Player Matchup

Hercules
Hercules
ElDonYobo
Hercules
Level 32
God Stats
2W - 5L
1,318 SR
Queue Stats
24W - 42L
1,383 Elo+
Solo
Cliodhna
Cliodhna
JonathanHornbake
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,415 Elo+
Party 2
Freya
Freya
LordCh33se
Freya
Level 108
God Stats
1W - 0L
1,469 SR
Queue Stats
12W - 6L
1,441 Elo+
Party 2
Ullr
Ullr
Pifto
Ullr
Level 111
God Stats
3W - 0L
1,886 SR
Queue Stats
41W - 21L
1,491 Elo+
Party 2
Odin
Odin
Survivalist46902
Odin
Level 129
God Stats
7W - 1L
2,007 SR
Queue Stats
74W - 55L
1,498 Elo+
Party 2
Team Averages
Level 86
1,636 SR
1,446 Elo+

VS

Team Averages
Level 50
1,582 SR
1,553 Elo+
Neith
Neith
Gronkmachine87
Neith
Level 27
God Stats
1W - 3L
1,412 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 1
Rama
Rama
RonSwansan
Rama
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,551 Elo+
Solo
Kukulkan
Kukulkan
SlothsAttack
Kukulkan
Level 28
God Stats
5W - 5L
1,525 SR
Queue Stats
30W - 53L
1,626 Elo+
Party 1
Sobek
Sobek
WRENCHOFWAR
Sobek
Level 82
God Stats
2W - 3L
1,873 SR
Queue Stats
5W - 6L
1,726 Elo+
Party 1
Arachne
Arachne
tr0picalheat1
Arachne
Level 77
God Stats
2W - 2L
1,601 SR
Queue Stats
111W - 133L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElDonYobo
Hercules
15
4 / 2 / 0
9,020
531
7,143
18,297
16,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 0 / 2
7,953
468
3,224
11,421
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
13
1 / 1 / 4
8,174
481
5,063
9,124
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Pifto
Ullr
15
7 / 1 / 2
9,439
555
11,869
8,169
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 4
8,465
498
6,051
8,012
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,581
387
1,930
5,165
1,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 0
8,498
500
14,636
15,401
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SlothsAttack
Kukulkan
12
0 / 6 / 1
7,039
414
3,157
12,565
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 0
7,247
426
4,192
14,066
17,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
13
1 / 1 / 1
7,963
468
3,850
12,366
5,325
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElDonYobo
Hercules
4
2
0
2
L
0
1
1
0.5
W
1
0
2
2
W
Freya
1
1
4
3
W
Ullr
Pifto
Ullr
7
1
2
8
L
2
5
0
0.4
L
Kukulkan
SlothsAttack
Kukulkan
0
6
1
0.08
W
1
0
4
3
L
1
1
0
1
L
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
27,765
55,023
Taken
59,563
37,089
Mitigated
37,577
21,807
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElDonYobo
Hercules
7,143
1,828
0
6,775
18,297
16,386
144
0
18,297
0
55,234
L
1,930
941
0
586
5,165
1,990
0
419
4,628
0
33,609
W
3,224
1,043
0
6,339
11,421
4,611
129
901
10,520
0
62,011
W
Freya
5,063
1,586
0
5,562
9,124
3,932
339
2,751
6,373
59,382
0
W
Ullr
Pifto
Ullr
11,869
3,958
0
278
8,169
3,972
520
1,934
6,235
0
75,608
L
14,636
12,442
0
4,070
15,401
6,583
1,375
639
14,722
0
63,223
L
Kukulkan
SlothsAttack
Kukulkan
3,157
238
0
266
12,565
5,745
71
619
11,866
47,670
0
W
6,051
988
254
2,599
8,012
8,188
0
2,351
5,661
0
20,467
L
4,192
161
0
3,903
14,066
17,934
0
2,658
11,204
29,285
0
L
Arachne
3,850
2,543
0
4,901
12,366
5,325
0
246
12,080
0
56,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
37,328
477
Minions Killed
344
0
Camps Cleared
0
1,716,156
Distance Traveled
1,462,795
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,020
531
91
5
0
351,850
3
L
Neith
6,581
387
60
4
0
281,367
0
W
Cliodhna
7,953
468
98
6
0
375,364
0
W
Freya
8,174
481
125
7
0
322,135
3
W
Ullr
9,439
555
129
8
0
318,093
7
L
Rama
8,498
500
88
5
0
251,344
0
L
Kukulkan
7,039
414
79
5
0
288,370
1
W
Odin
8,465
498
34
2
0
348,714
5
L
Sobek
7,247
426
27
2
0
317,372
2
L
Arachne
7,963
468
90
5
0
324,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role