Player Matchup

Freya
Freya
DoctorDeath6602
Freya
Level 106
God Stats
3W - 3L
1,396 SR
Queue Stats
53W - 61L
1,515 Elo+
Party 1
King Arthur
King Arthur
Rawchicken01
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,461 Elo+
Party 1
Hel
Hel
THE_fReAk_too
Hel
Level 118
God Stats
4W - 2L
1,635 SR
Queue Stats
126W - 136L
1,509 Elo+
Party 3
Chaac
Chaac
dru280
Chaac
Level 60
God Stats
0W - 1L
1,221 SR
Queue Stats
33W - 48L
1,419 Elo+
Party 3
Nox
Nox
imsleep
Nox
Level 139
God Stats
3W - 2L
1,790 SR
Queue Stats
276W - 293L
1,458 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,472 Elo+

VS

Team Averages
Level 85
1,597 SR
1,464 Elo+
Bastet
Bastet
BagelsinSpace
Bastet
Level 122
God Stats
4W - 2L
1,853 SR
Queue Stats
99W - 96L
1,493 Elo+
Party 2
Yemoja
Yemoja
DrMiracIeWhip
Yemoja
Level 28
God Stats
1W - 1L
1,268 SR
Queue Stats
20W - 25L
1,458 Elo+
Party 2
Bellona
Bellona
Its Not A Troll
Bellona
Level 117
God Stats
5W - 2L
1,865 SR
Queue Stats
85W - 84L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
WayWinder
Cabrakan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,480 Elo+
Party 2
Hera
Hera
dontfeedmycat
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 89L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
12,107
605
14,070
23,230
12,570
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rawchicken01
King Arthur
16
1 / 12 / 6
10,748
537
8,780
31,591
40,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 4 / 9
11,639
582
18,389
20,410
21,097
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
dru280
Chaac
20
0 / 5 / 9
12,421
621
17,078
24,375
33,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nox
20
7 / 3 / 5
13,212
661
16,705
21,576
12,048
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 10
14,368
718
35,493
22,635
14,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
0 / 1 / 13
11,674
584
3,431
11,846
13,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 4 / 13
13,958
698
24,751
31,815
46,107
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
WayWinder
Cabrakan
20
4 / 2 / 14
12,762
638
11,636
23,768
35,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 3 / 12
14,093
705
31,447
17,047
9,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
13
Kills
30
30
Deaths
15
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
12
5
10
3.4
L
4
6
7
1.25
W
0
1
13
6.5
W
7
4
13
3.38
L
King Arthur
Rawchicken01
King Arthur
1
12
6
0.33
L
1
4
9
1.38
W
Cabrakan
WayWinder
Cabrakan
4
2
14
5.5
W
7
3
12
4.33
L
Chaac
dru280
Chaac
0
5
9
0.9
L
Nox
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,022
Damage
106,758
121,182
Taken
107,111
120,245
Mitigated
119,881
50,726
Healing
48,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,493
11,617
2,433
4,408
22,635
14,684
3,155
8,557
14,078
0
54,110
L
14,070
4,516
1,059
5,487
23,230
12,570
160
8,328
14,902
25,847
0
W
3,431
979
18,585
1,662
11,846
13,849
1,084
5,821
6,025
13,233
0
W
24,751
4,222
5,284
7,522
31,815
46,107
1,426
12,389
19,426
377
42,275
L
King Arthur
Rawchicken01
King Arthur
8,780
1,558
583
659
31,591
40,699
0
14,611
16,980
0
15,854
L
18,389
289
20,637
11,070
20,410
21,097
636
7,708
12,702
45,730
0
W
Cabrakan
WayWinder
Cabrakan
11,636
839
3,655
3,087
23,768
35,383
1,319
14,376
9,392
21,570
0
W
31,447
9,275
473
1,276
17,047
9,858
1,425
8,021
9,026
82,388
0
L
Chaac
dru280
Chaac
17,078
1,422
0
4,050
24,375
33,831
504
7,936
16,439
0
54,305
L
Nox
16,705
2,907
2,895
4,286
21,576
12,048
660
8,236
13,340
37,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,127
Gold Earned
66,855
194
Minions Killed
191
0
Camps Cleared
0
1,691,329
Distance Traveled
1,917,508
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,368
718
32
2
0
422,835
3
L
Freya
12,107
605
18
1
0
289,256
1
W
Yemoja
11,674
584
19
1
0
354,860
0
W
Bellona
13,958
698
17
1
0
428,956
1
L
King Arthur
10,748
537
12
1
0
296,736
0
L
Hel
11,639
582
45
2
0
392,076
2
W
Cabrakan
12,762
638
19
1
0
353,728
0
W
Hera
14,093
705
104
5
0
357,129
0
L
Chaac
12,421
621
79
4
0
362,141
0
L
Nox
13,212
661
40
2
0
351,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role