Player Matchup

Charybdis
Charybdis
DesmondTheBearXD
Charybdis
Level 108
God Stats
2W - 2L
1,836 SR
Queue Stats
198W - 196L
1,478 Elo+
Solo
Yemoja
Yemoja
Kai-DaDon
Yemoja
Level 106
God Stats
12W - 6L
1,611 SR
Queue Stats
174W - 200L
1,465 Elo+
Party 3
Horus
Horus
Keoki
Horus
Level 152
God Stats
5W - 4L
1,602 SR
Queue Stats
190W - 215L
1,451 Elo+
Party 3
Set
Set
ThatGuyAyo
Set
Level 84
God Stats
8W - 19L
1,242 SR
Queue Stats
189W - 185L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Tнαís
Kukulkan
Level 156
God Stats
16W - 16L
1,520 SR
Queue Stats
184W - 211L
1,495 Elo+
Solo
Team Averages
Level 121
1,562 SR
1,483 Elo+

VS

Team Averages
Level 102
1,589 SR
1,464 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Danoco
Gilgamesh
Level 69
God Stats
4W - 3L
1,665 SR
Queue Stats
94W - 99L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InvisaWizard
Morgan Le Fay
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
ItzJugginSeason
Sylvanus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 247L
1,486 Elo+
Party 1
Da Ji
Da Ji
OhHiSwitch
Da Ji
Level 120
God Stats
1W - 1L
1,781 SR
Queue Stats
30W - 39L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
3 / 0 / 3
7,959
569
8,079
11,158
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Kai-DaDon
Yemoja
11
2 / 0 / 9
7,738
553
3,388
8,409
5,729
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
Keoki
Horus
14
6 / 0 / 9
8,782
627
9,681
11,555
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 6
8,413
601
10,048
11,672
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Tнαís
Kukulkan
14
2 / 1 / 5
8,304
593
5,103
4,626
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 2 / 0
5,839
417
7,282
8,140
2,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Danoco
Gilgamesh
10
1 / 3 / 0
6,330
452
3,993
11,305
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
InvisaWizard
Morgan Le Fay
10
0 / 7 / 0
6,311
451
6,643
12,556
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
10
0 / 3 / 0
5,661
404
3,005
8,477
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
9
0 / 5 / 1
5,634
402
3,789
10,004
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
20
Kills
1
1
Deaths
20
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Gilgamesh
Danoco
Gilgamesh
1
3
0
0.33
W
Charybdis
3
0
3
4.5
L
Morgan Le Fay
InvisaWizard
Morgan Le Fay
0
7
0
0
L
Sylvanus
0
3
0
0
W
Yemoja
Kai-DaDon
Yemoja
2
0
9
6.5
W
Horus
Keoki
Horus
6
0
9
10.5
L
Da Ji
0
5
1
0.1
W
7
0
6
10
W
Kukulkan
Tнαís
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
24,712
47,420
Taken
50,482
26,003
Mitigated
24,790
23,132
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,282
3,359
0
1,657
8,140
2,756
0
1,603
6,537
0
53,544
L
Gilgamesh
Danoco
Gilgamesh
3,993
922
0
3,770
11,305
5,295
0
1,055
10,134
0
38,980
W
Charybdis
8,079
4,230
0
4,951
11,158
4,095
0
1,194
9,929
0
76,606
L
Morgan Le Fay
InvisaWizard
Morgan Le Fay
6,643
921
0
2,114
12,556
5,735
39
966
11,096
41,164
0
L
Sylvanus
3,005
1,555
258
747
8,477
6,837
0
1,281
7,116
18,334
6,689
W
Yemoja
Kai-DaDon
Yemoja
3,388
704
3,787
3,340
8,409
5,729
30
2,465
5,909
23,139
0
W
Horus
Keoki
Horus
9,681
4,598
1,833
6,034
11,555
9,142
0
4,440
6,756
0
61,016
L
Da Ji
3,789
800
0
1,262
10,004
4,167
0
3,586
6,380
0
28,465
W
10,048
5,291
1
1,844
11,672
5,183
0
1,378
10,259
0
62,147
W
Kukulkan
Tнαís
Kukulkan
5,103
914
0
1,342
4,626
1,854
228
0
4,626
59,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,196
Gold Earned
29,775
457
Minions Killed
325
0
Camps Cleared
0
1,386,240
Distance Traveled
1,220,522
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,839
417
89
6
0
251,641
3
L
Gilgamesh
6,330
452
77
6
0
280,496
0
W
Charybdis
7,959
569
116
8
0
251,122
2
L
Morgan Le Fay
6,311
451
71
5
0
210,919
0
L
Sylvanus
5,661
404
42
3
0
242,045
3
W
Yemoja
7,738
553
42
3
0
255,319
3
W
Horus
8,782
627
104
7
0
285,636
6
L
Da Ji
5,634
402
46
3
0
235,421
1
W
Set
8,413
601
91
7
0
316,998
3
W
Kukulkan
8,304
593
104
7
0
277,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role