Player Matchup

Merlin
Merlin
BoREYY
Merlin
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 57L
1,522 Elo+
Party 3
Horus
Horus
JakeDecentYesOk
Horus
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 48L
1,517 Elo+
Party 3
Jormungandr
Jormungandr
RockLeeee
Jormungandr
Level 58
God Stats
1W - 1L
1,326 SR
Queue Stats
22W - 17L
1,527 Elo+
Party 3
Danzaburou
Danzaburou
SenpaiUWUSenpai
Danzaburou
Level 28
God Stats
13W - 4L
1,737 SR
Queue Stats
43W - 32L
1,580 Elo+
Party 3
Serqet
Serqet
TimTimmyTimothy
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,518 Elo+
Party 3
Team Averages
Level 32
1,513 SR
1,533 Elo+

VS

Team Averages
Level 87
1,630 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dhrogoooo
Ah Muzen Cab
Level 155
God Stats
7W - 2L
1,742 SR
Queue Stats
49W - 48L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
Kaltrez
Aphrodite
Level 19
God Stats
16W - 8L
1,757 SR
Queue Stats
31W - 35L
1,406 Elo+
Party 2
Anubis
Anubis
LitG
Anubis
Level 59
God Stats
1W - 0L
1,698 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 1
Arachne
Arachne
TeaBoi1342
Arachne
Level 79
God Stats
7W - 10L
1,452 SR
Queue Stats
26W - 38L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
sailorhoon
Amaterasu
Level 124
God Stats
3W - 3L
1,501 SR
Queue Stats
26W - 31L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoREYY
Merlin
14
4 / 5 / 6
8,536
502
16,524
12,425
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 6
9,274
546
12,373
12,558
11,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
RockLeeee
Jormungandr
12
4 / 5 / 5
7,916
466
8,248
14,633
10,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SenpaiUWUSenpai
Danzaburou
11
0 / 6 / 5
7,530
443
6,755
13,720
4,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 6
8,366
492
8,898
13,215
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dhrogoooo
Ah Muzen Cab
16
9 / 2 / 5
9,932
584
19,263
15,384
7,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Kaltrez
Aphrodite
12
1 / 1 / 10
8,660
509
5,028
11,355
10,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
LitG
Anubis
12
3 / 5 / 2
7,723
454
8,264
14,126
7,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
TeaBoi1342
Arachne
13
3 / 3 / 6
8,456
497
7,517
13,586
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
sailorhoon
Amaterasu
15
5 / 4 / 3
9,072
534
7,647
17,096
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
15
Kills
21
21
Deaths
15
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
BoREYY
Merlin
4
5
6
1.4
W
Ah Muzen Cab
Dhrogoooo
Ah Muzen Cab
9
2
5
5.75
L
3
2
6
3
W
Aphrodite
Kaltrez
Aphrodite
1
1
10
6
W
Anubis
LitG
Anubis
3
5
2
0.8
L
Jormungandr
RockLeeee
Jormungandr
4
5
5
1.3
L
Danzaburou
SenpaiUWUSenpai
Danzaburou
0
6
5
0.42
W
Arachne
TeaBoi1342
Arachne
3
3
6
2
L
4
3
6
2.33
W
Amaterasu
sailorhoon
Amaterasu
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,798
Damage
47,719
66,551
Taken
71,547
36,369
Mitigated
41,630
9,996
Healing
27,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BoREYY
Merlin
16,524
730
0
592
12,425
4,373
0
3,560
8,865
62,551
0
W
Ah Muzen Cab
Dhrogoooo
Ah Muzen Cab
19,263
8,344
0
3,415
15,384
7,027
1,016
3,762
11,242
0
86,724
L
12,373
5,745
1,499
3,699
12,558
11,891
0
1,356
11,202
0
74,008
W
Aphrodite
Kaltrez
Aphrodite
5,028
1,074
4,855
4,581
11,355
10,894
220
6,460
4,599
17,909
0
W
Anubis
LitG
Anubis
8,264
497
0
3,886
14,126
7,452
514
6,662
6,894
46,993
0
L
Jormungandr
RockLeeee
Jormungandr
8,248
2,372
0
0
14,633
10,864
0
4,502
10,131
39,681
0
L
Danzaburou
SenpaiUWUSenpai
Danzaburou
6,755
3,351
0
2,864
13,720
4,102
0
1,204
12,516
0
46,920
W
Arachne
TeaBoi1342
Arachne
7,517
5,145
0
4,025
13,586
6,321
847
5,008
8,380
0
45,163
L
8,898
2,400
0
1,342
13,215
5,139
0
2,741
10,474
0
56,697
W
Amaterasu
sailorhoon
Amaterasu
7,647
2,876
228
6,135
17,096
9,936
627
1,802
14,738
0
51,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
43,843
471
Minions Killed
363
0
Camps Cleared
0
1,611,542
Distance Traveled
1,657,830
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,536
502
102
6
0
290,881
5
W
Ah Muzen Cab
9,932
584
132
8
0
323,943
4
L
Horus
9,274
546
124
7
0
345,169
4
W
Aphrodite
8,660
509
19
1
0
323,096
2
W
Anubis
7,723
454
51
3
0
279,801
0
L
Jormungandr
7,916
466
64
4
0
294,355
1
L
Danzaburou
7,530
443
89
5
0
296,821
2
W
Arachne
8,456
497
68
4
0
354,874
4
L
Serqet
8,366
492
92
5
0
384,316
0
W
Amaterasu
9,072
534
93
5
0
376,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role