Player Matchup

Osiris
Osiris
PickUpKidz
Osiris
Level 89
God Stats
28W - 27L
1,557 SR
Queue Stats
90W - 106L
1,448 Elo+
Party 2
Ao Kuang
Ao Kuang
SkeletonMan813
Ao Kuang
Level 108
God Stats
12W - 11L
1,519 SR
Queue Stats
299W - 345L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
SmiteMustBeToxic
Cliodhna
Level 124
God Stats
1W - 0L
1,781 SR
Queue Stats
114W - 93L
1,598 Elo+
Solo
Team Averages
Level 107
1,619 SR
1,503 Elo+

VS

Team Averages
Level 92
1,548 SR
1,767 Elo+
Skadi
Skadi
Cosmo4661
Skadi
Level 128
God Stats
5W - 5L
1,413 SR
Queue Stats
261W - 119L
1,776 Elo+
Party 1
King Arthur
King Arthur
Jahkasura
King Arthur
Level 135
God Stats
23W - 18L
1,731 SR
Queue Stats
348W - 178L
1,779 Elo+
Party 1
Ymir
Ymir
KING Nooj4994
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
PickUpKidz
Osiris
17
4 / 4 / 7
13,905
662
17,212
28,741
26,829
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
19
10 / 10 / 4
15,883
756
14,383
28,785
20,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 10
15,565
741
24,113
22,035
11,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cosmo4661
Skadi
19
11 / 4 / 4
14,917
710
29,695
15,935
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Jahkasura
King Arthur
18
4 / 5 / 10
14,197
676
30,858
25,436
27,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 9 / 10
12,829
611
10,562
27,467
28,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
18
Kills
17
17
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cosmo4661
Skadi
11
4
4
3.25
L
King Arthur
Jahkasura
King Arthur
4
5
10
1.8
L
2
9
10
0.78
W
Osiris
PickUpKidz
Osiris
4
4
7
1.88
W
Ao Kuang
10
10
4
1.2
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,708
Damage
71,115
79,561
Taken
68,838
59,063
Mitigated
62,076
19,507
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cosmo4661
Skadi
29,695
16,534
0
1,724
15,935
6,921
1,625
4,467
11,468
0
62,121
L
King Arthur
Jahkasura
King Arthur
30,858
6,577
0
625
25,436
27,085
77
7,625
17,811
0
68,030
L
10,562
2,320
0
500
27,467
28,070
18
3,652
23,815
40,521
0
W
Osiris
PickUpKidz
Osiris
17,212
4,971
564
2,310
28,741
26,829
265
5,370
23,371
0
38,757
W
Ao Kuang
14,383
3,166
379
8,827
28,785
20,241
1,203
3,930
24,855
43,921
0
W
24,113
2,524
0
7,427
22,035
11,993
1,172
1,974
20,061
0
86,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
41,943
214
Minions Killed
190
10
Camps Cleared
8
1,080,042
Distance Traveled
1,023,077
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,917
710
74
4
2
336,612
1
L
King Arthur
14,197
676
65
3
5
389,844
8
L
Ymir
12,829
611
51
2
1
296,621
3
W
Osiris
13,905
662
45
2
1
370,391
3
W
Ao Kuang
15,883
756
30
1
6
305,752
5
W
Cliodhna
15,565
741
139
7
3
403,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role