Player Matchup

Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
BecomingMango69
Guan Yu
Level 65
God Stats
11W - 6L
1,662 SR
Queue Stats
56W - 64L
1,354 Elo+
Party 2
Geb
Geb
CelticSoothsayer
Geb
Level 149
God Stats
2W - 3L
1,535 SR
Queue Stats
286W - 297L
1,527 Elo+
Party 3
Charybdis
Charybdis
Destroid_033
Charybdis
Level 86
God Stats
3W - 6L
1,308 SR
Queue Stats
330W - 356L
1,343 Elo+
Party 2
Ymir
Ymir
ElixirDKN
Ymir
Level 74
God Stats
1W - 1L
1,597 SR
Queue Stats
25W - 24L
1,419 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,429 Elo+

VS

Team Averages
Level 91
1,490 SR
1,425 Elo+
Thor
Thor
Alvatree
Thor
Level 69
God Stats
3W - 3L
1,849 SR
Queue Stats
38W - 39L
1,430 Elo+
Solo
Da Ji
Da Ji
Hiro_reborn69
Da Ji
Level 86
God Stats
29W - 32L
1,407 SR
Queue Stats
546W - 653L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
b3witched
Nu Wa
Level 148
God Stats
5W - 6L
1,308 SR
Queue Stats
289W - 304L
1,558 Elo+
Solo
Horus
Horus
drakefranco
Horus
Level 68
God Stats
31W - 30L
1,546 SR
Queue Stats
280W - 339L
1,379 Elo+
Party 1
Sol
Sol
sp2099
Sol
Level 86
God Stats
12W - 19L
1,337 SR
Queue Stats
534W - 680L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 3 / 2
10,038
558
15,453
16,649
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
8,442
469
7,495
16,527
11,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 0
8,644
480
7,726
18,771
8,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Destroid_033
Charybdis
14
0 / 4 / 0
8,413
467
5,634
11,793
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
0 / 3 / 0
6,590
366
4,314
16,405
10,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 3 / 2
9,473
526
8,290
14,194
7,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
7 / 4 / 4
9,541
530
9,296
16,434
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
b3witched
Nu Wa
15
4 / 1 / 6
9,731
541
22,858
10,811
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 10
9,160
509
8,276
16,481
19,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
sp2099
Sol
15
3 / 0 / 4
9,487
527
13,151
8,549
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
16
16
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
3
2
2.33
W
Thor
1
3
2
0.67
L
0
3
4
0.67
L
2
3
0
0.67
L
Charybdis
Destroid_033
Charybdis
0
4
0
0
L
Ymir
0
3
0
0
W
7
4
4
2.25
W
Nu Wa
b3witched
Nu Wa
4
1
6
7
W
1
0
10
6
W
Sol
sp2099
Sol
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,622
Damage
61,871
80,145
Taken
66,469
42,364
Mitigated
42,763
22,088
Healing
22,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
15,453
5,831
0
5,381
16,649
7,561
1,007
6,259
10,390
0
90,673
W
Thor
8,290
2,345
0
1,935
14,194
7,807
766
447
13,747
0
67,340
L
7,495
1,067
347
4,023
16,527
11,007
0
3,077
13,450
0
45,225
L
7,726
721
0
3,967
18,771
8,663
94
10,256
8,515
55,683
0
L
Charybdis
Destroid_033
Charybdis
5,634
4,432
0
4,811
11,793
4,258
345
4,439
7,354
0
80,521
L
Ymir
4,314
673
257
3,302
16,405
10,875
52
10,157
6,248
13,302
0
W
9,296
2,665
316
6,054
16,434
6,432
0
1,997
14,437
0
62,533
W
Nu Wa
b3witched
Nu Wa
22,858
6,045
226
3,761
10,811
4,798
571
3,894
6,917
90,308
0
W
8,276
3,487
810
4,730
16,481
19,131
112
4,278
12,203
0
26,115
W
Sol
sp2099
Sol
13,151
6,449
0
4,325
8,549
4,595
1,219
1,940
6,609
69,255
10,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
47,392
467
Minions Killed
481
0
Camps Cleared
0
1,656,835
Distance Traveled
1,704,906
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,038
558
127
7
0
411,124
5
W
Thor
9,473
526
107
6
0
298,588
4
L
Guan Yu
8,442
469
86
5
0
346,840
6
L
Geb
8,644
480
100
6
0
322,189
1
L
Charybdis
8,413
467
142
8
0
312,288
2
L
Ymir
6,590
366
12
1
0
264,394
3
W
Da Ji
9,541
530
94
5
0
391,166
2
W
Nu Wa
9,731
541
127
7
0
314,033
9
W
Horus
9,160
509
26
1
0
375,474
4
W
Sol
9,487
527
127
7
0
325,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role