
9,287
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
maçhá
Kukulkan
16
6 / 0 / 11
8,837
884
14,861
3,405
1,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BillDripperly
King Arthur
13
0 / 2 / 1
6,462
646
3,237
10,520
8,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Desthetaz
Amaterasu
12
0 / 2 / 0
6,412
641
3,794
8,528
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
HSlinky
Hera
13
1 / 4 / 2
6,859
686
5,545
6,849
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
SiKHostil
Lancelot
13
0 / 4 / 2
6,986
699
4,343
8,997
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ZSenkey
Heimdallr
13
2 / 7 / 0
6,922
692
7,311
10,970
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
19
Kills
3
3
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
9
9.5
L
King Arthur
BillDripperly
King Arthur
0
2
1
0.25
L
Amaterasu
Desthetaz
Amaterasu
0
2
0
0
L
Hera
HSlinky
Hera
1
4
2
0.5
W
Skadi
3
1
4
5
W
Bastet
Longinuis
Bastet
0
0
7
3.5
W
Athena
5
1
12
11
L
Lancelot
SiKHostil
Lancelot
0
4
2
0.25
L
Heimdallr
ZSenkey
Heimdallr
2
7
0
0.29
W
Kukulkan
maçhá
Kukulkan
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
24,230
39,458
Taken
45,864
25,058
Mitigated
26,613
14,645
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,021
2,675
3,210
5,787
12,549
8,701
170
1,038
11,369
0
10,721
L
King Arthur
BillDripperly
King Arthur
3,237
410
0
0
10,520
8,057
0
3,880
6,490
122
15,433
L
Amaterasu
Desthetaz
Amaterasu
3,794
1,304
0
1,801
8,528
6,488
0
4,006
4,484
0
13,898
L
Hera
HSlinky
Hera
5,545
1,527
0
340
6,849
2,792
0
2,324
4,421
15,694
0
W
Skadi
6,576
2,802
0
149
3,916
1,931
1,749
1,348
2,472
0
33,419
W
Bastet
Longinuis
Bastet
6,909
1,417
0
3,194
10,301
4,979
1,045
1,354
8,841
0
24,138
W
Athena
4,684
1,479
535
1,337
9,287
7,891
238
1,268
7,829
7,438
0
L
Lancelot
SiKHostil
Lancelot
4,343
704
0
1,050
8,997
3,819
0
3,024
5,909
0
24,550
L
Heimdallr
ZSenkey
Heimdallr
7,311
3,288
0
185
10,970
5,457
0
6,311
4,518
0
22,817
W
Kukulkan
maçhá
Kukulkan
14,861
2,137
0
433
3,405
1,556
732
103
3,280
46,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,279
Gold Earned
33,641
203
Minions Killed
184
0
Camps Cleared
0
1,021,680
Distance Traveled
990,439
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,972
797
10
1
0
217,442
1
L
King Arthur
6,462
646
28
3
0
200,173
2
L
Amaterasu
6,412
641
32
3
0
221,643
2
L
Hera
6,859
686
36
4
0
187,183
0
W
Skadi
7,891
789
56
6
0
166,029
0
W
Bastet
7,609
761
36
4
0
251,138
2
W
Athena
7,970
797
4
0
0
161,959
0
L
Lancelot
6,986
699
44
4
0
214,504
1
L
Heimdallr
6,922
692
44
4
0
166,936
1
W
Kukulkan
8,837
884
97
10
0
225,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role