Player Matchup

Neith
Neith
LargeStandy
Neith
Level 65
God Stats
2W - 1L
1,787 SR
Queue Stats
32W - 30L
1,416 Elo+
Solo
Ares
Ares
LitG
Ares
Level 59
God Stats
2W - 3L
1,553 SR
Queue Stats
10W - 14L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
TamagoDorobo
Nu Wa
Level 66
God Stats
1W - 7L
1,764 SR
Queue Stats
52W - 46L
1,557 Elo+
Solo
Arachne
Arachne
TeaBoi1342
Arachne
Level 79
God Stats
7W - 10L
1,454 SR
Queue Stats
26W - 38L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
sailorhoon
Amaterasu
Level 124
God Stats
3W - 3L
1,520 SR
Queue Stats
26W - 31L
1,421 Elo+
Party 1
Team Averages
Level 79
1,616 SR
1,447 Elo+

VS

Team Averages
Level 101
1,384 SR
1,446 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaylantheOaf
Cthulhu
Level 66
God Stats
1W - 0L
1,348 SR
Queue Stats
35W - 38L
1,487 Elo+
Solo
Mercury
Mercury
Scorpionx1728
Mercury
Level 66
God Stats
3W - 8L
1,378 SR
Queue Stats
190W - 189L
1,401 Elo+
Solo
Tyr
Tyr
julioxxcotoxx
Tyr
Level 148
God Stats
4W - 2L
1,427 SR
Queue Stats
78W - 99L
1,480 Elo+
Solo
Xbalanque
Xbalanque
redgrim47
Xbalanque
Level 63
God Stats
2W - 1L
1,265 SR
Queue Stats
32W - 34L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,030
469
4,909
8,297
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
LitG
Ares
9
0 / 4 / 2
6,332
422
4,995
12,465
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 0
7,424
495
9,216
7,810
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
TeaBoi1342
Arachne
11
3 / 4 / 1
7,223
482
5,581
12,357
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
sailorhoon
Amaterasu
11
0 / 1 / 1
6,866
458
1,705
10,298
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 0 / 3
7,509
501
3,596
7,473
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
DaylantheOaf
Cthulhu
11
4 / 0 / 6
8,091
539
6,166
13,994
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
12
5 / 2 / 4
7,961
531
5,142
12,753
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 3
8,197
546
9,491
12,840
10,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
redgrim47
Xbalanque
13
2 / 1 / 7
8,134
542
10,567
7,357
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
14
14
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
0
3
1.5
W
Cthulhu
DaylantheOaf
Cthulhu
4
0
6
7
L
1
3
1
0.5
L
Ares
LitG
Ares
0
4
2
0.25
W
Mercury
5
2
4
3.5
L
1
2
0
0.5
L
Arachne
TeaBoi1342
Arachne
3
4
1
0.88
W
3
2
3
2.25
W
Xbalanque
redgrim47
Xbalanque
2
1
7
5.5
L
Amaterasu
sailorhoon
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
34,962
51,227
Taken
54,417
30,913
Mitigated
34,060
12,668
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,596
237
0
1,273
7,473
2,693
416
3,506
3,685
47,078
0
W
Cthulhu
DaylantheOaf
Cthulhu
6,166
357
435
3,560
13,994
12,700
54
4,244
9,569
27,050
0
L
4,909
1,442
0
2,440
8,297
4,150
1,026
1,389
6,908
0
46,811
L
Ares
LitG
Ares
4,995
372
445
1,825
12,465
11,742
0
2,507
9,958
16,084
0
W
Mercury
5,142
1,833
0
2,181
12,753
4,642
145
2,240
10,357
0
45,395
L
9,216
1,575
0
807
7,810
3,370
0
3,850
3,960
51,394
0
L
Arachne
TeaBoi1342
Arachne
5,581
3,983
0
2,552
12,357
6,452
0
2,386
9,971
0
31,645
W
9,491
1,134
0
3,213
12,840
10,838
914
1,783
10,985
3,819
47,511
W
Xbalanque
redgrim47
Xbalanque
10,567
6,096
0
1,988
7,357
3,187
5,189
1,679
5,610
0
61,238
L
Amaterasu
sailorhoon
Amaterasu
1,705
732
0
4,599
10,298
5,199
1,908
696
9,602
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
39,892
310
Minions Killed
384
0
Camps Cleared
0
1,382,784
Distance Traveled
1,469,428
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,509
501
92
6
0
241,232
4
W
Cthulhu
8,091
539
36
2
0
315,090
5
L
Neith
7,030
469
69
5
0
263,763
5
L
Ares
6,332
422
24
2
0
286,091
1
W
Mercury
7,961
531
67
4
0
345,045
4
L
Nu Wa
7,424
495
98
7
0
261,589
7
L
Arachne
7,223
482
48
3
0
311,359
6
W
Tyr
8,197
546
76
5
0
290,890
5
W
Xbalanque
8,134
542
113
8
0
277,171
2
L
Amaterasu
6,866
458
71
5
0
259,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role