Player Matchup

Shiva
Shiva
AidenWreckwolf
Shiva
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 226L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
LordFatticus
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
SMIL3DOGJPEG
Kuzenbo
Level 102
God Stats
1W - 0L
1,808 SR
Queue Stats
28W - 29L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
SimphisKhan
Hun Batz
Level 69
God Stats
5W - 8L
1,572 SR
Queue Stats
340W - 352L
1,377 Elo+
Party 1
Medusa
Medusa
Staattic
Medusa
Level 124
God Stats
1W - 1L
1,520 SR
Queue Stats
39W - 43L
1,434 Elo+
Party 3
Team Averages
Level 101
1,580 SR
1,402 Elo+

VS

Team Averages
Level 122
1,421 SR
1,456 Elo+
Medusa
Medusa
Creatures66
Medusa
Level 126
God Stats
2W - 6L
1,382 SR
Queue Stats
232W - 253L
1,484 Elo+
Party 2
Shiva
Shiva
JeidoChan
Shiva
Level 114
God Stats
1W - 6L
1,331 SR
Queue Stats
127W - 118L
1,495 Elo+
Solo
Hel
Hel
Nayruuu
Hel
Level 144
God Stats
0W - 1L
1,499 SR
Queue Stats
256W - 281L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
Stayy__Goldd
Nu Wa
Level 103
God Stats
12W - 11L
1,529 SR
Queue Stats
74W - 83L
1,408 Elo+
Party 2
Bakasura
Bakasura
xLeviathan255x
Bakasura
Level 123
God Stats
5W - 11L
1,366 SR
Queue Stats
235W - 250L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
10,783
490
10,769
26,144
23,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LordFatticus
Kukulkan
17
3 / 0 / 3
10,862
494
13,647
9,211
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
SMIL3DOGJPEG
Kuzenbo
14
1 / 1 / 13
9,577
435
6,909
19,261
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
SimphisKhan
Hun Batz
18
7 / 2 / 5
11,067
503
14,051
20,541
9,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Staattic
Medusa
18
9 / 4 / 3
11,636
529
18,999
15,740
7,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 4 / 3
10,086
458
8,360
16,584
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
JeidoChan
Shiva
20
6 / 2 / 0
12,502
568
16,579
19,772
23,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
14
1 / 7 / 3
8,871
403
10,943
20,273
13,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 4 / 0
9,032
411
8,697
11,330
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
18
2 / 6 / 5
11,197
509
15,878
23,915
11,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
10
10
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Medusa
1
4
3
0.63
L
Shiva
JeidoChan
Shiva
6
2
0
3
W
Kukulkan
LordFatticus
Kukulkan
3
0
3
4.5
L
Hel
1
7
3
0.36
W
Kuzenbo
SMIL3DOGJPEG
Kuzenbo
1
1
13
7.5
W
Hun Batz
SimphisKhan
Hun Batz
7
2
5
4.75
W
Medusa
Staattic
Medusa
9
4
3
2.63
L
0
4
0
0
L
Bakasura
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,375
Damage
60,457
90,897
Taken
91,874
71,402
Mitigated
60,265
19,176
Healing
27,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,769
2,678
667
8,235
26,144
23,661
30
2,958
21,449
0
83,890
L
Medusa
8,360
4,334
0
4,377
16,584
6,906
389
1,692
14,892
0
89,162
L
Shiva
JeidoChan
Shiva
16,579
2,425
145
1,804
19,772
23,007
25
4,213
15,559
6,494
105,253
W
Kukulkan
LordFatticus
Kukulkan
13,647
1,503
0
1,316
9,211
4,557
395
4,030
4,867
97,699
0
L
Hel
10,943
843
4,371
8,607
20,273
13,420
600
4,951
15,322
48,861
0
W
Kuzenbo
SMIL3DOGJPEG
Kuzenbo
6,909
2,049
0
2,342
19,261
25,538
411
5,107
12,942
25,619
0
W
Hun Batz
SimphisKhan
Hun Batz
14,051
3,021
0
3,039
20,541
9,855
0
4,765
14,945
0
114,482
W
Medusa
Staattic
Medusa
18,999
8,480
0
3,577
15,740
7,791
1,606
3,959
11,251
0
113,679
L
8,697
1,900
0
872
11,330
5,011
2,493
4,033
7,297
62,519
0
L
Bakasura
15,878
10,496
0
7,237
23,915
11,921
132
5,667
18,248
0
86,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
51,688
655
Minions Killed
618
0
Camps Cleared
0
2,068,320
Distance Traveled
2,022,299
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,783
490
132
6
0
436,468
4
L
Medusa
10,086
458
137
6
0
367,150
3
L
Shiva
12,502
568
169
8
0
405,838
5
W
Kukulkan
10,862
494
157
7
0
304,723
4
L
Hel
8,871
403
68
3
0
427,387
4
W
Kuzenbo
9,577
435
29
1
0
437,082
2
W
Hun Batz
11,067
503
165
8
0
487,455
2
W
Medusa
11,636
529
172
8
0
402,592
1
L
Nu Wa
9,032
411
85
4
0
369,507
4
L
Bakasura
11,197
509
159
7
0
452,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role