Player Matchup

Medusa
Medusa
Cooderbandit
Medusa
Level 29
God Stats
3W - 2L
1,736 SR
Queue Stats
218W - 250L
1,359 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Failingblips
Cu Chulainn
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 224L
1,518 Elo+
Party 2
Sobek
Sobek
StunningSiren63
Sobek
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 220L
1,529 Elo+
Party 2
Loki
Loki
buba1999
Loki
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
139W - 143L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
МаССяНя
Cthulhu
Level 158
God Stats
5W - 5L
1,798 SR
Queue Stats
291W - 338L
1,414 Elo+
Solo
Team Averages
Level 108
1,652 SR
1,470 Elo+

VS

Team Averages
Level 54
1,611 SR
1,508 Elo+
Tyr
Tyr
Dr_Toboggan427
Tyr
Level 114
God Stats
4W - 1L
1,574 SR
Queue Stats
108W - 106L
1,385 Elo+
Solo
Merlin
Merlin
GoobieGabel
Merlin
Level 27
God Stats
2W - 0L
1,760 SR
Queue Stats
11W - 6L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
ItsYaaaBoiiii
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,539 Elo+
Party 1
Amaterasu
Amaterasu
Parahmansa
Amaterasu
Level 18
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 6L
1,539 Elo+
Party 1
Chronos
Chronos
heyitsvuvu
Chronos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 2 / 2
7,074
643
1,401
6,560
2,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
Failingblips
Cu Chulainn
12
2 / 4 / 4
7,586
690
10,972
13,512
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 6 / 2
8,179
744
7,599
13,527
13,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 2 / 6
8,081
735
9,010
8,992
4,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 6
7,760
705
8,638
10,742
10,837
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
7,838
713
4,606
12,743
11,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
6 / 3 / 7
9,396
854
13,665
7,715
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 11
7,736
703
8,291
8,567
3,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Parahmansa
Amaterasu
15
4 / 0 / 10
9,129
830
7,523
12,206
8,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
heyitsvuvu
Chronos
17
6 / 1 / 9
9,239
840
13,081
10,575
5,276
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
9
Kills
17
17
Deaths
9
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
2
1
W
1
1
12
7
L
Cu Chulainn
Failingblips
Cu Chulainn
2
4
4
1
W
Merlin
6
3
7
3.17
W
0
4
11
1.38
W
Amaterasu
Parahmansa
Amaterasu
4
0
10
9
L
3
6
2
0.67
L
Loki
3
2
6
3
W
Chronos
heyitsvuvu
Chronos
6
1
9
10.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
47,166
53,333
Taken
51,806
39,122
Mitigated
32,778
15,522
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,401
638
571
1,242
6,560
2,528
0
4,618
1,942
0
9,679
W
4,606
876
1,019
5,554
12,743
11,815
52
4,942
7,495
0
10,000
L
Cu Chulainn
Failingblips
Cu Chulainn
10,972
1,456
514
3,701
13,512
7,774
0
9,501
4,011
0
15,616
W
Merlin
13,665
2,221
141
732
7,715
3,396
607
3,050
4,331
25,564
0
W
8,291
2,570
514
1,112
8,567
3,553
641
2,507
5,918
19,536
0
W
Amaterasu
Parahmansa
Amaterasu
7,523
2,914
3,255
5,825
12,206
8,738
12
2,260
9,807
0
9,761
L
7,599
144
412
1,377
13,527
13,149
74
8,240
5,287
16,806
0
L
Loki
9,010
807
694
3,633
8,992
4,834
0
6,127
2,865
0
20,552
W
Chronos
heyitsvuvu
Chronos
13,081
9,073
2,283
2,962
10,575
5,276
1,315
3,478
6,859
30,733
0
L
8,638
239
1,878
1,500
10,742
10,837
0
6,551
4,191
25,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
43,338
109
Minions Killed
112
0
Camps Cleared
0
1,026,287
Distance Traveled
1,135,324
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,074
643
32
3
0
243,125
5
W
Tyr
7,838
713
8
1
0
241,571
0
L
Cu Chulainn
7,586
690
3
0
0
149,380
1
W
Merlin
9,396
854
26
2
0
189,840
2
W
Nu Wa
7,736
703
34
3
0
203,755
3
W
Amaterasu
9,129
830
8
1
0
278,022
1
L
Sobek
8,179
744
26
2
0
170,359
0
L
Loki
8,081
735
9
1
0
233,971
1
W
Chronos
9,239
840
36
3
0
222,136
0
L
Cthulhu
7,760
705
39
4
0
229,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role