Player Matchup

Kuzenbo
Kuzenbo
GunnerySGTJoker
Kuzenbo
Level 87
God Stats
0W - 6L
1,353 SR
Queue Stats
150W - 168L
1,361 Elo+
Party 2
Izanami
Izanami
IsSheThiccTho
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 99L
1,359 Elo+
Party 2
Ah Puch
Ah Puch
cooldude494
Ah Puch
Level 98
God Stats
1W - 4L
1,313 SR
Queue Stats
154W - 176L
1,413 Elo+
Party 2
Team Averages
Level 84
1,389 SR
1,378 Elo+

VS

Team Averages
Level 64
1,571 SR
1,545 Elo+
Ymir
Ymir
A Boofed Mead
Ymir
Level 104
God Stats
2W - 1L
1,695 SR
Queue Stats
34W - 18L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 78
God Stats
27W - 17L
1,517 SR
Queue Stats
30W - 19L
1,426 Elo+
Party 1
Olorun
Olorun
Scoobay_Doo2
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,055
606
4,488
14,330
16,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
9
0 / 6 / 2
6,138
614
4,746
9,683
3,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
cooldude494
Ah Puch
11
2 / 6 / 0
7,314
731
11,321
9,295
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
9,146
915
6,408
10,585
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
KOOL-AID11
Danzaburou
14
5 / 1 / 13
8,696
870
12,261
8,912
4,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
13
10 / 1 / 7
8,901
890
10,761
11,424
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
20
20
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
0
8
2
0.13
L
Izanami
0
6
2
0.17
W
Danzaburou
KOOL-AID11
Danzaburou
5
1
13
11.5
W
Olorun
10
1
7
13.5
L
Ah Puch
cooldude494
Ah Puch
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
29,430
33,308
Taken
30,921
23,421
Mitigated
20,242
2,750
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,408
1,534
0
1,718
10,585
9,826
716
5,524
5,061
20,709
0
L
4,488
1,498
165
479
14,330
16,015
0
5,495
8,835
12,145
0
L
Izanami
4,746
3,012
0
1,183
9,683
3,671
0
4,715
4,968
0
17,164
W
Danzaburou
KOOL-AID11
Danzaburou
12,261
7,135
0
4,786
8,912
4,544
1,688
5,627
3,285
0
34,903
W
Olorun
10,761
5,707
792
5,147
11,424
5,872
375
5,042
6,382
31,314
3,974
L
Ah Puch
cooldude494
Ah Puch
11,321
462
0
923
9,295
3,735
0
5,858
3,437
24,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
26,743
79
Minions Killed
156
1
Camps Cleared
8
453,950
Distance Traveled
512,838
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,146
915
41
4
4
174,022
2
L
Kuzenbo
6,055
606
13
1
0
142,477
1
L
Izanami
6,138
614
28
3
1
146,531
2
W
Danzaburou
8,696
870
55
6
0
176,243
1
W
Olorun
8,901
890
60
6
4
162,573
2
L
Ah Puch
7,314
731
38
4
0
164,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role