Player Matchup

Cupid
Cupid
A_Stiiizy_Cart
Cupid
Level 42
God Stats
2W - 6L
1,209 SR
Queue Stats
43W - 73L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
ChickenMcNibble
Baron Samedi
Level 27
God Stats
2W - 0L
1,706 SR
Queue Stats
6W - 6L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
Pinhead_Feel
Gilgamesh
Level 34
God Stats
12W - 22L
1,236 SR
Queue Stats
43W - 73L
1,272 Elo+
Party 2
Team Averages
Level 34
1,384 SR
1,294 Elo+

VS

Team Averages
Level 62
1,531 SR
1,365 Elo+
Cthulhu
Cthulhu
CarrotTrix
Cthulhu
Level 27
God Stats
5W - 6L
1,525 SR
Queue Stats
10W - 18L
1,353 Elo+
Party 1
Neith
Neith
Valkeyrie
Neith
Level 50
God Stats
3W - 6L
1,728 SR
Queue Stats
11W - 20L
1,363 Elo+
Party 1
Nox
Nox
kanto113
Nox
Level 109
God Stats
0W - 1L
1,342 SR
Queue Stats
16W - 21L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,362
669
5,672
6,727
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ChickenMcNibble
Baron Samedi
14
5 / 1 / 3
8,422
766
10,724
7,334
3,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Pinhead_Feel
Gilgamesh
12
2 / 1 / 5
8,347
759
6,521
15,414
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarrotTrix
Cthulhu
10
0 / 3 / 1
6,509
592
7,921
11,422
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Valkeyrie
Neith
11
1 / 2 / 1
7,133
648
7,570
9,475
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 1
6,929
630
7,035
6,645
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Cthulhu
CarrotTrix
Cthulhu
0
3
1
0.17
W
Baron Samedi
ChickenMcNibble
Baron Samedi
5
1
3
6.5
W
Gilgamesh
Pinhead_Feel
Gilgamesh
2
1
5
4.5
L
Neith
Valkeyrie
Neith
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,917
Damage
22,526
29,475
Taken
27,542
19,235
Mitigated
13,891
11,562
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,672
1,945
686
2,034
6,727
2,829
908
3,385
3,162
0
18,707
L
Cthulhu
CarrotTrix
Cthulhu
7,921
1,262
640
2,252
11,422
7,174
0
4,346
7,076
16,877
0
W
Baron Samedi
ChickenMcNibble
Baron Samedi
10,724
856
2,391
2,397
7,334
3,672
374
4,251
2,893
41,869
0
W
Gilgamesh
Pinhead_Feel
Gilgamesh
6,521
1,654
472
3,582
15,414
12,734
0
6,946
8,088
0
12,648
L
Neith
Valkeyrie
Neith
7,570
4,008
0
2,406
9,475
3,877
314
3,987
5,488
0
22,576
L
7,035
426
575
255
6,645
2,840
0
2,919
3,726
21,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,131
Gold Earned
20,571
119
Minions Killed
104
5
Camps Cleared
3
586,330
Distance Traveled
566,312
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,362
669
41
4
2
188,475
0
L
Cthulhu
6,509
592
21
2
0
189,315
0
W
Baron Samedi
8,422
766
65
6
2
185,950
0
W
Gilgamesh
8,347
759
13
1
1
211,905
1
L
Neith
7,133
648
47
4
1
182,084
2
L
Nox
6,929
630
36
3
2
194,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role