Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BOOIMaSCARYg0St
Baron Samedi
Level 147
God Stats
6W - 4L
1,537 SR
Queue Stats
404W - 430L
1,652 Elo+
Solo
Chernobog
Chernobog
DangItKyle3
Chernobog
Level 160
God Stats
3W - 3L
1,550 SR
Queue Stats
266W - 276L
1,582 Elo+
Solo
Cabrakan
Cabrakan
Xolryn Draco
Cabrakan
Level 126
God Stats
2W - 4L
1,570 SR
Queue Stats
127W - 120L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
joker5
Tsukuyomi
Level 156
God Stats
6W - 7L
1,544 SR
Queue Stats
513W - 499L
1,568 Elo+
Solo
Team Averages
Level 143
1,540 SR
1,579 Elo+

VS

Team Averages
Level 132
1,520 SR
1,645 Elo+
Anubis
Anubis
Ancartox
Anubis
Level 155
God Stats
9W - 3L
1,768 SR
Queue Stats
166W - 157L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
BenROver
Kuzenbo
Level 140
God Stats
0W - 2L
1,280 SR
Queue Stats
80W - 63L
1,666 Elo+
Solo
Rama
Rama
QianXuZ
Rama
Level 127
God Stats
7W - 7L
1,608 SR
Queue Stats
144W - 133L
1,610 Elo+
Solo
Mercury
Mercury
rabbidwhale
Mercury
Level 146
God Stats
3W - 4L
1,307 SR
Queue Stats
253W - 219L
1,685 Elo+
Party 1
Horus
Horus
sirbluedoge
Horus
Level 90
God Stats
77W - 50L
1,635 SR
Queue Stats
262W - 227L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
6 / 0 / 9
11,054
790
9,687
9,502
12,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
BOOIMaSCARYg0St
Baron Samedi
19
4 / 2 / 11
11,384
813
16,691
13,593
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
DangItKyle3
Chernobog
19
5 / 0 / 13
11,561
826
18,273
13,089
7,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Xolryn Draco
Cabrakan
17
2 / 2 / 11
10,863
776
5,416
14,573
19,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
joker5
Tsukuyomi
19
9 / 2 / 10
12,076
863
21,810
14,913
7,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ancartox
Anubis
16
1 / 4 / 4
9,492
678
7,960
9,520
6,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
BenROver
Kuzenbo
16
1 / 0 / 5
9,612
687
9,604
14,686
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
QianXuZ
Rama
16
2 / 8 / 2
9,330
666
11,010
20,930
10,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
rabbidwhale
Mercury
15
0 / 6 / 2
8,851
632
5,981
14,004
8,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 8 / 2
8,841
632
6,077
24,424
21,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
26
Kills
6
6
Deaths
26
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
9
10.5
L
Anubis
Ancartox
Anubis
1
4
4
0.75
W
Baron Samedi
BOOIMaSCARYg0St
Baron Samedi
4
2
11
4.75
L
Kuzenbo
BenROver
Kuzenbo
1
0
5
3.5
W
Chernobog
DangItKyle3
Chernobog
5
0
13
11.5
L
Rama
QianXuZ
Rama
2
8
2
0.38
W
Cabrakan
Xolryn Draco
Cabrakan
2
2
11
3.75
W
Tsukuyomi
joker5
Tsukuyomi
9
2
10
7
L
Mercury
rabbidwhale
Mercury
0
6
2
0.17
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,877
Damage
40,632
65,670
Taken
83,564
53,823
Mitigated
66,391
23,613
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,687
1,281
0
1,257
9,502
12,700
300
3,025
6,379
0
26,572
L
Anubis
Ancartox
Anubis
7,960
316
0
2,287
9,520
6,020
0
3,595
5,787
35,659
0
W
Baron Samedi
BOOIMaSCARYg0St
Baron Samedi
16,691
713
2,962
6,207
13,593
7,443
2,075
5,888
7,571
49,506
0
L
Kuzenbo
BenROver
Kuzenbo
9,604
3,986
0
4,635
14,686
19,399
57
3,707
10,710
25,566
0
W
Chernobog
DangItKyle3
Chernobog
18,273
11,144
0
5,092
13,089
7,105
2,793
2,340
10,708
0
65,660
L
Rama
QianXuZ
Rama
11,010
7,926
0
4,730
20,930
10,895
0
3,624
17,127
0
37,320
W
Cabrakan
Xolryn Draco
Cabrakan
5,416
700
0
2,725
14,573
19,198
84
3,654
10,645
18,210
0
W
Tsukuyomi
joker5
Tsukuyomi
21,810
5,121
0
5,370
14,913
7,377
4,313
2,657
12,076
0
69,263
L
Mercury
rabbidwhale
Mercury
5,981
1,973
0
622
14,004
8,346
0
1,164
12,768
0
32,066
L
6,077
2,535
2,905
5,650
24,424
21,731
0
8,966
15,065
0
19,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
46,126
342
Minions Killed
239
0
Camps Cleared
0
1,522,199
Distance Traveled
1,328,774
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,054
790
33
2
0
322,917
0
L
Anubis
9,492
678
71
5
0
221,473
0
W
Baron Samedi
11,384
813
102
7
0
293,782
3
L
Kuzenbo
9,612
687
33
2
0
305,215
4
W
Chernobog
11,561
826
101
7
0
297,338
3
L
Rama
9,330
666
52
4
0
239,795
1
W
Cabrakan
10,863
776
19
1
0
279,243
2
W
Tsukuyomi
12,076
863
87
6
0
328,919
3
L
Mercury
8,851
632
49
4
0
277,067
2
L
Horus
8,841
632
34
2
0
285,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role