Player Matchup

Arachne
Arachne
ObeyedLeader598
Arachne
Level 140
God Stats
14W - 10L
1,500 SR
Queue Stats
214W - 134L
1,628 Elo+
Party 2
Gilgamesh
Gilgamesh
Pathoren99
Gilgamesh
Level 116
God Stats
2W - 0L
1,651 SR
Queue Stats
62W - 42L
1,644 Elo+
Party 2
Discordia
Discordia
ReformingOne9
Discordia
Level 108
God Stats
1W - 1L
1,663 SR
Queue Stats
87W - 47L
1,661 Elo+
Party 2
Team Averages
Level 121
1,604 SR
1,645 Elo+

VS

Team Averages
Level 139
1,698 SR
1,701 Elo+
Tiamat
Tiamat
Cryo_Surge
Tiamat
Level 144
God Stats
0W - 1L
1,528 SR
Queue Stats
322W - 190L
1,718 Elo+
Party 1
Yemoja
Yemoja
ruskibl4t
Yemoja
Level 129
God Stats
1W - 1L
1,883 SR
Queue Stats
279W - 180L
1,698 Elo+
Party 1
Thanatos
Thanatos
x47z
Thanatos
Level 145
God Stats
45W - 46L
1,684 SR
Queue Stats
314W - 307L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
18,225
701
22,399
30,118
19,113
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Pathoren99
Gilgamesh
20
6 / 0 / 10
18,411
708
15,992
28,922
31,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
ReformingOne9
Discordia
20
4 / 2 / 8
16,466
633
27,233
18,000
7,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cryo_Surge
Tiamat
20
5 / 4 / 0
17,163
660
45,224
25,346
19,678
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
ruskibl4t
Yemoja
20
0 / 3 / 4
16,118
620
13,384
27,736
42,282
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
x47z
Thanatos
14
0 / 12 / 2
12,690
488
4,047
22,275
8,990
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
5
5
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cryo_Surge
Tiamat
5
4
0
1.25
W
9
3
5
3.83
W
Gilgamesh
Pathoren99
Gilgamesh
6
0
10
11
W
Discordia
ReformingOne9
Discordia
4
2
8
4
L
Yemoja
ruskibl4t
Yemoja
0
3
4
0.67
L
Thanatos
x47z
Thanatos
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,624
Damage
62,655
77,040
Taken
75,357
57,684
Mitigated
70,950
28,266
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cryo_Surge
Tiamat
45,224
2,880
0
4,697
25,346
19,678
0
9,419
15,927
136,626
0
W
22,399
13,041
0
12,858
30,118
19,113
1,057
20,585
9,031
0
124,416
W
Gilgamesh
Pathoren99
Gilgamesh
15,992
5,731
1,009
7,679
28,922
31,123
1,816
22,812
5,579
0
39,845
W
Discordia
ReformingOne9
Discordia
27,233
2,757
0
6,720
18,000
7,448
583
14,361
3,179
116,133
0
L
Yemoja
ruskibl4t
Yemoja
13,384
2,227
3,229
4,088
27,736
42,282
0
11,577
16,159
47,771
0
L
Thanatos
x47z
Thanatos
4,047
583
0
5,141
22,275
8,990
0
6,578
15,697
0
17,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
45,971
365
Minions Killed
311
20
Camps Cleared
5
1,394,974
Distance Traveled
1,059,130
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
17,163
660
211
8
1
418,319
7
W
Arachne
18,225
701
159
6
9
508,932
1
W
Gilgamesh
18,411
708
50
2
2
428,727
1
W
Discordia
16,466
633
156
6
9
457,315
4
L
Yemoja
16,118
620
56
2
0
360,711
0
L
Thanatos
12,690
488
44
2
4
280,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role