Player Matchup

Atlas
Atlas
ObeyedLeader598
Atlas
Level 140
God Stats
3W - 1L
1,559 SR
Queue Stats
214W - 134L
1,642 Elo+
Party 2
Bastet
Bastet
Pathoren99
Bastet
Level 116
God Stats
6W - 2L
1,515 SR
Queue Stats
62W - 42L
1,659 Elo+
Party 2
Nox
Nox
ReformingOne9
Nox
Level 108
God Stats
3W - 4L
1,488 SR
Queue Stats
87W - 47L
1,674 Elo+
Party 2
Team Averages
Level 121
1,521 SR
1,658 Elo+

VS

Team Averages
Level 115
1,539 SR
1,494 Elo+
King Arthur
King Arthur
JCIR
King Arthur
Level 109
God Stats
45W - 28L
1,579 SR
Queue Stats
137W - 121L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MomoMochi__
Morgan Le Fay
Level 117
God Stats
16W - 6L
1,624 SR
Queue Stats
363W - 349L
1,448 Elo+
Party 1
Lancelot
Lancelot
YuNgMaEstRo-_-
Lancelot
Level 118
God Stats
7W - 20L
1,413 SR
Queue Stats
401W - 352L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
13,184
776
16,917
21,230
28,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Pathoren99
Bastet
17
9 / 1 / 9
12,285
723
13,620
12,416
5,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 0 / 11
12,396
729
14,936
12,881
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JCIR
King Arthur
15
0 / 5 / 1
10,150
597
12,000
18,602
15,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
MomoMochi__
Morgan Le Fay
13
1 / 7 / 0
9,826
578
15,064
16,087
6,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
12
0 / 8 / 1
9,183
540
9,188
16,592
6,960
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JCIR
King Arthur
0
5
1
0.1
L
Morgan Le Fay
MomoMochi__
Morgan Le Fay
1
7
0
0.14
W
5
0
15
12.5
W
Bastet
Pathoren99
Bastet
9
1
9
13.5
W
6
0
11
11.5
L
Lancelot
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
36,252
46,527
Taken
51,281
40,499
Mitigated
29,546
15,240
Healing
2,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JCIR
King Arthur
12,000
1,433
0
490
18,602
15,941
0
13,133
5,469
0
39,089
L
Morgan Le Fay
MomoMochi__
Morgan Le Fay
15,064
1,628
0
1,547
16,087
6,645
0
9,680
6,407
52,368
0
W
16,917
5,083
0
5,697
21,230
28,225
655
6,592
14,638
42,346
0
W
Bastet
Pathoren99
Bastet
13,620
3,212
0
4,716
12,416
5,577
1,164
5,026
7,390
0
35,278
W
14,936
1,566
0
4,827
12,881
6,697
1,441
4,104
8,777
52,376
0
L
Lancelot
9,188
682
0
0
16,592
6,960
0
9,307
7,285
0
18,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,865
Gold Earned
29,159
165
Minions Killed
184
10
Camps Cleared
5
957,604
Distance Traveled
885,415
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,150
597
73
4
0
295,940
2
L
Morgan Le Fay
9,826
578
90
5
3
263,264
7
W
Atlas
13,184
776
33
2
1
297,974
1
W
Bastet
12,285
723
34
2
6
354,196
3
W
Nox
12,396
729
98
6
3
305,434
3
L
Lancelot
9,183
540
21
1
2
326,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role