Player Matchup

Chernobog
Chernobog
END5127
Chernobog
Level 154
God Stats
12W - 2L
1,746 SR
Queue Stats
132W - 83L
1,652 Elo+
Party 2
Geb
Geb
SavageRex88
Geb
Level 47
God Stats
8W - 6L
1,736 SR
Queue Stats
118W - 60L
1,672 Elo+
Party 2
Sol
Sol
acatbird
Sol
Level 100
God Stats
10W - 4L
1,654 SR
Queue Stats
36W - 19L
1,678 Elo+
Party 2
Arachne
Arachne
ggriffith1010
Arachne
Level 152
God Stats
16W - 6L
1,753 SR
Queue Stats
129W - 73L
1,660 Elo+
Party 2
King Arthur
King Arthur
lion6030
King Arthur
Level 142
God Stats
23W - 8L
1,652 SR
Queue Stats
128W - 70L
1,681 Elo+
Party 2
Team Averages
Level 119
1,708 SR
1,668 Elo+

VS

Team Averages
Level 96
1,657 SR
1,474 Elo+
Cupid
Cupid
Nightkrawler653
Cupid
Level 66
God Stats
36W - 30L
1,565 SR
Queue Stats
199W - 194L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TotallyPawgers69
Ah Muzen Cab
Level 47
God Stats
1W - 1L
1,704 SR
Queue Stats
238W - 262L
1,481 Elo+
Party 1
Atlas
Atlas
WhyteBoyFresh00
Atlas
Level 124
God Stats
18W - 16L
1,587 SR
Queue Stats
367W - 389L
1,507 Elo+
Party 1
Awilix
Awilix
YangXiaoLong323
Awilix
Level 121
God Stats
0W - 1L
1,719 SR
Queue Stats
84W - 81L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
helaymii
Sylvanus
Level 122
God Stats
0W - 1L
1,710 SR
Queue Stats
159W - 184L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
END5127
Chernobog
11
2 / 0 / 1
6,158
616
5,685
6,520
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 4
5,537
554
3,292
8,566
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 1
6,299
630
6,430
6,807
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
11
7 / 0 / 4
6,947
695
5,770
8,901
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
lion6030
King Arthur
10
1 / 2 / 8
6,323
632
7,270
7,814
3,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,191
419
2,073
4,764
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
TotallyPawgers69
Ah Muzen Cab
9
0 / 3 / 1
4,992
499
4,310
7,334
3,065
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,136
514
6,499
10,989
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 0
4,767
477
3,732
8,297
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
helaymii
Sylvanus
8
1 / 1 / 0
5,033
503
3,274
8,589
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
END5127
Chernobog
2
0
1
2.5
L
0
2
2
0.5
W
0
2
4
1
L
Ah Muzen Cab
TotallyPawgers69
Ah Muzen Cab
0
3
1
0.17
L
0
4
1
0.13
L
2
4
0
0.5
W
4
0
1
4.5
W
Arachne
7
0
4
9
L
Sylvanus
helaymii
Sylvanus
1
1
0
1
W
King Arthur
lion6030
King Arthur
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,447
Damage
19,888
38,608
Taken
39,973
16,354
Mitigated
18,178
15,431
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
END5127
Chernobog
5,685
2,918
0
2,833
6,520
2,048
2,031
1,638
4,432
0
47,534
L
2,073
1,388
0
986
4,764
1,220
0
1,360
3,404
0
11,734
W
3,292
325
286
1,866
8,566
5,337
81
1,804
6,734
10,579
0
L
Ah Muzen Cab
TotallyPawgers69
Ah Muzen Cab
4,310
1,684
0
1,152
7,334
3,065
0
3,082
4,252
0
32,353
L
6,499
1,915
0
3,325
10,989
5,389
0
2,039
8,950
29,356
0
L
3,732
1,449
0
1,691
8,297
2,753
0
1,062
7,235
0
12,827
W
6,430
2,812
0
4,316
6,807
2,225
1,767
1,894
4,777
36,407
0
W
Arachne
5,770
3,482
0
3,267
8,901
3,121
0
1,651
7,122
0
38,922
L
Sylvanus
helaymii
Sylvanus
3,274
1,501
659
2,865
8,589
5,751
0
2,179
6,410
20,475
0
W
King Arthur
lion6030
King Arthur
7,270
1,542
182
2,681
7,814
3,623
120
2,126
5,332
0
38,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
24,119
309
Minions Killed
199
0
Camps Cleared
0
1,017,135
Distance Traveled
885,372
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,158
616
89
9
0
197,201
3
L
Cupid
4,191
419
23
2
0
106,370
0
W
Geb
5,537
554
17
2
0
202,463
0
L
Ah Muzen Cab
4,992
499
55
6
0
186,562
0
L
Atlas
5,136
514
58
6
0
192,322
5
L
Awilix
4,767
477
34
3
0
222,766
0
W
Sol
6,299
630
72
7
0
196,000
5
W
Arachne
6,947
695
61
6
0
219,755
3
L
Sylvanus
5,033
503
29
3
0
177,352
4
W
King Arthur
6,323
632
70
7
0
201,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role