Player Matchup

Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond IV
EspeonBons
Ares
Diamond IV
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 203L
2,134 MMR
Solo
Sol
Sol
Diamond II
HeyyJush
Sol
Diamond II
Level 159
God Stats
26W - 22L
1,610 SR
Queue Stats
486W - 471L
2,249 MMR
Solo
Chiron
Chiron
Platinum III
KeImic
Chiron
Platinum III
Level 123
God Stats
6W - 0L
1,789 SR
Queue Stats
65W - 22L
2,119 MMR
Party 2
Da Ji
Da Ji
Diamond III
TwINKle_MasterGo
Da Ji
Diamond III
Level 160
God Stats
29W - 21L
1,686 SR
Queue Stats
93W - 68L
2,213 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,617 SR
2,043 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,696 SR
2,233 MMR
Zhong Kui
Zhong Kui
Diamond V
GankMeDaddy3444
Zhong Kui
Diamond V
Level 49
God Stats
3W - 5L
1,754 SR
Queue Stats
142W - 115L
2,129 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Gơds
Hou Yi
Platinum III
Level 138
God Stats
23W - 19L
1,716 SR
Queue Stats
324W - 293L
2,045 MMR
Solo
Pele
Pele
Masters
SpitefulGimp
Pele
Masters
Level 150
God Stats
44W - 44L
1,689 SR
Queue Stats
216W - 206L
2,434 MMR
Party 1
Cerberus
Cerberus
Masters
Thugas_sidekick
Cerberus
Masters
Level 105
God Stats
1W - 2L
1,509 SR
Queue Stats
287W - 259L
2,432 MMR
Party 1
Mercury
Mercury
Diamond IV
oGanjii
Mercury
Diamond IV
Level 160
God Stats
33W - 15L
1,811 SR
Queue Stats
681W - 670L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 1 / 10
10,072
504
7,955
8,999
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 13
10,813
541
8,552
13,796
17,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 3 / 6
12,126
606
11,536
13,628
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
KeImic
Chiron
20
10 / 1 / 5
12,907
645
16,137
11,154
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 0 / 7
11,914
596
21,207
17,069
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraLancelotAo Kuang

VS

Bans
RavanaDanzaburouKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GankMeDaddy3444
Zhong Kui
14
0 / 5 / 2
8,397
420
9,306
16,381
11,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Gơds
Hou Yi
16
1 / 5 / 0
9,695
485
6,610
14,688
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 1
8,854
443
6,106
19,289
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
17
1 / 4 / 2
10,136
507
7,219
16,076
11,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
oGanjii
Mercury
14
0 / 7 / 1
8,127
406
4,051
22,012
17,893
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
27
Kills
5
5
Deaths
27
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
10
7
W
2
0
13
8.5
L
Zhong Kui
GankMeDaddy3444
Zhong Kui
0
5
2
0.2
L
Hou Yi
Gơds
Hou Yi
1
5
0
0.2
W
2
3
6
1.67
W
Chiron
KeImic
Chiron
10
1
5
12.5
L
3
6
1
0.58
L
Cerberus
1
4
2
0.5
W
11
0
7
14.5
L
Mercury
oGanjii
Mercury
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,387
Damage
33,292
64,646
Taken
88,446
40,840
Mitigated
51,703
36,542
Healing
22,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,955
782
5,974
6,003
8,999
5,160
792
3,805
5,192
72,985
0
W
8,552
579
0
3,566
13,796
17,045
234
3,380
9,664
37,106
0
L
Zhong Kui
GankMeDaddy3444
Zhong Kui
9,306
1,109
0
5,781
16,381
11,444
0
6,281
10,100
82,554
0
L
Hou Yi
Gơds
Hou Yi
6,610
2,546
0
2,874
14,688
5,030
0
2,296
12,392
0
82,091
W
11,536
4,620
0
7,549
13,628
5,136
3,012
5,386
7,902
90,393
10,183
W
Chiron
KeImic
Chiron
16,137
6,510
1,060
4,722
11,154
5,409
2,328
1,483
9,671
0
127,549
L
6,106
1,687
0
5,236
19,289
6,260
0
1,563
17,726
0
64,801
L
Cerberus
7,219
129
0
4,347
16,076
11,076
85
7,255
8,821
73,239
0
W
21,207
6,141
0
7,668
17,069
8,090
891
4,310
12,677
0
97,805
L
Mercury
oGanjii
Mercury
4,051
2,318
973
3,470
22,012
17,893
0
9,008
13,004
0
36,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
45,209
618
Minions Killed
621
0
Camps Cleared
0
1,957,816
Distance Traveled
1,766,396
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,072
504
115
6
0
360,579
2
W
Ares
10,813
541
48
2
0
389,406
8
L
Zhong Kui
8,397
420
130
7
0
309,951
2
L
Hou Yi
9,695
485
122
6
0
326,549
0
W
Sol
12,126
606
171
9
0
374,157
10
W
Chiron
12,907
645
183
9
0
395,741
3
L
Pele
8,854
443
107
5
0
391,904
0
L
Cerberus
10,136
507
197
10
0
331,241
3
W
Da Ji
11,914
596
101
5
0
437,933
3
L
Mercury
8,127
406
65
3
0
406,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role